e5c9cf6146
Meat units now cannot attack walls.
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This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
a57a0e22cb
Forgot one spartan unit in da2f7a9000
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This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
da2f7a9000
Dropped some unused templates
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Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495
Audio files added
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This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2
Work on some descriptions.
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This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
a40a12e794
Typo
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This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
8f762b8248
Fix error caused by e8cb2a71da
. Refs #1220 .
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This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
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This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
088876b23c
Palisade costs.
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This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
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This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
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This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
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This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
3be4eb44fa
fix global from commit c4efc223ed
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This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
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This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
7fcc350df9
Preferred Classes for these templates.
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This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
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This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
a5713c1264
Try to fix tech error. Refs #1377 .
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This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
98c8767b6e
Siege wall moved to City Phase.
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This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
e1c8307bb6
First crack at a Special Technology.
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This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
6db0dc8679
Fixed syntax in these techs.
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This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
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This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
af64a2112f
Technology stuff.
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This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
825e1ec7a3
Allow replace with 0.
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This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
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This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
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This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
303191b0ad
Really fixed this time. ;)
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This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
8db5b841e6
Fixes bad character.
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This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
4d35f78819
Template and tech tweaks.
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This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
94eaa9d1d5
Bug fixing for common-api
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Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
89978332de
Fixes tests.
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This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
62adf20f37
Check if we have a postition.
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This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
7e2dd48d14
Trade convoys tech for the market
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This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
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This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
0990f7f395
Stockbreeding tech for the corral
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This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
0c03b6a5d1
Changes to Iberian wall obstruction widths
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This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
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This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
1eaf80d011
Armour and Attack techs for siege weapons
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This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
68638a92b8
Updates TakeDamage to apply tech modifications.
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This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
363ac861de
Stop dead sheep from walking
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This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
2069e57a6c
Territory radius of Civ Centre increased.
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This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
44ac273d21
Changing range values of defense outpost template
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This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
d03d36b1f3
Add attack ability to outposts.
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Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd
Enrique's new Roman siege walls. :)
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This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
2f5b81a37e
Fix broken test.
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This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
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This was SVN commit r11689.
2012-04-28 19:25:44 +00:00
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
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This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
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Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
21caaa4573
Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
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This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
7c93499c7d
Fix qBot infinite loop due to NaN priorities
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This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
97bcdfb208
Tweaks to healing range and rate techs
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This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
eda4c082fd
Add tech support to BuildingAI, GarrisonHolder and Builder.
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This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
6fc3d3f9a2
Healing rate and range techs for all temples
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This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
e6641ad14f
Make some healer modifiable by techs. Refs #1357 .
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This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
060a1fd004
This tech didn't like the è character.
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This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
f3fa70cf35
Tech names
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This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
85b433d48f
Tweaked techs + 2 more techs for Barracks.
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This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
c396c2a1ca
Fixed default civs.
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This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
241be5fa7c
Pair of infantry techs for the barracks
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This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40
Selection ring tweaks.
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This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
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This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
4f905584c9
Clarify tech pairs. Refs #1356 .
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This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
b2d399fe47
A bunch of stuff.
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This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
f031e2a7e0
Tooltip updates.
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This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
e4f1cd10ba
Fixes #1349
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This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
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This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
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This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
d9a6ee53d0
This was SVN commit r11643.
2012-04-22 22:02:03 +00:00
a0cc289174
This was SVN commit r11642.
2012-04-22 21:50:20 +00:00
5f1f98970f
Yet more tech tweaks.
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This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
bb9af6da12
Requested update from quantumstate via IRC
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This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
b01a9c5471
Fixes broken defense tower reference
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This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
a41250b0af
Fixing some name stuff.
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This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
97715cb617
Added stone and mining rate techs for all Mills
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This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
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This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575
Selection tweaks.
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This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
62ec2bac69
Selection texture tweaks.
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This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
d9b8df65be
Some refactoring of the military qbot code.
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This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
0d81325cc7
Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
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This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
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This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
8cf72a5ab9
Fixed syntax error
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This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
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This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
0befd88deb
Plough tweak.
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This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
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This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
1bbd226ff4
Renamed these techs more generically.
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This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
041da02ff9
This was SVN commit r11616.
2012-04-22 00:23:26 +00:00
db2c7929fd
First tech pair.
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This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
99c60789da
Tech tweaks.
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This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
5ceea39a59
Added technology pairs.
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This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
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Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
03f04e54fc
Fix garrisoning issue.
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This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
96549e0418
Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
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This was SVN commit r11604.
2012-04-21 16:37:35 +00:00