8a0e47fdd6
Adds the GarrisonTower and GarrisonFortress classes to towers and fortresses.
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This was SVN commit r11452.
2012-04-08 12:09:49 +00:00
2dc3c36ee6
Adds the classes "GarrisonTower" and "GarrisonFortress" to more easily demarcate the buildings the AI wants to garrison for defense.
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This was SVN commit r11451.
2012-04-08 12:08:21 +00:00
fda1d07794
Tweaking some pop costs.
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This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
b253cbbee6
Don't unnecessarily die when loading empty files
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This was SVN commit r11449.
2012-04-07 21:36:27 +00:00
6b5034e313
Iberian wall model updates
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This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
6a82b215e1
This was SVN commit r11447.
2012-04-07 05:31:15 +00:00
b5e4916f03
New "Laconia" map. Update to Spartan female citizen.
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This was SVN commit r11446.
2012-04-07 01:31:49 +00:00
4a12049df5
Put resource accessibility checks back for the new worker code
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This was SVN commit r11445.
2012-04-06 19:53:50 +00:00
83422923aa
Added deep forest map by FeXoR. Fixes #1287 .
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This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
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This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
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This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
305723f9a7
Prevent AABB/frustum intersections from blowing up on empty input bounds. Fixes #1027 .
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This was SVN commit r11441.
2012-04-05 22:29:01 +00:00
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
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This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
a5076c1eb1
Added dummy PostMessage and BroadcastMessage functions for tests
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This was SVN commit r11439.
2012-04-05 14:13:36 +00:00
9d353b7df9
fixes
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This was SVN commit r11438.
2012-04-05 08:03:44 +00:00
ea66f950e7
Making M_s look better. Removed 2nd special building for S_s.
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This was SVN commit r11437.
2012-04-05 04:01:53 +00:00
a569194d37
Fixing some missing units.
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This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
d56d65bc87
Removing old unused Iberian structural models
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This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
ba296eb7d9
Iberian wall segments. New design and models
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This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6efbf65a90
Demo map for S_ and M_
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This was SVN commit r11433.
2012-04-04 22:33:33 +00:00
6670195fcf
Some cool stuff.
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This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
2ba6b4d185
Missed anatolian plateau in previous commit
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This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
47ea2ef167
Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289 .
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This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
7eb5480494
AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly
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This was SVN commit r11429.
2012-04-04 20:23:41 +00:00
21a39dedfb
Add check to prevent error when ranged attack target is destroyed
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This was SVN commit r11428.
2012-04-04 20:03:04 +00:00
6d57808b84
Fix build with old Boost
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This was SVN commit r11427.
2012-04-04 11:48:07 +00:00
e686c65fe6
Partial support for alpha-tested materials
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This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
59447bce2e
Move shaders into appropriate subdirectories.
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Delete some obsolete shader files.
This was SVN commit r11424.
2012-04-03 19:45:58 +00:00
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
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Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
a56169ff8c
Add interned string class, for fast comparisons and reduced memory usage.
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This was SVN commit r11422.
2012-04-03 18:26:52 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
1daee6bbc2
Updating some campaign assets.
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This was SVN commit r11420.
2012-04-03 03:04:58 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
3792b02963
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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This was SVN commit r11418.
2012-04-02 16:12:46 +00:00
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
316584d71a
Corrected in game manual about creating control groups to include 0, fixes #1279 .
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This was SVN commit r11414.
2012-04-01 14:00:15 +00:00
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
315a41f479
Some more emblems. Some updated portraits.
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This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
16a5d74b35
Campaign map tree assets' poly count reduced between 75% and 90%.
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This was SVN commit r11411.
2012-03-30 22:04:22 +00:00
99da24c7a3
Correctly check whether an existing formation controller can be reused. Fixes #1255 .
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This was SVN commit r11410.
2012-03-30 20:09:50 +00:00
8680c6ce06
Delete rally point marker entity when entity is destroyed. Fixes #1254 .
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This was SVN commit r11409.
2012-03-28 23:09:05 +00:00
e5c85bc540
More campaign proof of concept stuff. A "Leonidas" army pawn.
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This was SVN commit r11408.
2012-03-28 06:09:38 +00:00
6cb97e3e01
This was SVN commit r11407.
2012-03-27 21:38:12 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
44a3af8d29
This was SVN commit r11404.
2012-03-27 04:07:04 +00:00
82c8af3ad5
More proof of concept stuff for campaigns.
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This was SVN commit r11403.
2012-03-27 02:20:21 +00:00
d0fc32af4c
Fix failure in replay mode
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This was SVN commit r11402.
2012-03-26 22:11:30 +00:00