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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/props/units
2010-11-29 08:36:35 +00:00
..
heads Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up. 2010-11-24 03:09:16 +00:00
horse Splitting Internal with Public 2008-09-18 04:38:42 +00:00
shields New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears. 2010-11-26 03:09:23 +00:00
tools Splitting Internal with Public 2008-09-18 04:38:42 +00:00
weapons Fix lithobolos size and projectile. 2010-08-14 22:11:32 +00:00
backpack_celt.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
blood_01.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_celt_boudicca.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_f_long.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_f_med.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_f_short.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_hele_ijv_e_1.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_hero.xml This was SVN commit r6698. 2009-02-21 01:51:27 +00:00
cape_iber_variato.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_kart_hannibal.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_kart_maharbal.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
cape_m_long.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_m_med.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_m_short.xml This was SVN commit r6673. 2009-02-14 20:11:04 +00:00
cape_olivegreen.xml #Training times added. 2009-04-05 06:02:31 +00:00
hele_ijv_lboot.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_ijv_rboot.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
pers_quiver_back.xml This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
selection_infantry.xml 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
shuttle_basket_back.xml Adjusted the desert stone. 2010-11-18 05:53:40 +00:00
shuttle_basket_head.xml Actors variations for shuttling. 2010-11-15 03:48:28 +00:00
shuttle_basket.xml Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
shuttle_meat.xml The Celtic basic spearman now carries brontosaurus burgers when shuttling meat. 2010-11-14 00:10:23 +00:00
shuttle_metal.xml New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav. 2010-11-15 00:18:03 +00:00
shuttle_stone.xml New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav. 2010-11-15 00:18:03 +00:00
shuttle_wood.xml #Another prop for resource shuttling. 2010-11-14 04:21:39 +00:00
staff.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
turret_hannibal.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00