pyrolink
f174796540
Added fresnel effect for water.
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This was SVN commit r3194.
2005-12-06 06:42:49 +00:00
pyrolink
74f8d8c213
Bug correction for heal action.
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This was SVN commit r3193.
2005-12-06 06:41:47 +00:00
9b1da42678
Atlas: Better toolbar.
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This was SVN commit r3192.
2005-12-05 20:17:10 +00:00
Aeros
15ce055695
This was SVN commit r3191.
2005-12-03 11:05:00 +00:00
036a8d3246
Atlas: Toolbar.
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This was SVN commit r3190.
2005-12-03 06:35:31 +00:00
48ef5c0a32
Greek Ships!
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This was SVN commit r3189.
2005-12-03 00:50:19 +00:00
547293ee49
Atlas: Vaguely usable object placement code. Bug fixes.
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This was SVN commit r3186.
2005-12-02 21:08:10 +00:00
0a252de08c
Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming.
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This was SVN commit r3184.
2005-12-02 07:37:57 +00:00
8f976e4b8a
glext_funcs: Added gDEBugger-specific extension.
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Interact: Answered comment. Fixed calculation of map edge.
Renderer: Fixed unloading of water textures. Removed some redundant
state-setting in water renderer. Avoided potential problems with
floating point accuracy.
This was SVN commit r3182.
2005-12-02 02:08:26 +00:00
e0aa4feb99
Fixed a few issues in Cantabrian Highlands.
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This was SVN commit r3181.
2005-11-27 01:27:44 +00:00
b4e50e24ba
This was SVN commit r3180.
2005-11-27 01:17:09 +00:00
e92c36bc36
Added new cantabrian_generated.
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This was SVN commit r3178.
2005-11-27 01:10:10 +00:00
67e253544d
Fixed ScEd loading/saving
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This was SVN commit r3176.
2005-11-26 23:12:32 +00:00
78c835a590
Put opened drop-down lists on top of most other GUI controls (by increasing their z value)
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This was SVN commit r3175.
2005-11-26 22:42:51 +00:00
f942ea15e6
More DevIL library things
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This was SVN commit r3172.
2005-11-26 03:46:21 +00:00
Aeros
760b915d54
bobby - added large oaks and tweaked scale on normal oaks
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This was SVN commit r3169.
2005-11-22 07:22:09 +00:00
fd7af9481a
Siege wagons for the packed versions of the siege weapons
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This was SVN commit r3168.
2005-11-21 10:40:26 +00:00
9be309d4c7
editordata: use tex_load to load the heightmap - don't need the ogl_tex functionality and this avoids the POT check (which would fail)
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ogl_tex: remove POT-check-avoidance hack
This was SVN commit r3166.
2005-11-20 14:35:52 +00:00
b417951ef8
(Oops, committed inconsistent code)
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This was SVN commit r3164.
2005-11-20 00:52:41 +00:00
41ae0f9a44
Various hacks to make ScEd work. Should be removed once ScEd is no longer needed.
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This was SVN commit r3162.
2005-11-20 00:41:45 +00:00
efbe061214
rename lib/errors.* to lib/lib_errors.* due to conflict with ps/errors.*
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also add sys_error_description_r backend for unix
This was SVN commit r3160.
2005-11-19 22:59:16 +00:00
0491a7980d
ScEd: add mathutil header (seems to be required now, no longer included automatically); update to ogl_tex API (they have long been renamed in ps); fix issue with PS_CRect vs CRect
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ogl_tex: add diagnostic code to track down ScEd crash
This was SVN commit r3159.
2005-11-19 22:27:53 +00:00
59f9e37930
lib error codes moved to errors.h and made X macros. this allows adding a corresponding text message, which is now output by debug_warn_err.
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vfs_path, tex, tex_codec: small tweaks to error-related code.
This was SVN commit r3158.
2005-11-19 18:12:16 +00:00
5c9501830c
Fix some more warnings.
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This was SVN commit r3156.
2005-11-19 16:43:20 +00:00
71f1d3ed68
Consistently declare CRendererInternals as a struct, not a class.
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This was SVN commit r3155.
2005-11-19 16:37:50 +00:00
5087732fe3
Refactor ProfileViewer into a singleton that uses AbstractProfileTable as
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data model.
Profile.cpp implements AbstractProfileTable so the original
functionality
of the profiling display remains.
CRenderer also contains an AbstractProfileTable implementation that
displays
the rendering stats. Switch through different profile views using F11.
This was SVN commit r3154.
2005-11-19 16:15:34 +00:00
560e4d5077
Greek Siege Weapons
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This was SVN commit r3153.
2005-11-19 11:22:57 +00:00
76c7f96833
add safety check to get_slot (this appears to be part of the error andrew is getting - possibly the victim of mem corruption)
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This was SVN commit r3151.
2005-11-19 04:13:37 +00:00
ae7303cce4
removal of the last of the .png files (except what is left over in your local screenshot folders)
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This was SVN commit r3150.
2005-11-18 22:50:37 +00:00
d5d6e4052e
lib: only debug_warn in UNREACHABLE in paranoia builds - avoids lots of warnings in debug mode
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cursor: fix definition of ALLOW_SYS_CURSOR and use DDS instead of PNG
ogl_tex: add ogl_tex_transform_to for convenience
tex: fix issue with transform code (might not flip image if it was DDS)
win: decompress cursor texture if it was DDS
renderer: use DDS instead of PNG for alpha maps
This was SVN commit r3148.
2005-11-18 16:23:39 +00:00
c2b3157b8d
test objects for the renderer
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This was SVN commit r3147.
2005-11-18 12:57:31 +00:00
eee7fca2d3
move atomic_add and CAS_ into pure asm.
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this is good in general (less dependence on compiler) and is intended to
work around a bug andrew has been seeing. apparently VC generates
invalid code for the parameters + ASSERT, which causes infinite
recursion on the <location> validation.
This was SVN commit r3142.
2005-11-18 05:16:43 +00:00
78af045795
Removing last remaining .png files
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This was SVN commit r3140.
2005-11-18 04:15:31 +00:00
Aeros
bd7078161c
Bobby - Forest Oak trees added and fixed the messed up poplar prop point that was giving people telephone poles. Moved the old oaks (since we already had an oak.xml) to oak_old.xml
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This was SVN commit r3139.
2005-11-16 09:05:29 +00:00
f21b06e36a
add DLLs from VC8 so that applications with manifests enabled run on systems without VC8 installed
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This was SVN commit r3138.
2005-11-15 16:22:15 +00:00
Aeros
96aea16461
This was SVN commit r3137.
2005-11-14 00:54:41 +00:00
Aeros
7e16caf791
This was SVN commit r3136.
2005-11-14 00:52:14 +00:00
Aeros
a198cba9b7
This was SVN commit r3135.
2005-11-14 00:50:59 +00:00
81eec3aa10
fix build breakage (baad!):
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EventTypes.h: was missing comma. also insert onHeal string since that
array seems to depend on index values matching the enums (would be a
very insidious error!)
entity/entityorders: fix typo - ORDER_HEAL_NOTPATHING ->
ORDER_HEAL_NOPATHING
eventhandlers: was missing semicolon
This was SVN commit r3133.
2005-11-13 23:29:56 +00:00
c38352703e
Greek horse cavalry stuff
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This was SVN commit r3132.
2005-11-13 11:38:29 +00:00
pyrolink
139698ec1d
Entity heal update.
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This was SVN commit r3129.
2005-11-13 06:43:04 +00:00
pyrolink
2ddf20374c
entity healing
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This was SVN commit r3128.
2005-11-13 06:42:33 +00:00
pyrolink
9cf709ff5a
Added entity heal capabilities/
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This was SVN commit r3127.
2005-11-13 06:42:12 +00:00
f27cab84f8
Finishing of the last of the greek buildings for Milestone VII
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This was SVN commit r3126.
2005-11-09 09:53:50 +00:00
Aeros
9305db42a2
Bobby - Lumbardy Poplar asset added to test new tree implimentation system ingame and to show to an impacient Michael ;)
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This was SVN commit r3125.
2005-11-09 09:18:05 +00:00
c3e70463d7
UNREACHABLE now generates warning if hit in debug mode (as per philip's request - good idea :) )
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This was SVN commit r3123.
2005-11-09 04:11:13 +00:00
64f98cccc0
remove /QIfist setting from premake (see previous commits).
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wsdl: remove APP_NAME, a relict of previously incomplete sdl emulation.
This was SVN commit r3121.
2005-11-09 01:20:33 +00:00
d51f4900d8
Don't crash when units are hanging over the edge of the map
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This was SVN commit r3119.
2005-11-08 22:52:55 +00:00
e6a4dd7f3f
Fixed Release-mode crash on middle-mouse up
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This was SVN commit r3117.
2005-11-07 21:52:27 +00:00
9476dc4ad0
ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
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sysdep: remove round; document several functions; use ia32.h header
instead of a hack that extern-declared sysdep functions that are
implemented as macro-redirection
wsdl: add SDL_EnableKeyRepeat stub; group related functions in header
together; no longer need OS_WIN wrapper around that
This was SVN commit r3115.
2005-11-07 02:45:25 +00:00