072751858b
polish the alpha version label
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This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
1890b1df49
Align tags to avoid confusion
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This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
81121ca1e8
Add alpha warning back
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This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
bf5e94c6e4
Adjusted main menu panel background
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This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
8a4443e4c7
Update styles to match mockup better
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This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
976529d280
Fix size issue with main menu panel shading
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This was SVN commit r10076.
2011-08-23 04:01:05 +00:00
762aad3be5
Clean up some styles
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This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
dc2b2aeff4
Converted some more screens over
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This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
605e9f97bf
Update chat dialog and some labels in game setup to new style
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This was SVN commit r10068.
2011-08-22 23:56:42 +00:00
0cd825e552
Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
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This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
da438151f0
adjust border around pre-release warning text
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This was SVN commit r10062.
2011-08-22 17:41:46 +00:00
d9c65c82cf
More work on main menu, and added new button style
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This was SVN commit r10061.
2011-08-22 17:36:53 +00:00
a6f5784c5c
Remove junk characters from beginning of Alpha Warning
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This was SVN commit r10058.
2011-08-22 04:18:43 +00:00
f2f0263a3d
Made menu panel use a more relative layout to work better with lower resolutions
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This was SVN commit r10057.
2011-08-22 04:13:05 +00:00
36d897c694
# New menu background image
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This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
1b8471da1f
Changes shore definition to distance on land (all water included) for better dock placement.
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Updates build passability classes.
Fixes tile expansion in CheckBuildingPlacement (don't use FromFloat).
Changes dock rotation snapping to search outward.
This was SVN commit r10007.
2011-08-14 23:36:13 +00:00
e51849b29f
Fixes incorrect distance calculation.
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Improves dock foundation snapping.
This was SVN commit r9991.
2011-08-10 23:57:54 +00:00
f378e2e651
Implements building restrictions (by terrain, territory, category, and distance). See #41 . Fixes #804 , #287 .
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Implements build limits. See #687 .
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893 .
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.
This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
7e67e816c9
Add small 'X' exit button to corner
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This was SVN commit r9949.
2011-08-01 03:30:13 +00:00
6bcb3f5695
A very rough attempt at the new main menu style.
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This was SVN commit r9947.
2011-08-01 00:41:24 +00:00
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
bfef903c94
Adds hotkey for finding idle warriors (comma). See #792 .
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Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.
This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
e0eed68835
Sets default single player map to Acropolis II (also moves these constants to the top of gamesetup.js for clarity)
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This was SVN commit r9783.
2011-07-07 23:16:09 +00:00
db9e05d83e
Bump version number
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This was SVN commit r9780.
2011-07-07 22:21:34 +00:00
519b0020ba
Updated text from "Super" to "Champion."
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This was SVN commit r9775.
2011-07-07 07:56:43 +00:00
1bc2db56ea
Stops unit following when other object selected. Fixes #775
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This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
972ca3cd22
Increases unit selection limit to 200 (equal to max population). See #789
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This was SVN commit r9745.
2011-07-02 23:04:59 +00:00
4d188452f8
Adds ownership checks to UI selections.
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Adds ownership and diplomacy checks to Commands.js (fixes #880 ).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.
This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
7baab8e221
Moved stances and idle worker button to more appropriate locations
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This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
8bdc1b0882
Enforces max population limit, cleans up population variables in Player component. See #862
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Max population defaults to 200
This was SVN commit r9659.
2011-06-25 00:47:46 +00:00
92fcb737cd
Attempt minor improvements to stances code (see #865 ).
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Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595 ).
This was SVN commit r9657.
2011-06-24 12:35:15 +00:00
889f4698f2
Moves population bonus to new line in construction tooltip (based on patch from pejuko). Fixes #873
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This was SVN commit r9645.
2011-06-22 21:11:37 +00:00
71a6775b92
Stances draft, refs #865
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This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
7e1cbf6ece
increase length of main menu version number field to accommodate longer version text
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This was SVN commit r9616.
2011-06-11 14:22:03 +00:00
4a3230a870
This was SVN commit r9610.
2011-06-09 23:52:29 +00:00
28d952404e
Improve selection details debug display.
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This was SVN commit r9600.
2011-06-09 16:40:29 +00:00
9906a86a2e
Support double-click on unit group buttons. patch by Merolum. fixes #805 .
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This was SVN commit r9592.
2011-06-06 19:31:34 +00:00
1bf2598429
Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
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This was SVN commit r9554.
2011-05-27 03:04:59 +00:00
fd65a492d9
Add button to promote selected units, for testing
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This was SVN commit r9527.
2011-05-15 21:53:24 +00:00
123c00763a
Use JuBot by default.
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Fixes #774 .
This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
9837e23808
Changed release name
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This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
1a17fde105
Change health bar tooltip from hitpoints to health
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This was SVN commit r9473.
2011-05-07 02:57:23 +00:00
f6ffe7f121
Fix triple-click's accepted inter-click timing to match double-click's
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This was SVN commit r9468.
2011-05-06 22:24:03 +00:00
e7e2e03bb9
Changed tooltip to read "Experience" instead of simply "XP." This is to help spell it out better for the players who may not be familiar with our internal nomenclature.
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This was SVN commit r9461.
2011-05-06 18:29:01 +00:00
6f3761a73a
shrink displayed rank icons to actual resolution of 16x16
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This was SVN commit r9457.
2011-05-06 02:19:36 +00:00
508f56d2dd
Fixes bug in triple-click unit selection for units without a SelectionGroupName defined. In this case, triple-click will behave the same as double-click.
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This was SVN commit r9444.
2011-05-05 02:06:53 +00:00
26de01cdd1
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
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Adds modifier hotkey to select units offscreen.
Fixes #826 .
This was SVN commit r9443.
2011-05-05 01:27:49 +00:00
f423e269e2
shrunk rank icons
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This was SVN commit r9442.
2011-05-05 00:19:48 +00:00
141cc51573
reference new rank icons
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This was SVN commit r9441.
2011-05-05 00:10:43 +00:00
3bffcff90d
update experience bar tooltip text and style
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This was SVN commit r9438.
2011-05-04 22:20:49 +00:00