032794b7c8
This was SVN commit r9629.
2011-06-16 22:58:14 +00:00
578936d7d0
Moved all the Skies to Public.
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This was SVN commit r9628.
2011-06-16 22:31:02 +00:00
86505030cb
Made huntable animals easier to kill. We may change this again later, so we can have some hunting techs.
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This was SVN commit r9627.
2011-06-16 22:21:37 +00:00
0dcaa3d9a1
Greece real-world map. Work-In-Progress.
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This was SVN commit r9626.
2011-06-16 22:03:26 +00:00
3a9f7b9884
Some terrain texture updates and moves.
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This was SVN commit r9625.
2011-06-16 21:44:08 +00:00
80391fc30a
Cleaning out bad textures. Preparing to move the rest of the good ones to Public.
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This was SVN commit r9624.
2011-06-16 21:32:36 +00:00
3be43ede41
Adds rotation to starting camera (currently unused)
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This was SVN commit r9623.
2011-06-16 21:21:33 +00:00
2fa7c8aeca
Moving terrain assets to Public.
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This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
3e4d74480d
Adds AI control to Atlas player panel
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Adds camera control to Atlas player panel
Changes map reader to handle per-player starting camera position. See
#55
Adds entity name filter to Atlas object panel
Fixes bug in Atlas map settings (caused crash when object panel was not
loaded)
This was SVN commit r9617.
2011-06-13 23:32:41 +00:00
7e1cbf6ece
increase length of main menu version number field to accommodate longer version text
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This was SVN commit r9616.
2011-06-11 14:22:03 +00:00
29edc1b8e9
Delete previous player icon and use Michael's
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This was SVN commit r9615.
2011-06-10 21:32:09 +00:00
543c02c149
This was SVN commit r9614.
2011-06-10 19:16:04 +00:00
ec1e1a4042
Undo and redo icons for Atlas.
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This was SVN commit r9613.
2011-06-10 19:00:59 +00:00
b3e7b80b68
New players icon.
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This was SVN commit r9612.
2011-06-10 18:50:47 +00:00
4a3230a870
This was SVN commit r9610.
2011-06-09 23:52:29 +00:00
2c58b07223
# Add experimental fighter planes.
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This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
7b8a33f374
Fix tests.
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This was SVN commit r9603.
2011-06-09 17:15:01 +00:00
5132f814e3
Clean up some formatting and comments.
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This was SVN commit r9602.
2011-06-09 17:01:01 +00:00
902b33a181
Remove redundant code for animal fleeing, and don't omit expected arguments.
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This was SVN commit r9601.
2011-06-09 16:41:55 +00:00
28d952404e
Improve selection details debug display.
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This was SVN commit r9600.
2011-06-09 16:40:29 +00:00
8eadd4e25f
#Ship balance.
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This was SVN commit r9598.
2011-06-09 05:06:34 +00:00
24b0e1cafb
This was SVN commit r9597.
2011-06-08 21:12:57 +00:00
f1c1f400c9
Lots of Helmet stuff.
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This was SVN commit r9596.
2011-06-08 07:18:52 +00:00
24cca252e3
Ranged units always face their targets when attacking. fixes #831
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This was SVN commit r9595.
2011-06-06 22:08:26 +00:00
9906a86a2e
Support double-click on unit group buttons. patch by Merolum. fixes #805 .
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This was SVN commit r9592.
2011-06-06 19:31:34 +00:00
6b0cbd10c3
Finished the new Cycladic Archipelago map.
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Added promotion animations to some units.
Added triple-click to Hypaspists and Roman Legions.
This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
18dd17ea4a
fixed a Scipio animation problem. Edited some Roman stuff.
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This was SVN commit r9590.
2011-06-05 23:54:01 +00:00
d0560bd93e
Playtesting a water map, I came to the conclusion that ships took way too long to build.
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This was SVN commit r9589.
2011-06-05 20:38:01 +00:00
304d4e82f0
(minor) fix an animation event value
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This was SVN commit r9588.
2011-06-05 20:03:44 +00:00
d892403f90
Adjusted the look of the Persian temple.
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This was SVN commit r9587.
2011-06-05 05:57:28 +00:00
091cba16c6
Flipped the Iberian Civ Centre so it faces the correct way.
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This was SVN commit r9585.
2011-06-05 01:52:25 +00:00
916b4b7e92
Pureon's map, with my edits. Now turning it back over to him for his own edits.
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This was SVN commit r9584.
2011-06-04 04:19:36 +00:00
97528d25f1
This was SVN commit r9583.
2011-06-04 03:14:49 +00:00
8ecf3aa1b5
Bumped up the Wood in trees from 150 to 200.
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Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
6bdafee6a0
Update Atlas sidebar buttons slightly
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This was SVN commit r9569.
2011-05-29 16:36:15 +00:00
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
f1c4904071
Map tweaks.
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Rain particle experiment.
This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d
New forestfloor texture for Mediterranean biome.
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This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35
Moved Gambia River map to Public.
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Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
0f616d42c6
This was SVN commit r9561.
2011-05-28 03:09:40 +00:00
9b70228997
Updated the terrains of The Massacre of Delphi.
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New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
5da713af2f
Removes debugging output from Latium rms
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This was SVN commit r9555.
2011-05-27 03:55:01 +00:00
1bf2598429
Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
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This was SVN commit r9554.
2011-05-27 03:04:59 +00:00
293f7cbae0
This was SVN commit r9553.
2011-05-26 03:16:14 +00:00
a3705a7d11
Updated SMOKE particles. They look much much nicer now. Enjoy!
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This was SVN commit r9552.
2011-05-26 02:27:34 +00:00
2c05745c7d
Flipped the Celt Barracks so it points to the "front" where units come out.
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This was SVN commit r9551.
2011-05-26 00:44:58 +00:00
ceea205782
This was SVN commit r9549.
2011-05-25 05:45:49 +00:00
d7f4935dce
This was SVN commit r9544.
2011-05-23 01:50:45 +00:00
2239a261ee
Last new Greek house variant.
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This was SVN commit r9543.
2011-05-23 01:48:22 +00:00
003037e102
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
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This was SVN commit r9542.
2011-05-22 01:59:15 +00:00