|
cf2638da09
|
This was SVN commit r8776.
|
2010-12-03 14:42:19 +00:00 |
|
|
c917a2d6a7
|
This was SVN commit r8773.
|
2010-12-03 00:42:27 +00:00 |
|
|
88efdd5cbb
|
This was SVN commit r8765.
|
2010-12-02 23:29:12 +00:00 |
|
|
a7a858b9c0
|
This was SVN commit r8764.
|
2010-12-02 23:28:31 +00:00 |
|
|
85d093eae1
|
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
|
2010-12-01 10:40:25 +00:00 |
|
|
103aacd035
|
Misc stuff.
This was SVN commit r8746.
|
2010-11-29 22:00:57 +00:00 |
|
|
f17d318359
|
Projectile for Celtic warship.
This was SVN commit r8745.
|
2010-11-29 20:19:05 +00:00 |
|
|
f60485be02
|
New Hellenes Mill. Deleted old mill assets.
This was SVN commit r8743.
|
2010-11-29 17:55:22 +00:00 |
|
|
693425c716
|
New Greek corral by Amish.
This was SVN commit r8741.
|
2010-11-29 14:21:19 +00:00 |
|
|
75d6eec95d
|
This was SVN commit r8738.
|
2010-11-29 08:36:35 +00:00 |
|
|
4cd93b6105
|
This was SVN commit r8727.
|
2010-11-28 09:17:43 +00:00 |
|
|
1f02df5abc
|
Moved some things. Deleted other things. Updated a few maps.
This was SVN commit r8726.
|
2010-11-28 09:15:26 +00:00 |
|
|
7819c4707c
|
Moving a lot of stuff. Deleting duplicate objects.
This was SVN commit r8725.
|
2010-11-28 08:19:41 +00:00 |
|
|
3de4ed7649
|
Added decals to the Greek buildings.
Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
|
2010-11-28 06:46:45 +00:00 |
|
|
bbe49141ec
|
Lots of building stuff.
This was SVN commit r8714.
|
2010-11-27 17:18:29 +00:00 |
|
|
e30698c0c1
|
New Greek gymnasion by Amish. :)
This was SVN commit r8709.
|
2010-11-27 09:46:51 +00:00 |
|
|
90b4e85b51
|
New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
|
2010-11-27 04:56:20 +00:00 |
|
|
e5d5a76384
|
This was SVN commit r8696.
|
2010-11-26 10:21:59 +00:00 |
|
|
cc3d9de386
|
New berry bushes. Finished Cycladic Archipelago.
This was SVN commit r8695.
|
2010-11-26 07:08:18 +00:00 |
|
|
710c32b712
|
New Persian sails.
This was SVN commit r8693.
|
2010-11-26 04:12:15 +00:00 |
|
|
959da16fdf
|
New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
|
2010-11-26 03:09:23 +00:00 |
|
|
8fe513aba5
|
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
|
2010-11-24 06:04:03 +00:00 |
|
|
8148987e59
|
Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
Also added a skull eyecandy object. lol
This was SVN commit r8685.
|
2010-11-24 03:09:16 +00:00 |
|
|
180ab8a748
|
#New Celt ships.
Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
|
2010-11-23 02:54:38 +00:00 |
|
|
ed5d91e71f
|
blood
This was SVN commit r8668.
|
2010-11-20 21:09:11 +00:00 |
|
|
35e43e133b
|
This was SVN commit r8667.
|
2010-11-20 21:06:28 +00:00 |
|
|
fee8668887
|
PMDs can't use 'root' prop point, so I removed the blood prop.
This was SVN commit r8664.
|
2010-11-20 19:48:10 +00:00 |
|
|
c6491b1916
|
Added blood to animal deaths. Muahahahahahahaha.
This was SVN commit r8659.
|
2010-11-20 09:31:14 +00:00 |
|
|
3d3720026a
|
Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
This was SVN commit r8648.
|
2010-11-18 07:01:35 +00:00 |
|
|
bf295edda6
|
shooting fortresses
This was SVN commit r8646.
|
2010-11-18 06:16:43 +00:00 |
|
|
d8bc3635a2
|
Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
|
2010-11-18 05:53:40 +00:00 |
|
|
1ea07fad83
|
Moved basket to the female's back.
This was SVN commit r8643.
|
2010-11-18 02:27:20 +00:00 |
|
|
ee86e13be6
|
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
|
2010-11-17 23:51:04 +00:00 |
|
|
23cb21ada4
|
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
|
2010-11-17 21:30:00 +00:00 |
|
|
222095fa44
|
Added Building AI, and some small changes to GarrisonHolder
This was SVN commit r8636.
|
2010-11-17 07:30:25 +00:00 |
|
|
b7e4b197f2
|
Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
|
2010-11-15 21:28:45 +00:00 |
|
|
58a95ba95c
|
fixed meat gathering animation
This was SVN commit r8621.
|
2010-11-15 05:11:39 +00:00 |
|
|
4328476b67
|
Actors variations for shuttling.
This was SVN commit r8619.
|
2010-11-15 03:48:28 +00:00 |
|
|
e68900e5c4
|
New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
|
2010-11-15 00:18:03 +00:00 |
|
|
43a4667745
|
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
|
2010-11-14 05:50:30 +00:00 |
|
|
90d7c0a54f
|
#Another prop for resource shuttling.
This was SVN commit r8600.
|
2010-11-14 04:21:39 +00:00 |
|
|
cbbca4d3da
|
Basket for shuttling grain.
This was SVN commit r8598.
|
2010-11-14 00:44:23 +00:00 |
|
|
62da7e1b37
|
The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
|
2010-11-14 00:10:23 +00:00 |
|
|
acc229f367
|
new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
|
2010-11-13 23:49:50 +00:00 |
|
|
8798b7671c
|
Use separate mode when carrying meat.
Fix tests.
This was SVN commit r8594.
|
2010-11-13 21:39:39 +00:00 |
|
|
4100a13e0a
|
# Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
|
2010-11-13 19:15:29 +00:00 |
|
|
6c7f9f7b8d
|
#Treasure objects.
This was SVN commit r8585.
|
2010-11-13 03:44:38 +00:00 |
|
|
ff3c7b46f4
|
Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types
This was SVN commit r8574.
|
2010-11-12 18:58:33 +00:00 |
|
|
52ad8a836d
|
New idle animation for the Greek archers.
Some updated faction emblems.
A new Metal portrait.
This was SVN commit r8573.
|
2010-11-12 05:33:12 +00:00 |
|
|
75eb6847af
|
Shield tweaks.
This was SVN commit r8572.
|
2010-11-12 04:34:46 +00:00 |
|