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Commit Graph

3495 Commits

Author SHA1 Message Date
0bbb99c3cd move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
use M_PI instead of nonstandard PI

This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
d1c5119694 fix: mustn't create directories during mount's vfs path traversal (because they may not be associated with a directory, especially in the common case of mounting into the root directory)
fixes #459

This was SVN commit r7378.
2010-03-20 19:26:12 +00:00
a5b8ec6028 Add obstruction debug mode, with GUI toggle.
Make pathfinder debug mode off by default, with GUI toggle.

This was SVN commit r7377.
2010-03-20 19:18:01 +00:00
4059826759 when mounting a mod, don't attempt to create the directories (it's reasonable to assume the mod must exist, there is no value in creating a dummy mod directory - unlike the screenshots/logs etc. mounts)
this fixes write errors because mods/internal doesn't exist in public
SVN checkouts and the default mount logic tries to mount internal anyway
(and now just fails that operation silently)
fixes #458

This was SVN commit r7375.
2010-03-20 18:12:48 +00:00
bdfe28766a osx fix: TIMER_ADD_CLIENT identifier conflicted with the name of an existing symbol (namely the OpenGL function whose time was being measured)
This was SVN commit r7374.
2010-03-20 17:46:45 +00:00
73f67a2272 set crashlog location as soon as it is known to avoid writing to the default location (system/binaries), which might not be writable.
fixes #403

This was SVN commit r7373.
2010-03-20 17:20:23 +00:00
7a870170c9 SpiderMonkey version check
This was SVN commit r7372.
2010-03-20 17:00:21 +00:00
23a702c335 # OS X build fixes.
spidermonkey-tip script fix.
GCC 4.2 compatibility.
Remove redundant code in extern_libs.lua

This was SVN commit r7371.
2010-03-20 16:26:25 +00:00
901056e5b3 Fix Windows build warning
This was SVN commit r7369.
2010-03-19 21:31:48 +00:00
96382e6faf Fix jsval/int ambiguity
This was SVN commit r7368.
2010-03-19 21:23:33 +00:00
ed69187450 Build with spidermonkey-tip by default. Remove codepaths for old SpiderMonkey.
This was SVN commit r7366.
2010-03-19 20:54:44 +00:00
e7e8b8dbc3 Fix spidermonkey-tip to build on Windows. Add precompiled binaries.
This was SVN commit r7365.
2010-03-19 20:28:22 +00:00
31febafb05 Compatibility with non-threadsafe SpiderMonkey
This was SVN commit r7364.
2010-03-19 19:54:00 +00:00
baead3409e Move Position.h to a better location.
Update some files I forgot in previous commits.

This was SVN commit r7361.
2010-03-17 23:13:21 +00:00
18b5a7f17c Add the Obstruction component to entity previews, to support collision detection for building placement
This was SVN commit r7360.
2010-03-17 23:02:40 +00:00
0f0a3774d0 Split collision detection out of pathfinder so it can be used more widely.
Support collision detection of footprints.

This was SVN commit r7359.
2010-03-17 23:01:12 +00:00
705db5181d Fix non-smooth vertical interpolation of unit positions
This was SVN commit r7358.
2010-03-17 22:57:36 +00:00
99a261328a Support scripted modulation of actor colours
This was SVN commit r7357.
2010-03-17 22:56:49 +00:00
bcd5e78b7a Fix test code
This was SVN commit r7356.
2010-03-17 22:53:47 +00:00
79ea8213e5 const-correctness
This was SVN commit r7355.
2010-03-17 22:51:47 +00:00
aca1074188 Load build speeds and foundation actors from entity template files
This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
9213ee8c27 # Construct buildings from foundations.
Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.

This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
c55cba34e5 Fix shape ID allocation bug in pathfinder
This was SVN commit r7351.
2010-03-12 20:42:33 +00:00
06928f7694 # Basic bandbox selection of units in new simulation system
This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
86205b4d8e # Basic projectile attacks in new simulation system
This was SVN commit r7347.
2010-03-07 21:38:39 +00:00
36e90e71f2 Convert ranged attack data in entity templates
This was SVN commit r7346.
2010-03-07 20:22:15 +00:00
1712b2cdb1 # Support death in new simulation system
This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
9a1fab5243 Build fixes (closes #464)
This was SVN commit r7343.
2010-03-03 14:14:26 +00:00
a7484933e7 wchar.h -> utf8.h (see previous change)
This was SVN commit r7341.
2010-03-01 14:55:34 +00:00
1861448e6c needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups)
also rename wchar -> utf8 to avoid conflict with <wchar.h> (requires
rebuild of workspace)
(unfortunately copying history fails to "502 bad gateway"; had to delete
old + add new independently)

This was SVN commit r7340.
2010-03-01 14:52:58 +00:00
adb3847e38 export pthread and byte_order functions
remove ia32_memcpy (no longer provides performance benefit for >= SSE2
CPUs)

This was SVN commit r7339.
2010-03-01 13:54:33 +00:00
633705c832 Support <repeat> in the GUI XML files, as a primitive mechanism to simplify the definition of repetitive structures (like lists of buttons)
This was SVN commit r7336.
2010-02-28 21:36:25 +00:00
275d22742d Fix some rendering glitches
This was SVN commit r7335.
2010-02-28 21:29:23 +00:00
d1f53b9654 Allow GUI scripts to save some data across hotloads
This was SVN commit r7334.
2010-02-28 21:28:09 +00:00
48c871980e Make tooltips update dynamically when the underlying text changes
This was SVN commit r7333.
2010-02-28 21:26:06 +00:00
dc0cd4bedd Move test cache output into a better place
This was SVN commit r7332.
2010-02-28 21:22:52 +00:00
5bb14c7a59 Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
This was SVN commit r7328.
2010-02-18 00:06:50 +00:00
4d891117c5 Refactor the NetMessageType system to work in unity builds and remove BLOCK_SIZE macro that caused conflicts and wasn't really used anyway.
This was SVN commit r7327.
2010-02-17 23:38:50 +00:00
02253f82f0 Add/rename header guards
This was SVN commit r7326.
2010-02-17 23:21:49 +00:00
96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
f8aca33a14 # Support resource gathering in new simulation system
This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
321cc8ae8f Convert resource data in entity templates
This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
abe5d3185f Fix crash when constructing buildings off the edge of the map
This was SVN commit r7320.
2010-02-12 12:01:46 +00:00
60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
02ffe82ab7 Optimised pathfinder, particularly to avoid slow MSVC debug STL.
Added rough pathfinder test system.
MapReader: support loading maps into a minimal non-graphical environment
(for tests).

This was SVN commit r7317.
2010-02-08 22:05:05 +00:00
c2fd939898 license change to the more permissible Expat/MIT license for lib/ (see forum thread)
This was SVN commit r7316.
2010-02-08 16:23:39 +00:00
cdf0ef1908 add SSE4 cap bits
This was SVN commit r7315.
2010-02-08 15:56:43 +00:00
d609a9f81c # Basic animation support in new simulation system.
Movement speed.
Improved accuracy of walking.

This was SVN commit r7313.
2010-02-07 20:06:16 +00:00
ea4c22fc0e Convert walking speed data in entity templates
This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
7770b414b7 Fix hotloading of scripts with registered message handlers
This was SVN commit r7307.
2010-02-05 21:40:08 +00:00
bd4cd244cf Make -autostart=mapname more useful with new sim system
This was SVN commit r7306.
2010-02-03 20:46:05 +00:00
258581c72c Update contributors list
This was SVN commit r7305.
2010-02-03 20:08:53 +00:00
e1b2a7f3ad Fix errors and warnings with optimised builds
This was SVN commit r7304.
2010-02-03 19:43:39 +00:00
50b79962ad fix off-by-one error in wcscpy_s parameter list causing crash when copying error dialog text
closes #454
Thanks to Erik for reporting this!

This was SVN commit r7303.
2010-02-03 11:01:58 +00:00
1fb9a1768e Make CParamNode not return NULL pointers, based on patch from Puel
Fixes #425, #451

This was SVN commit r7302.
2010-02-02 23:01:17 +00:00
9829138e56 Handle pathfinding to inaccessible points better.
Make the path debug display more useful.

This was SVN commit r7301.
2010-02-02 21:22:22 +00:00
cc0c3988d1 build fixes
This was SVN commit r7300.
2010-02-02 13:57:52 +00:00
10f0432fdf Fix Atlas startup crash with old simulation system
This was SVN commit r7299.
2010-02-01 20:28:48 +00:00
0d12738452 Fix crashlog code so it doesn't always crash when trying to generate the crashlog
This was SVN commit r7298.
2010-02-01 20:25:42 +00:00
e0ed8a1629 # Pathfinder updates
More hacks so units follow paths relatively smoothly, and to avoid
pathfinding in simple situations

This was SVN commit r7296.
2010-01-30 13:11:58 +00:00
fa1fd65a3e Add a hack in the pathfinder to pick more diagonal paths
This was SVN commit r7295.
2010-01-29 23:20:42 +00:00
1678055edd Fix build warnings
This was SVN commit r7294.
2010-01-29 21:34:09 +00:00
6a2d237aad # Initial pathfinder integration in new simulation system
Minor extra terrain overlay features

This was SVN commit r7293.
2010-01-29 21:13:18 +00:00
a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
3c2e80c698 Disable the default slide-down-hills behaviour
This was SVN commit r7290.
2010-01-27 19:34:58 +00:00
c399dc277e # Rough first version of GUI redesign
Minor GUI engine cleanups

This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
0e8698d652 Build fixes
This was SVN commit r7288.
2010-01-27 19:05:02 +00:00
f011f0a3ce Expose entity template data to GUI
This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
3f1dfce41b Simplify GUI/simulation interface
This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
707539ad69 Don't scroll the game view when the mouse is outside the window
This was SVN commit r7283.
2010-01-23 20:40:15 +00:00
68eafaee7f Windows build fix
This was SVN commit r7282.
2010-01-22 20:17:49 +00:00
4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
33882ab698 wdll_ver: safely deal with DLLs that don't have version information (OpenAL32's soft_oal doesn't, and we've renamed it to OpenAL32 to override the Creative implementation, so the system detect code tries to retrieve its version)
snd_mgr: cleanup, initialize velocity

This was SVN commit r7280.
2010-01-22 14:22:09 +00:00
3e7c87c7b0 # Improved memory profiling on Linux
Try yet again to make the malloc overrides less unreliable, and simplify
a bit

This was SVN commit r7278.
2010-01-22 11:22:26 +00:00
c8138208bf # Object creation in Atlas with new simulation system
Merge from 6e8efe8f706c

This was SVN commit r7276.
2010-01-14 20:36:29 +00:00
f5632af192 Fix Undo menu labelling in Atlas
This was SVN commit r7275.
2010-01-14 20:11:43 +00:00
58e9176ef0 Fix malloc overrides to work better with a certain combination of glibc and libopenal
This was SVN commit r7274.
2010-01-13 23:15:47 +00:00
43d5e122ab clean up, update to newer DDS file definitions, tolerate slightly incorrect values of linearSize that are written by Bob's MacOSX DDS converter
This was SVN commit r7271.
2010-01-11 20:53:12 +00:00
7e625d7b21 Fix build error, test-case bug
This was SVN commit r7270.
2010-01-10 19:44:56 +00:00
17718981cf Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
This was SVN commit r7269.
2010-01-10 19:29:27 +00:00
e8008edf1c Fix missing includes
This was SVN commit r7267.
2010-01-10 11:31:31 +00:00
f8559e8c99 fix: if waiting for successful cancellation of the IO fails, then m_ovl must remain valid as well (thanks to Philip for pointing this out)
This was SVN commit r7265.
2010-01-10 09:34:57 +00:00
8513d57151 fix: GetOverlappedResult on ReadDirectoryChangesW hangs on Vista unless hEvent is valid (instead wait with timeout)
fix: return an error when called before the first watch is registered
(fixes error propagation)

This was SVN commit r7264.
2010-01-09 23:54:46 +00:00
e4be0892f8 fix: atlas calls ReloadChangedFiles before InitVfs, so safely handle directory watch requests before then (by checking for invalid completion port handle)
fix: prevent a pending IO from writing into freed memory by waiting for
the CancelIo to complete

This was SVN commit r7263.
2010-01-09 22:32:27 +00:00
29c1f282ec fix: shared_ptr dtor was calling delete on m_data, not delete[]
fix: freeing DirWatchRequest while IO was in-flight caused memory
corruption. now CancelIO when destroying the request.

This was SVN commit r7262.
2010-01-09 20:06:32 +00:00
47420c363b Windows build fix
This was SVN commit r7260.
2010-01-09 19:45:35 +00:00
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
3339aea2a7 Add tooltip support to wxJS
This was SVN commit r7258.
2010-01-07 19:38:05 +00:00
797c9e1644 Use a more thread-safe way of counting glibc memory allocations in the profiler
This was SVN commit r7257.
2010-01-07 19:20:40 +00:00
caf2f72901 Cut down on some gratuitous memory allocations in the GUI
This was SVN commit r7256.
2010-01-07 19:00:56 +00:00
8dca5f7320 Fix rtl_AllocateAligned on GCC. Add tests for it.
This was SVN commit r7255.
2010-01-07 18:52:29 +00:00
d0e741b261 Add shader compilation timers
This was SVN commit r7254.
2010-01-07 18:48:11 +00:00
a116670620 Remove unused wsdl field that doesn't exist in SDL
This was SVN commit r7253.
2010-01-07 18:41:28 +00:00
48f0c9b5d7 Set svn:eol-style=native
This was SVN commit r7252.
2010-01-07 17:42:56 +00:00
babab3124f Add ERROR_ASSOCIATE for reporting VFS errors
This was SVN commit r7251.
2010-01-06 20:18:07 +00:00
306c74ceeb Fix license indentation
This was SVN commit r7250.
2010-01-06 20:17:37 +00:00
6db3dd0f12 Fix isfinite, isinf
This was SVN commit r7248.
2010-01-05 22:12:13 +00:00
d1f6ea785a Linux build fixes
This was SVN commit r7247.
2010-01-05 20:55:07 +00:00
c9a6af2134 Add tests for fpclassify functions (currently failing on Windows)
This was SVN commit r7245.
2010-01-05 20:29:58 +00:00
aafe575445 Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
This was SVN commit r7244.
2010-01-05 19:55:09 +00:00
97db62c944 fix handling of non-CP1252 characters in paths
(added wide-character versions of posix opendir etc. - on Windows, we
must not convert to UTF8)

This was SVN commit r7243.
2010-01-05 19:44:30 +00:00
33ab686128 Fix scanf buffer size
This was SVN commit r7242.
2010-01-04 19:15:24 +00:00
b0dcf49893 fix a hack that broke after switching to _wsopen_s (which ensures the pmode parameter only has read/write bits set)
(see http://www.wildfiregames.com/forum/index.php?showtopic=12560&hl=)

This was SVN commit r7241.
2010-01-03 15:58:06 +00:00
936be062ac non-VC compile fix: map scanf_s to scanf etc.
This was SVN commit r7240.
2010-01-01 23:38:07 +00:00
03726c0b54 ICC build fixes
warning fixes
get rid of SAFE_WCSCPY and SAFE_STRCPY

This was SVN commit r7239.
2010-01-01 15:33:07 +00:00
5e0ae351db fix further 64-bit trouble
This was SVN commit r7237.
2009-12-30 20:47:55 +00:00
b443627571 64-bit build fix
This was SVN commit r7236.
2009-12-30 20:38:40 +00:00
c0662bcfd0 fix: OpenAL source suballocator wasn't thread-safe nor capable of detecting double-frees
(see http://www.wildfiregames.com/forum/index.php?showtopic=12774&hl=)

This was SVN commit r7235.
2009-12-30 16:42:47 +00:00
5f56ec86e9 fix waio error handling and update comments
This was SVN commit r7234.
2009-12-30 14:28:24 +00:00
fe92d524d6 Fix JS_THREADSAFE redefinitions (it's defined by the build system now)
This was SVN commit r7231.
2009-12-28 17:07:29 +00:00
00409b9583 # Support latest version of SpiderMonkey
Add --with-spidermonkey-tip option to Premake

This was SVN commit r7230.
2009-12-28 16:45:42 +00:00
0765207641 Fix ScriptingHost with threadsafe debug JS builds
This was SVN commit r7228.
2009-12-28 14:50:20 +00:00
b3d2f665d3 Fix ConfigDB storing invalid values (with LSB set) in JS privates
This was SVN commit r7227.
2009-12-28 14:49:31 +00:00
a39cb0c83e Fix --without-pch build
This was SVN commit r7224.
2009-12-23 01:46:44 +00:00
6fbc524e65 # Terrain-related bug fixes
Fix several off-by-one errors
Reorder some loops to be theoretically more efficient
Other minor cleanups

This was SVN commit r7221.
2009-12-12 17:52:38 +00:00
72ce122146 # Fix OS X build error
Fixes #414 (wcscasecmp does not exist on OS X), based on patch from
wacko

This was SVN commit r7217.
2009-12-03 22:55:33 +00:00
9709e80936 Fix MSVC warning
This was SVN commit r7215.
2009-12-03 21:13:27 +00:00
f0d9806b3f # Restructured GUI implementation
CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)

This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
f85f0c0c2e (Dummy change to help hgsvn)
This was SVN commit r7213.
2009-12-03 20:10:22 +00:00
455137afed Fix broken tests
This was SVN commit r7211.
2009-11-24 15:36:08 +00:00
ab14b71a76 List Lars Kemmann (Caius), for patch in 181a3529de
This was SVN commit r7210.
2009-11-24 13:34:38 +00:00
88ad49bfc2 OS X build fix
This was SVN commit r7209.
2009-11-23 13:02:07 +00:00
181a3529de Fix #402 (Clean up GUItypes.h), based on patch from Caius
This was SVN commit r7206.
2009-11-19 21:44:19 +00:00
7738eecbb0 icc build fix
This was SVN commit r7204.
2009-11-16 23:45:56 +00:00
22ac887785 fix: don't raise warnings when overwriting previous realDirectory (e.g. in the case of multiple mods mounting into the same directory) causes previous directory watches to be canceled
This was SVN commit r7202.
2009-11-16 21:01:36 +00:00
781538313c use lib/wchar.h for UTF8 conversion (avoid duplication, more aware of wchar_t differences and surrogate pairs)
fixes #400

This was SVN commit r7201.
2009-11-16 20:05:03 +00:00
b51a0187bf Fix potential unfreed memory on shutdown
This was SVN commit r7200.
2009-11-14 19:12:09 +00:00
78bc63d92c VC fix: mustn't use filename/parent_path instead of leaf/branch_path because those aren't yet available in the version of boost we're currently using.
remove needless restriction on wdbg_printf buffer size
update description of wdbg_printf to match wvsprintfW's real behavior

This was SVN commit r7199.
2009-11-14 18:32:27 +00:00
a444e6febc Don't use wide print functions on typically-byte-oriented streams
This was SVN commit r7198.
2009-11-14 11:03:43 +00:00
c377a69823 # Fix startup problem on Linux
Fix CreateDirectories when paths end in '/'
Use boost::filesystem parent_path in it, instead of deprecated
branch_path

This was SVN commit r7197.
2009-11-14 10:57:08 +00:00
51f16c30d1 Fix recently-introduced bug
This was SVN commit r7196.
2009-11-14 00:08:16 +00:00
af8d7ce98d Fix tests on Linux
This was SVN commit r7195.
2009-11-13 20:51:04 +00:00
6c8c99a107 # Greatly improve startup time on Linux, and avoid deadlocks
Handle FAM events in a background thread, instead of reading
synchronously

This was SVN commit r7194.
2009-11-13 20:26:20 +00:00
5174a0a1ce Fix GCC warnings
This was SVN commit r7192.
2009-11-13 00:49:58 +00:00
44066f5ae4 GCC build fix
This was SVN commit r7191.
2009-11-12 19:35:28 +00:00
345395375a wchar: only raise warning dialog if caller doesn't ask for a return code
update test_wchar accordingly.
app_hooks: update documentation

This was SVN commit r7190.
2009-11-10 21:07:18 +00:00
7a6109f474 debug_SkipNextError changed to debug_SkipErrors (allow skipping multiple instances of the same error code until the next debug_StopSkippingErrors, which returns the number that were skipped)
also:
- add listing of error codes to avoid collisions
- cpu: add cpu_MemoryBarrier
- wchar: warn whenever a character is replaced/invalid bytes are
encountered

This was SVN commit r7189.
2009-11-10 15:48:41 +00:00
6ee9dd8afe GCC build fixes
This was SVN commit r7188.
2009-11-09 21:40:24 +00:00
ff15c522fe implement changes suggested by Philip:
- add self-test
- allow decoding UTF8 values beyond BMP (and replace them later)
- quietly replace invalid bytes

This was SVN commit r7187.
2009-11-09 20:53:48 +00:00
593bf6a571 GCC build fixes
This was SVN commit r7186.
2009-11-09 17:36:39 +00:00
450da0aaf7 rename [w]string_to_[w]string UTF8
add safer/more portable/less dependent on locale implementation of
wchar_t <-> UTF8

This was SVN commit r7185.
2009-11-09 14:52:51 +00:00
33ec9060dd gcc compile fix (thanks to Heron for reporting the problem)
This was SVN commit r7184.
2009-11-08 18:58:14 +00:00
6cc0b1649a robustified GetPatch / GetTile:
- clarify the meaning of mapSize (patchesPerSide)
- use a single ClampCoordToMap function for clamping
- add annotations to all call sites when it is sure they will succeed
- otherwise, ensure return value is checked or at least add debug_assert
fixes #311 (successfully built house and dock at top of latium map)
thanks to Heron for tracking down the cause!

This was SVN commit r7183.
2009-11-08 16:49:52 +00:00
934bc31246 Fix GCC build error
This was SVN commit r7181.
2009-11-07 13:34:11 +00:00
43e26aa3f6 2 more dehydra fixes
This was SVN commit r7180.
2009-11-07 12:31:18 +00:00