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20a1a2855e
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This was SVN commit r11509.
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2012-04-15 05:02:12 +00:00 |
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8848099dc3
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Pericles and Craterus are in.
This was SVN commit r11504.
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2012-04-15 03:09:12 +00:00 |
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8a5539f349
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Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11498.
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2012-04-14 17:21:43 +00:00 |
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78105070a9
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Convert actor line endings from CRLF to LF for consistency
This was SVN commit r11496.
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2012-04-14 16:43:00 +00:00 |
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97a67662c5
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Some Internal stuff.
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
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2012-04-14 06:02:45 +00:00 |
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17daa5ce8b
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Fixed a couple of helmets.
This was SVN commit r11483.
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2012-04-11 05:31:43 +00:00 |
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fb0e2377a3
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Fixed these two JSONs.
This was SVN commit r11482.
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2012-04-11 05:30:05 +00:00 |
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d42ac2b106
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This was SVN commit r11481.
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2012-04-11 00:23:30 +00:00 |
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056962b5c5
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Greek building stuffs.
This was SVN commit r11480.
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2012-04-11 00:19:01 +00:00 |
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a035fc3949
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Delete some unnecessary folders and files. Add shiny stuff to more helmets.
This was SVN commit r11469.
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2012-04-10 02:43:42 +00:00 |
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764b173f6e
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Shield tweaks.
This was SVN commit r11467.
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2012-04-10 01:25:03 +00:00 |
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25d1affef2
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Adding specular to some items.
This was SVN commit r11461.
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2012-04-08 23:53:05 +00:00 |
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fda1d07794
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Tweaking some pop costs.
This was SVN commit r11450.
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2012-04-08 07:27:56 +00:00 |
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6a82b215e1
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This was SVN commit r11447.
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2012-04-07 05:31:15 +00:00 |
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b5e4916f03
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New "Laconia" map. Update to Spartan female citizen.
This was SVN commit r11446.
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2012-04-07 01:31:49 +00:00 |
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9d353b7df9
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fixes
This was SVN commit r11438.
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2012-04-05 08:03:44 +00:00 |
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ea66f950e7
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Making M_s look better. Removed 2nd special building for S_s.
This was SVN commit r11437.
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2012-04-05 04:01:53 +00:00 |
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6efbf65a90
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Demo map for S_ and M_
This was SVN commit r11433.
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2012-04-04 22:33:33 +00:00 |
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6670195fcf
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Some cool stuff.
This was SVN commit r11432.
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2012-04-04 22:32:43 +00:00 |
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1daee6bbc2
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Updating some campaign assets.
This was SVN commit r11420.
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2012-04-03 03:04:58 +00:00 |
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16a5d74b35
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Campaign map tree assets' poly count reduced between 75% and 90%.
This was SVN commit r11411.
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2012-03-30 22:04:22 +00:00 |
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e5c85bc540
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More campaign proof of concept stuff. A "Leonidas" army pawn.
This was SVN commit r11408.
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2012-03-28 06:09:38 +00:00 |
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6cb97e3e01
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This was SVN commit r11407.
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2012-03-27 21:38:12 +00:00 |
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44a3af8d29
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This was SVN commit r11404.
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2012-03-27 04:07:04 +00:00 |
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82c8af3ad5
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More proof of concept stuff for campaigns.
This was SVN commit r11403.
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2012-03-27 02:20:21 +00:00 |
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99576ab44a
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More campaign conceptual stuff.
This was SVN commit r11401.
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2012-03-26 09:59:39 +00:00 |
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666936a5e3
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Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
This was SVN commit r11400.
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2012-03-26 08:35:59 +00:00 |
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47fb1dc377
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Removed old ugly Roman arch.
This was SVN commit r10972.
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2012-01-28 00:47:07 +00:00 |
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a17eccae68
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House cleaning.
This was SVN commit r10971.
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2012-01-28 00:32:51 +00:00 |
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6480ea0c2d
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Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
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2012-01-27 23:49:37 +00:00 |
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ae6f144eda
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More house cleaning.
This was SVN commit r10950.
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2012-01-22 17:28:03 +00:00 |
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ee0c4db2ac
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Cleaning house.
This was SVN commit r10949.
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2012-01-22 16:03:53 +00:00 |
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1b8d52dd6b
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Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
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2012-01-22 15:22:21 +00:00 |
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2ad69c8603
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This was SVN commit r10808.
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2011-12-24 04:37:52 +00:00 |
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8535f33f26
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Moving more stuff from Internal to Public.
This was SVN commit r10807.
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2011-12-24 04:25:02 +00:00 |
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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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4d2c87c5a0
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This was SVN commit r10805.
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2011-12-24 03:59:28 +00:00 |
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c12215d65d
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This was SVN commit r10745.
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2011-12-17 03:37:10 +00:00 |
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eed68cb924
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This was SVN commit r10730.
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2011-12-14 20:34:06 +00:00 |
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afdfd51d31
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Moving unused audio files from public to internal
This was SVN commit r10645.
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2011-11-30 15:23:56 +00:00 |
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e60f39f955
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Rome civ centre
This was SVN commit r10638.
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2011-11-30 05:32:53 +00:00 |
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3e23e2b621
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This was SVN commit r10580.
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2011-11-23 12:49:59 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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20047ffe76
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Remove old duplicate directory.
This was SVN commit r10406.
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2011-10-15 23:26:15 +00:00 |
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fce9b9a37e
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Fix to skeleton unit crash in Atlas
This was SVN commit r10360.
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2011-10-02 18:39:44 +00:00 |
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92ba917c5a
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#Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.
This was SVN commit r10294.
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2011-09-18 04:30:03 +00:00 |
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d497c28d5e
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Renaming some things before I move them.
This was SVN commit r10293.
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2011-09-18 04:13:32 +00:00 |
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bb6d8b6094
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This was SVN commit r10291.
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2011-09-17 04:57:37 +00:00 |
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3ce370aadb
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Walls demo
This was SVN commit r10283.
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2011-09-15 03:39:29 +00:00 |
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f7a7e9765a
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Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
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2011-09-10 19:38:29 +00:00 |
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