Fix non-PCH build.
Fix typo. This was SVN commit r11327.
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@ -28,6 +28,7 @@
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#define INCLUDED_UNIFONT
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#include <stdarg.h> // va_list
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#include <map>
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#include "lib/res/handle.h"
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#include "lib/file/vfs/vfs.h"
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@ -43,7 +43,7 @@ Status CCacheLoader::TryLoadingCached(const VfsPath& sourcePath, const MD5& init
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// Fail if no source or archive cache
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// Note: this is not always an error case, because for instance there
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// are some uncached .pmd/psa files in the game with no source .dae.
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// This test fails (correctly) in that valid situation, so it seems
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// This test fails (correctly) in that valid situation, so it seems
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// best to leave the error handling to the caller.
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Status err = m_VFS->GetFileInfo(sourcePath, NULL);
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if (err < 0)
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@ -20,6 +20,8 @@
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#include "lib/res/handle.h"
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#include <map>
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class CStrW;
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struct UnifontGlyphData;
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