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46b1c53b31
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Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
This was SVN commit r11116.
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2012-02-22 19:54:53 +00:00 |
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b82efa5242
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#Iberian Fire Ship.
This was SVN commit r11115.
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2012-02-22 01:24:49 +00:00 |
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d34abc2abd
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Iberian Fireship model and basic template files
This was SVN commit r11114.
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2012-02-22 00:06:33 +00:00 |
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0a42dcb01b
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
This was SVN commit r11108.
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2012-02-20 04:57:50 +00:00 |
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ec2b42f4a7
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Roman Vesta temple
This was SVN commit r11102.
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2012-02-19 18:07:18 +00:00 |
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338c66ae66
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This was SVN commit r11099.
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2012-02-19 02:38:21 +00:00 |
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ccf1b1290f
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Added destruction dust to a bunch of structures.
Made the Parthenon prettier.
This was SVN commit r11098.
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2012-02-19 02:26:47 +00:00 |
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04655c2751
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Rome healer texture and portrait.
Changed Temple tooltip to let people know it's no longer a "useless"
structure.
Continuing to tweak the destruction dust.
This was SVN commit r11093.
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2012-02-18 06:40:13 +00:00 |
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e18e7514ea
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Tweaks to the medium destruction particles.
This was SVN commit r11092.
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2012-02-18 03:42:19 +00:00 |
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11aec4d67f
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Tweaking destruction smoke for Barracks test.
This was SVN commit r11091.
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2012-02-18 01:51:42 +00:00 |
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cf5254b1e6
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#Initial test for Destruction Dust.
This was SVN commit r11090.
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2012-02-18 00:19:41 +00:00 |
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gregory
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57e656cf23
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Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
This was SVN commit r11085.
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2012-02-16 23:55:46 +00:00 |
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c63d06d59f
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#New Roman buildings from Enrique.
This was SVN commit r11072.
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2012-02-14 07:08:35 +00:00 |
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d368f57a45
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Enrique's new Roman dock.
This was SVN commit r11070.
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2012-02-14 03:09:50 +00:00 |
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11c4f6909c
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Added garrison flag and updated Roman barracks model
This was SVN commit r11069.
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2012-02-14 00:15:01 +00:00 |
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cba82eec2f
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Tweaking Barracks actor.
This was SVN commit r11058.
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2012-02-13 02:02:46 +00:00 |
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c65395d155
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Roman barracks model
This was SVN commit r11056.
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2012-02-12 23:35:57 +00:00 |
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75152fc16e
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This was SVN commit r11047.
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2012-02-11 23:29:06 +00:00 |
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bbded2db91
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Another leaf color variation for palm trees.
This was SVN commit r11038.
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2012-02-08 19:39:56 +00:00 |
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5ad1664ed6
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This was SVN commit r11032.
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2012-02-06 16:10:52 +00:00 |
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190c6e80c6
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Roman helm tweaks.
This was SVN commit r11028.
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2012-02-05 18:10:56 +00:00 |
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80a2b65911
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Roman hero helmet models and textures
This was SVN commit r11027.
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2012-02-05 13:19:05 +00:00 |
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4530c3f31e
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Some footprint changes.
Female heads stuff.
This was SVN commit r11025.
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2012-02-05 03:01:03 +00:00 |
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6a0cb66af0
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Tweaked Market.
This was SVN commit r11022.
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2012-02-04 23:01:42 +00:00 |
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d739995d78
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#New Roman Market
This was SVN commit r11021.
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2012-02-04 22:42:47 +00:00 |
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ffe6d0c6a7
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Remapped Roman temple.
This was SVN commit r11020.
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2012-02-04 22:12:59 +00:00 |
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5ff1427eb9
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Persian trireme movement animations
This was SVN commit r11015.
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2012-02-04 13:23:29 +00:00 |
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0f697afbe3
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Persian bireme animations
This was SVN commit r11008.
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2012-02-03 01:00:51 +00:00 |
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c1a66d380c
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This was SVN commit r10997.
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2012-01-31 05:55:09 +00:00 |
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b1283c657f
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Fixes a few more broken actor references.
This was SVN commit r10996.
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2012-01-31 03:31:55 +00:00 |
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6f105130ba
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New Roman houses
This was SVN commit r10995.
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2012-01-31 00:52:41 +00:00 |
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47fb1dc377
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Removed old ugly Roman arch.
This was SVN commit r10972.
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2012-01-28 00:47:07 +00:00 |
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a17eccae68
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House cleaning.
This was SVN commit r10971.
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2012-01-28 00:32:51 +00:00 |
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6480ea0c2d
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Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
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2012-01-27 23:49:37 +00:00 |
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b37f0f55c9
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*TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
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2012-01-27 21:09:00 +00:00 |
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257736abeb
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New Roman mill model
This was SVN commit r10967.
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2012-01-27 20:43:35 +00:00 |
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15c50dd2ed
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
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2012-01-27 05:44:57 +00:00 |
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73e33d2719
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Carthaginian quinquereme movement animations
This was SVN commit r10964.
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2012-01-25 22:54:20 +00:00 |
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acc78e7e79
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Carthaginian trireme animations
This was SVN commit r10963.
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2012-01-25 21:46:24 +00:00 |
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9da4f99d1d
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Carthaginian bireme rowing animations
This was SVN commit r10959.
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2012-01-24 00:10:45 +00:00 |
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cdcd259dd9
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Tweaking foliage colors.
Tweaked outpost/scout towers tips.
Touched up Gambia River and Punjab.
This was SVN commit r10958.
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2012-01-23 13:23:51 +00:00 |
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60e6a71870
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This was SVN commit r10957.
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2012-01-22 23:19:34 +00:00 |
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c089f59b61
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hele trireme rowing animations and model updates
This was SVN commit r10954.
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2012-01-22 22:12:26 +00:00 |
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ae6f144eda
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More house cleaning.
This was SVN commit r10950.
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2012-01-22 17:28:03 +00:00 |
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ee0c4db2ac
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Cleaning house.
This was SVN commit r10949.
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2012-01-22 16:03:53 +00:00 |
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1b8d52dd6b
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Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
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2012-01-22 15:22:21 +00:00 |
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1f9e87c60f
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Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
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2012-01-22 01:21:56 +00:00 |
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9bc10c2231
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hele pentekonter ship rowing animations and model update
This was SVN commit r10944.
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2012-01-22 00:39:03 +00:00 |
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8c989cba0f
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#Sheep animations by Zaggy1024
This was SVN commit r10942.
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2012-01-21 19:39:18 +00:00 |
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206d83636d
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#Punjab map, still a work in progress.
#Tropical grass sprites.
This was SVN commit r10941.
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2012-01-21 14:42:32 +00:00 |
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