f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
f718ddaee7
Slightly updated Iberian cc meshes.
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Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
af7a914bae
Fixed Army Camp turf.
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This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
095f7a2381
#New Roman army camp.
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This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
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Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
cba0c42783
Updated trader cart model
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This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
82378702cf
This was SVN commit r11277.
2012-03-08 09:40:23 +00:00
d3d866ed28
Roman trireme animations
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This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507
Update to Roman wall tower
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This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
38bcefebee
Updated wall tower
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This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
gregory
e0052aa863
Added the peacock.
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This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
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This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa
Roman gate and wall update
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This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
c01004a686
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
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This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
c480f41164
This was SVN commit r11194.
2012-02-28 10:41:10 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
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This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
gregory
629cd1645e
Added the forgotten ashes DAEs.
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This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
7548464256
Updated zebra animations and added a proper idle animation.
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This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
gregory
3c299a80e5
Adding WIP zebra animations.
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This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
0e8d47d35b
#Ishtar Gate.
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Destruct dust for a few other buildings.
This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
fb15ff0ea1
Iberian fireship updates
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This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
d34abc2abd
Iberian Fireship model and basic template files
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This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
gregory
ce6820698a
This was SVN commit r11110.
2012-02-21 03:54:34 +00:00
0a42dcb01b
"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
73d19555fc
More player color for Vesta temple.
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Altered the footprint and obstruction for the Vesta temple.
This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
4e9e9e8cc0
Added player colour to Vesta temple
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This was SVN commit r11103.
2012-02-19 18:44:26 +00:00
ec2b42f4a7
Roman Vesta temple
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This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
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Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
5a53c29d4f
Fixed player color for this house.
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This was SVN commit r11095.
2012-02-18 19:35:10 +00:00
gregory
57e656cf23
Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
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This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
c63d06d59f
#New Roman buildings from Enrique.
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This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d368f57a45
Enrique's new Roman dock.
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This was SVN commit r11070.
2012-02-14 03:09:50 +00:00
11c4f6909c
Added garrison flag and updated Roman barracks model
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This was SVN commit r11069.
2012-02-14 00:15:01 +00:00