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Commit Graph

323 Commits

Author SHA1 Message Date
ebc31bfc43 Name updates.
This was SVN commit r9221.
2011-04-10 05:36:29 +00:00
ee3190e0e9 Fixed some Iberian Monument issues.
This was SVN commit r9217.
2011-04-09 07:05:54 +00:00
98458988bd name change
This was SVN commit r9202.
2011-04-07 20:25:31 +00:00
c754c63376 Greek naming tweaks.
This was SVN commit r9198.
2011-04-07 17:29:02 +00:00
8e0bfdfc33 Make actor entities stay visible in FoW.
This was SVN commit r9184.
2011-04-06 21:01:50 +00:00
a122f55bde Avoid hardcoding the actor entity template details.
This was SVN commit r9183.
2011-04-06 21:01:00 +00:00
e08c5e22a0 Added unit icon to Iberian siege ram
This was SVN commit r9119.
2011-03-25 01:00:16 +00:00
2a822eb4d4 Added Iberian siege ram unit
This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
1da78409f9 New icon for celtic kennel
This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
d805e764c5 # Render unit silhouettes when behind buildings.
Fixes #144.
Start using stencil buffer.
Simplify materials a little.

This was SVN commit r9076.
2011-03-18 16:57:54 +00:00
875fce5e63 This was SVN commit r9073. 2011-03-17 07:52:01 +00:00
f73aff7016 Fixed parent code.
This was SVN commit r9072.
2011-03-17 07:50:03 +00:00
b6cc8e9cf6 The Big Iberian Move™.
This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
f0f87796f0 Farm field edit for decal
This was SVN commit r9060.
2011-03-13 23:56:22 +00:00
910c1b7c67 make bridge unselectable entity
This was SVN commit r9044.
2011-03-08 00:09:17 +00:00
21785dc97c hele wall and wall tower obstruction stat changes
This was SVN commit r9041.
2011-03-06 14:38:06 +00:00
52d767a404 This was SVN commit r9034. 2011-03-05 19:59:46 +00:00
c562ed6894 Fixed obstruction.
This was SVN commit r9033.
2011-03-05 19:59:02 +00:00
b914f82d2a Celt ram edit.
This was SVN commit r9029.
2011-03-05 15:36:22 +00:00
19c8ca3ef4 siege ram trained sound effect added
This was SVN commit r9018.
2011-03-05 00:43:26 +00:00
8b655f4f99 Celt siege ram produced in fortress buildings
This was SVN commit r9017.
2011-03-05 00:21:09 +00:00
3e7731e8ca Stop units wasting their lives chasing animals they'll never be able to catch.
Let AI players collect treasures.

This was SVN commit r9012.
2011-03-04 21:42:39 +00:00
bec4c6437b Make non-combat units flee when under melee attack, and not attack enemies automatically.
Fixes #703.

This was SVN commit r9010.
2011-03-04 14:36:41 +00:00
cb0e322a61 # Minor AI fixes.
Avoid script errors on Miletus.
Use pre-existing female citizens as workers.
Fix autostart.

This was SVN commit r8999.
2011-02-27 19:20:36 +00:00
18b317bc19 # Improve animal AI, based on patch from Badmadblacksad.
Fixes #563.

This was SVN commit r8995.
2011-02-27 13:34:22 +00:00
f4f36af852 Block new buildings being placed on top of existing not-yet-started foundations. Fixes #740.
This was SVN commit r8980.
2011-02-24 21:49:24 +00:00
798278a6c1 Fix template validation error
This was SVN commit r8979.
2011-02-24 21:45:25 +00:00
28354159db Added eyecandy bridge edges.
This was SVN commit r8954.
2011-02-20 12:27:12 +00:00
7476bad7e2 New siege ram sounds added. Celt siege ram files.
This was SVN commit r8912.
2011-02-12 00:01:21 +00:00
6cd212a68d Female acknowledgement sound placeholder
This was SVN commit r8908.
2011-02-11 00:40:25 +00:00
ec97d271d6 Added bark sounds to celt war dog
This was SVN commit r8905.
2011-02-10 23:24:10 +00:00
72f1e46b97 Gathering sounds for Celt and Hele infantry units
This was SVN commit r8902.
2011-02-10 20:52:29 +00:00
b8925fbbc9 # Support AI construction of buildings.
Pass terrain passability data to AI scripts.
Expand pathfinder passability data to 16 bits per tile, to allow more
classes.
Support 16-bit ints in serializer.
Partially support JS typed arrays.
Allow foundations to be placed on top of units (fixes #499).
Stop farms and fishes blocking movement (fixes #534).
Add obstruction flags to allow finer control over what they block.
Associate entity IDs with obstruction shapes, to allow finding colliding
entities.
Support moving to the edge of a target entity with inactive obstruction.
Support foundation entities in AI.
Support playing as non-hele civs.

This was SVN commit r8899.
2011-02-10 16:06:28 +00:00
c63fb49154 Added resource gathering sounds to celt and hellene females
This was SVN commit r8896.
2011-02-09 20:55:35 +00:00
7a38272e55 This was SVN commit r8894. 2011-02-08 21:51:51 +00:00
0e0f16dedb Template for super cav swordsmen.
This was SVN commit r8879.
2011-01-31 05:08:11 +00:00
dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
a0d2d89863 Fixed Cost element in template_unit_mechanical_siege_ballista template
This was SVN commit r8855.
2011-01-03 13:42:57 +00:00
9af7747d76 Adding necessary BuildRestrictions/Category element to some templates
This was SVN commit r8854.
2011-01-03 13:36:40 +00:00
5e3049f6b2 BuildLimits. Needs some configuration changes to work
This was SVN commit r8836.
2010-12-11 23:19:17 +00:00
0b511e33a7 This was SVN commit r8823. 2010-12-08 21:26:50 +00:00
be4b262919 Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
This was SVN commit r8822.
2010-12-08 21:26:08 +00:00
e486e6fefb Adjusted health/train time of the Corrals.
This was SVN commit r8820.
2010-12-08 19:41:12 +00:00
a80b139a28 Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
b7240dc3fe This was SVN commit r8806. 2010-12-06 22:50:08 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
cf2638da09 This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
693425c716 New Greek corral by Amish.
This was SVN commit r8741.
2010-11-29 14:21:19 +00:00
75d6eec95d This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
8019ee8b5f This was SVN commit r8733. 2010-11-28 16:08:58 +00:00