|
43b110a43b
|
Final 3 waypoint flags.
This was SVN commit r8308.
|
2010-10-08 04:54:23 +00:00 |
|
|
3f7941d5c2
|
Hide the health bar when a unit containing resources is killed
This was SVN commit r8307.
|
2010-10-07 22:41:48 +00:00 |
|
|
46d5fff269
|
Use zipped data files and pre-converted textures in release distributions
This was SVN commit r8306.
|
2010-10-07 19:57:31 +00:00 |
|
|
5eedb07297
|
Fix selection of loading screen textures with pre-converted texture cache
This was SVN commit r8305.
|
2010-10-07 19:56:13 +00:00 |
|
|
8dda4db8d8
|
Remove obsolete pmdexp tool
This was SVN commit r8303.
|
2010-10-07 18:50:49 +00:00 |
|
|
0436dc4cb9
|
Fix memory leak
This was SVN commit r8302.
|
2010-10-07 18:42:35 +00:00 |
|
|
ff983a7114
|
Remove obsolete file
This was SVN commit r8301.
|
2010-10-07 18:40:30 +00:00 |
|
|
0c170e2e01
|
Add test for NVTT bug
This was SVN commit r8300.
|
2010-10-07 10:56:38 +00:00 |
|
|
7ebf258033
|
Fix tests
This was SVN commit r8299.
|
2010-10-07 10:35:45 +00:00 |
|
|
7b82173bad
|
Avoid potential integer overflow in pathfinder
This was SVN commit r8298.
|
2010-10-06 23:50:07 +00:00 |
|
|
de673be78a
|
Fix likely cause of "unexpected PathResult" warnings
This was SVN commit r8297.
|
2010-10-06 22:17:34 +00:00 |
|
|
368b07b04e
|
# Add hunting (animals get killed before gathering meat from them)
This was SVN commit r8296.
|
2010-10-06 21:37:55 +00:00 |
|
|
69b2581ff0
|
Preparation for garrison code
This was SVN commit r8295.
|
2010-10-06 18:55:46 +00:00 |
|
|
1784c67c8b
|
Changed background icon for total unit count
This was SVN commit r8294.
|
2010-10-06 05:25:30 +00:00 |
|
|
a4fad2a549
|
This was SVN commit r8293.
|
2010-10-06 05:17:12 +00:00 |
|
|
ca223eeb5b
|
Made multiple unit selection health bar vertical again
Increased unit selection icons to 16
Added total unit count
This was SVN commit r8292.
|
2010-10-06 04:19:25 +00:00 |
|
|
ff8477c339
|
Made unit selection icons the same size as the formation icons
This was SVN commit r8291.
|
2010-10-05 22:44:32 +00:00 |
|
|
f05e403ee5
|
This was SVN commit r8290.
|
2010-10-05 17:44:51 +00:00 |
|
|
22920d34d9
|
This was SVN commit r8289.
|
2010-10-05 17:44:14 +00:00 |
|
|
9dfa21b558
|
Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes)
This was SVN commit r8288.
|
2010-10-05 15:54:04 +00:00 |
|
|
5e197be0b4
|
This was SVN commit r8287.
|
2010-10-05 10:09:16 +00:00 |
|
|
3092691690
|
This was SVN commit r8286.
|
2010-10-05 09:13:40 +00:00 |
|
|
0baa84f6ab
|
texture for Celt temple
This was SVN commit r8285.
|
2010-10-05 09:10:37 +00:00 |
|
|
e9d3bf05a8
|
This was SVN commit r8284.
|
2010-10-05 09:08:40 +00:00 |
|
|
9faedfbc90
|
Lots of art tweaks. Brand new Celtic Civic Centre.
This was SVN commit r8283.
|
2010-10-05 08:42:16 +00:00 |
|
|
759da20346
|
Some new wood textures.
This was SVN commit r8282.
|
2010-10-05 06:12:13 +00:00 |
|
|
e2bbdd2448
|
This was SVN commit r8281.
|
2010-10-05 05:36:07 +00:00 |
|
|
a399c2af03
|
Round roof for a Celt building.
This was SVN commit r8280.
|
2010-10-05 03:13:47 +00:00 |
|
|
adefbc7b23
|
This was SVN commit r8279.
|
2010-10-05 02:29:09 +00:00 |
|
|
9872cb17b8
|
Deselect units that disappear into fog-of-war.
Fixes #596.
This was SVN commit r8278.
|
2010-10-05 00:08:05 +00:00 |
|
|
f662e069b1
|
Tighten schema for ranks, to help detect errors
This was SVN commit r8277.
|
2010-10-05 00:07:15 +00:00 |
|
|
19066998c1
|
Show rank icon on selected units
This was SVN commit r8276.
|
2010-10-05 00:05:52 +00:00 |
|
|
bf77f61b0f
|
This was SVN commit r8274.
|
2010-10-04 17:58:02 +00:00 |
|
|
f2e96f3f3c
|
Reduce brightness of fogged objects.
This was SVN commit r8273.
|
2010-10-04 17:35:13 +00:00 |
|
|
ab77ec40e4
|
Fix highlighting of obstructed building placement previews.
Prevent building in non-visible areas.
Fixes #594.
This was SVN commit r8272.
|
2010-10-04 17:34:33 +00:00 |
|
|
6b5b35c245
|
Remove BFD-based debugging code, to avoid the runtime dependency on binutils.
Fixes #581.
This was SVN commit r8271.
|
2010-10-04 17:21:55 +00:00 |
|
|
caba7cbe8f
|
Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno
This was SVN commit r8270.
|
2010-10-04 12:07:17 +00:00 |
|
|
d77e70389b
|
Fix #585 (Windows support for font builder), based on patch from historic_bruno
This was SVN commit r8269.
|
2010-10-04 12:00:22 +00:00 |
|
|
795be260be
|
Improve docs
This was SVN commit r8268.
|
2010-10-04 11:38:43 +00:00 |
|
|
2959cce0e8
|
Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
This was SVN commit r8267.
|
2010-10-04 09:27:50 +00:00 |
|
|
ec681ce8a8
|
This was SVN commit r8266.
|
2010-10-04 07:00:44 +00:00 |
|
|
e8314783d9
|
New Celtic Dock. :) New Celtic waypoint banner.
This was SVN commit r8265.
|
2010-10-04 06:43:20 +00:00 |
|
|
bd17bc349e
|
This was SVN commit r8264.
|
2010-10-04 06:36:00 +00:00 |
|
|
f8853fe7b2
|
Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
This was SVN commit r8263.
|
2010-10-04 05:23:19 +00:00 |
|
|
deadd4d31e
|
Footprints.
This was SVN commit r8262.
|
2010-10-04 02:12:09 +00:00 |
|
|
50ed028dcb
|
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
|
2010-10-04 01:49:28 +00:00 |
|
|
47c9f8144c
|
This was SVN commit r8260.
|
2010-10-04 00:11:07 +00:00 |
|
|
c146fe24ba
|
sunset sky
This was SVN commit r8259.
|
2010-10-04 00:10:24 +00:00 |
|
|
b8bd93d22b
|
Deleted the old 'temp' portrait sheets.
This was SVN commit r8258.
|
2010-10-03 23:42:02 +00:00 |
|
|
cc0a680a21
|
Increase box/column formation switching distance
This was SVN commit r8257.
|
2010-10-03 23:20:21 +00:00 |
|