f46d4846a7
This was SVN commit r5308.
2007-08-28 22:19:24 +00:00
8299fe7dca
This was SVN commit r5292.
2007-08-13 04:01:35 +00:00
8fd1905202
This was SVN commit r5250.
2007-07-15 06:50:24 +00:00
0f4db02e22
#New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
...
This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
393a09bac0
#Celt hero Vercingetorix now added to the game!
...
This was SVN commit r4950.
2007-03-11 03:47:04 +00:00
f891a8a77e
Unit Entity stats for some Hellenes and Romans units. Actor animation speed tweaks.
...
This was SVN commit r4943.
2007-03-04 00:09:24 +00:00
36dbb573ab
Fixing of projectile size, and female gathering animation
...
This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
da476f5ccb
Fixing the loading of the projectile in the actors for the javelinist
...
This was SVN commit r4882.
2007-02-10 05:08:06 +00:00
8734a6e919
This was SVN commit r4845.
2007-02-03 18:48:34 +00:00
b74b0ec318
This was SVN commit r4843.
2007-02-03 18:35:12 +00:00
63af758c4a
This was SVN commit r4840.
2007-02-03 18:28:09 +00:00
892fb6ce9e
# Fixed some script bugs.
...
- Loot script was not properly giving loot.
- Some errors were occuring in the GUI every frame when XML files are
lacking certain traits.
- Fixed time on celt female citizen forage gather animation.
This was SVN commit r4832.
2007-02-02 14:53:16 +00:00
e0a6c50ce1
fixed a wrong shield
...
This was SVN commit r4760.
2007-01-13 06:55:36 +00:00
68e3f75195
# Six new Celtic heroes
...
Preliminary version, some are missing mounts and some props are yet to
be made
This was SVN commit r4759.
2007-01-13 06:30:36 +00:00
f88aa409b9
This was SVN commit r4550.
2006-10-15 02:44:54 +00:00
e2262b0525
Fixed references to animation files containing extraneous spaces.
...
Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.
This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
c4c5f7d7e6
Reordering animation folder
...
This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
0a0f0905f3
This was SVN commit r4046.
2006-06-28 05:16:24 +00:00
99e0dbddca
Added unique names for variants (in one actor)
...
This was SVN commit r3918.
2006-05-31 20:46:57 +00:00
9ecd5e8a25
# Horses now walk as well as galloping
...
Fixed other actor speed issues, upgraded appropriate Greek actors to do
citizen soldier functions
This was SVN commit r3890.
2006-05-23 08:51:26 +00:00
06d6528bee
# Updated celt actors to grant the ability to collect resources
...
This was SVN commit r3856.
2006-05-13 04:50:38 +00:00
acbed7a656
Vercingetorix, our first Celtic hero (minus his horse)
...
This was SVN commit r3545.
2006-02-21 10:56:02 +00:00
72cc581c2e
Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
...
This was SVN commit r3419.
2006-01-23 16:16:59 +00:00
e45a9afaf0
run tweaks
...
This was SVN commit r3347.
2006-01-09 03:28:31 +00:00
5633336231
trying to test out the running stuff - deleting some old actors for the celts we no longer need
...
This was SVN commit r3346.
2006-01-09 03:13:45 +00:00
5487d069c4
Female fixes - new head, new head texture, new dress mesh, new celtic texture
...
This was SVN commit r3321.
2005-12-31 12:16:52 +00:00
91d5d9da28
Female updates
...
This was SVN commit r3285.
2005-12-24 13:15:50 +00:00
8d3df809bb
fixed some broken animations with the greek javelinists (though I still can't get either the elite javelinists for the celts or greeks to work properly)
...
This was SVN commit r3234.
2005-12-12 07:47:11 +00:00
75b291931d
Actor reorganisation
...
This was SVN commit r2763.
2005-09-23 03:54:51 +00:00