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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/gaia
2010-11-20 21:37:31 +00:00
..
fauna_bear.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_boar.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_camel.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_chicken.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_deer.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_elephant_african_bush.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_elephant_african_infant.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_elephant_north_african.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_elephant.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_fish.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_gazelle.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_giraffe_infant.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_giraffe.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_goat.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_lion.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_lioness.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_muskox.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_pig.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_rabbit.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_sheep.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_tiger.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_walrus.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_whale_humpback.xml Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale. 2010-11-02 16:26:06 +00:00
fauna_wildebeest.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_wolf_snow.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_wolf.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
fauna_zebra.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_bush_berry.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_bush_grapes.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_bush_temperate.xml Fixed the resource type (wood -> wood.tree) 2010-07-21 20:41:35 +00:00
flora_tree_aleppo_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_apple.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_baobab.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_carob.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_cypress.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_date_palm.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_euro_beech.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_fig.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_medit_fan_palm.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_oak_large.xml Added golden fleece actor placeholder 2010-08-12 03:33:30 +00:00
flora_tree_oak.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine_w.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_pine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_poplar_lombardy.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
flora_tree_poplar.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
flora_tree_senegal_date_palm.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
geology_metal_alpine.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_desert_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_desert_small.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_mediterranean_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_savanna_slabs.xml Footprint and Status bar height tweaks. 2010-10-12 04:41:34 +00:00
geology_metal_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_metal_tropic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_alpine_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_desert_small.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
geology_stone_greek.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_mediterranean.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_savanna_small.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
geology_stone_temperate.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stone_tropic_a.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
geology_stonemine_desert_quarry.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
special_ruins.xml Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins 2010-11-12 18:58:33 +00:00
special_settlement.xml # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
special_treasure_food_barrel.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_food_bin.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_food_crate.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_food_jars.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_golden_fleece.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_metal.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_pegasus.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_stone.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00
special_treasure_wood.xml Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites. 2010-11-20 21:37:31 +00:00