ba4de704b0
Carthaginian building updates
...
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
8c09b777e2
This was SVN commit r10125.
2011-08-28 10:58:12 +00:00
3dc491efb7
Updates to Carthaginian buildings
...
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
47e1e23721
Fixes bug on object panel (assert fail when map was loaded before the panel was displayed).
...
This was SVN commit r10123.
2011-08-28 05:57:09 +00:00
4185aa348a
change button height from 32 to 28
...
This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe
removed close button from ingame menu, updated button texture
...
This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
ab5d1f8482
Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
...
This was SVN commit r10120.
2011-08-28 01:49:17 +00:00
6146d948ad
hide yellow border between main menu and submenu
...
This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
f2b61d2e56
Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
...
This was SVN commit r10118.
2011-08-28 00:28:06 +00:00
cd6ce56632
Fixes some Atlas button layouts with wxWidgets 2.9 (wxGridSizer seems preferable to wxBoxSizer for equally sized buttons).
...
This was SVN commit r10117.
2011-08-27 23:43:18 +00:00
52b73d4445
Make ingame exit button leave the current game rather than exit the entire program
...
This was SVN commit r10116.
2011-08-27 23:28:12 +00:00
0e81ee4f60
Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
...
This was SVN commit r10115.
2011-08-27 23:17:14 +00:00
e933986351
removed session dialog, updated ingame menu
...
This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
e33124631b
Projectile nodes added to civ centre mesh
...
This was SVN commit r10113.
2011-08-27 21:35:34 +00:00
3b958b4a1c
Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
...
This was SVN commit r10112.
2011-08-27 19:36:55 +00:00
abda9576b1
Updated panel style and made main menu "x" exit game without confirmation
...
This was SVN commit r10111.
2011-08-27 19:23:32 +00:00
ae866e2cb4
Fix typo in tooltip
...
This was SVN commit r10110.
2011-08-27 18:50:23 +00:00
e1cb8f6e10
Update main menu buttons tooltip text
...
This was SVN commit r10109.
2011-08-27 18:46:00 +00:00
e909567004
Convert most dialogs over to new style
...
This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
2915e9a85e
Update submenu code
...
This was SVN commit r10107.
2011-08-27 15:21:12 +00:00
8729d1115d
Render territory borders in non-shader render path.
...
Add basic support for fixed-function implementations of shader API.
This was SVN commit r10106.
2011-08-27 14:31:24 +00:00
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
be02410dd4
Updates to cart civ centre and superdock meshes
...
This was SVN commit r10104.
2011-08-27 11:01:09 +00:00
fc958db168
moved some buttons to second tier, updated style of history section
...
This was SVN commit r10103.
2011-08-27 06:20:16 +00:00
29dc9c3094
Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing).
...
This was SVN commit r10102.
2011-08-26 22:58:55 +00:00
dace16913f
Update to Carthaginian Sandbox
...
This was SVN commit r10101.
2011-08-26 22:37:02 +00:00
fcc02d85c4
This was SVN commit r10100.
2011-08-26 22:35:07 +00:00
bb77e3a300
Changes player panel spin controls to use default style.
...
This was SVN commit r10099.
2011-08-26 22:11:30 +00:00
53de4a8d5d
remove ghost=true to allow clicking on communication buttons
...
This was SVN commit r10098.
2011-08-26 04:32:53 +00:00
9f6f4d8bd1
Beginning of the submenu
...
This was SVN commit r10097.
2011-08-26 04:25:41 +00:00
072751858b
polish the alpha version label
...
This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
2d1fe050b9
Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
...
This was SVN commit r10095.
2011-08-26 01:56:14 +00:00
9090545852
Scenario only embassy simulation template
...
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
0a3b120aa8
Basic Italiote embassy mesh placeholder
...
This was SVN commit r10093.
2011-08-25 23:07:22 +00:00
b059824b76
Cart embassy updates
...
This was SVN commit r10092.
2011-08-24 23:14:15 +00:00
cbebe83b37
Cart celtic embassy update
...
This was SVN commit r10091.
2011-08-24 21:03:28 +00:00
f9ef989f6d
Carthage embassy and unit updates.
...
Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9a53cc1395
__SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
...
This was SVN commit r10089.
2011-08-24 09:23:44 +00:00
1890b1df49
Align tags to avoid confusion
...
This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
81121ca1e8
Add alpha warning back
...
This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
bf5e94c6e4
Adjusted main menu panel background
...
This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
8a4443e4c7
Update styles to match mockup better
...
This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
37dad6eb62
This was SVN commit r10084.
2011-08-24 02:54:31 +00:00
85336397a3
Don't render neutral territory borders on minimap.
...
This was SVN commit r10083.
2011-08-24 00:28:48 +00:00
f9dc6d9d69
Removes superfluous test build configuration from premake4.
...
This was SVN commit r10082.
2011-08-24 00:15:00 +00:00
60985a3bc9
Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893 .
...
Changes training queue to support partial batch success and removal.
This was SVN commit r10081.
2011-08-23 22:43:34 +00:00
9e487bac30
Carthaginian embassy buildings update
...
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
13dc7a9210
Fix non-PCH build
...
This was SVN commit r10079.
2011-08-23 17:48:06 +00:00
192107a522
New "standing stone" treasures.
...
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0
Road demo map
...
This was SVN commit r10077.
2011-08-23 04:07:43 +00:00