1
0
forked from 0ad/0ad
Commit Graph

423 Commits

Author SHA1 Message Date
20a1a2855e This was SVN commit r11509. 2012-04-15 05:02:12 +00:00
8848099dc3 Pericles and Craterus are in.
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
8a5539f349 Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11498.
2012-04-14 17:21:43 +00:00
78105070a9 Convert actor line endings from CRLF to LF for consistency
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5 Some Internal stuff.
Gave trees uniform portraits.

Fixed costs for ranged heroes.

This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
17daa5ce8b Fixed a couple of helmets.
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
fb0e2377a3 Fixed these two JSONs.
This was SVN commit r11482.
2012-04-11 05:30:05 +00:00
d42ac2b106 This was SVN commit r11481. 2012-04-11 00:23:30 +00:00
056962b5c5 Greek building stuffs.
This was SVN commit r11480.
2012-04-11 00:19:01 +00:00
a035fc3949 Delete some unnecessary folders and files. Add shiny stuff to more helmets.
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e Shield tweaks.
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
25d1affef2 Adding specular to some items.
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
fda1d07794 Tweaking some pop costs.
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
6a82b215e1 This was SVN commit r11447. 2012-04-07 05:31:15 +00:00
b5e4916f03 New "Laconia" map. Update to Spartan female citizen.
This was SVN commit r11446.
2012-04-07 01:31:49 +00:00
9d353b7df9 fixes
This was SVN commit r11438.
2012-04-05 08:03:44 +00:00
ea66f950e7 Making M_s look better. Removed 2nd special building for S_s.
This was SVN commit r11437.
2012-04-05 04:01:53 +00:00
6efbf65a90 Demo map for S_ and M_
This was SVN commit r11433.
2012-04-04 22:33:33 +00:00
6670195fcf Some cool stuff.
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
1daee6bbc2 Updating some campaign assets.
This was SVN commit r11420.
2012-04-03 03:04:58 +00:00
16a5d74b35 Campaign map tree assets' poly count reduced between 75% and 90%.
This was SVN commit r11411.
2012-03-30 22:04:22 +00:00
e5c85bc540 More campaign proof of concept stuff. A "Leonidas" army pawn.
This was SVN commit r11408.
2012-03-28 06:09:38 +00:00
6cb97e3e01 This was SVN commit r11407. 2012-03-27 21:38:12 +00:00
44a3af8d29 This was SVN commit r11404. 2012-03-27 04:07:04 +00:00
82c8af3ad5 More proof of concept stuff for campaigns.
This was SVN commit r11403.
2012-03-27 02:20:21 +00:00
99576ab44a More campaign conceptual stuff.
This was SVN commit r11401.
2012-03-26 09:59:39 +00:00
666936a5e3 Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
This was SVN commit r11400.
2012-03-26 08:35:59 +00:00
47fb1dc377 Removed old ugly Roman arch.
This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
6480ea0c2d Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac Cleaning house.
This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
2ad69c8603 This was SVN commit r10808. 2011-12-24 04:37:52 +00:00
8535f33f26 Moving more stuff from Internal to Public.
This was SVN commit r10807.
2011-12-24 04:25:02 +00:00
99e4fb4c0e Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
2011-12-24 04:19:36 +00:00
4d2c87c5a0 This was SVN commit r10805. 2011-12-24 03:59:28 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
eed68cb924 This was SVN commit r10730. 2011-12-14 20:34:06 +00:00
afdfd51d31 Moving unused audio files from public to internal
This was SVN commit r10645.
2011-11-30 15:23:56 +00:00
e60f39f955 Rome civ centre
This was SVN commit r10638.
2011-11-30 05:32:53 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
761ad58f1a Unit work.
This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
20047ffe76 Remove old duplicate directory.
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
fce9b9a37e Fix to skeleton unit crash in Atlas
This was SVN commit r10360.
2011-10-02 18:39:44 +00:00
92ba917c5a #Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.

This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
d497c28d5e Renaming some things before I move them.
This was SVN commit r10293.
2011-09-18 04:13:32 +00:00
bb6d8b6094 This was SVN commit r10291. 2011-09-17 04:57:37 +00:00
3ce370aadb Walls demo
This was SVN commit r10283.
2011-09-15 03:39:29 +00:00
f7a7e9765a Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
2011-09-10 19:38:29 +00:00