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0ad/binaries/data/mods/public/simulation/templates/other/celt_homestead.xml

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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_civic_house">
<Armour>
<Hack>20.0</Hack>
<Pierce>40</Pierce>
<Crush>10.0</Crush>
</Armour>
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<Cost>
<PopulationBonus>20</PopulationBonus>
<BuildTime>600</BuildTime>
<Resources>
<food>0</food>
<wood>100</wood>
<stone>100</stone>
<metal>100</metal>
</Resources>
</Cost>
<Footprint replace="">
<Circle radius="15.0"/>
<Height>8.0</Height>
</Footprint>
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<Health>
<Max>3000</Max>
</Health>
<Identity>
<Civ>celt</Civ>
<GenericName>Homestead</GenericName>
<SpecificName>Caer</SpecificName>
<History>This was be the centre of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure.</History>
<Tooltip>A Celtic homestead.</Tooltip>
</Identity>
<Obstruction>
<Static width="24.0" depth="24.0"/>
</Obstruction>
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<ResourceDropsite>
<Types>food wood stone metal</Types>
</ResourceDropsite>
<TrainingQueue>
<Entities datatype="tokens">
units/celt_cavalry_javelinist_b
units/celt_infantry_javelinist_b
units/celt_infantry_spearman_b
</Entities>
</TrainingQueue>
<TerritoryInfluence>
<Radius>100</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>80</Range>
</Vision>
<VisualActor>
<Actor>structures/celts/homestead.xml</Actor>
<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
</VisualActor>
</Entity>