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3f334bbdb3
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This was SVN commit r12840.
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2012-11-10 16:44:12 +00:00 |
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33cb23afa5
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New random map: "Corinthian Isthmus"
This was SVN commit r12839.
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2012-11-10 16:35:36 +00:00 |
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d4ea031334
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Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
This was SVN commit r12838.
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2012-11-10 07:48:43 +00:00 |
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cd3a727cd4
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Added custom civic centre rubbles for each faction except Iberians.
This was SVN commit r12837.
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2012-11-10 03:50:00 +00:00 |
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4cf5703125
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Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
This was SVN commit r12836.
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2012-11-09 09:16:20 +00:00 |
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3a02bc296c
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Fix setupUnitPanel usage broken in 7e21db08d5 . Refs #1432
This was SVN commit r12835.
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2012-11-08 03:54:00 +00:00 |
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116281f830
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Fixes Atlas and Collada dylib loading on OS X, for non-bundled binaries. Thanks to wraitii for the suggestion.
This was SVN commit r12834.
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2012-11-08 01:57:50 +00:00 |
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fa56c11820
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Removes JuBot AI which is no longer maintained and has been superseded by qBot. The latest code will remain on Trac for reference.
This was SVN commit r12833.
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2012-11-07 21:11:50 +00:00 |
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7e21db08d5
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Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
This was SVN commit r12832.
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2012-11-07 17:56:14 +00:00 |
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669b7e6e2c
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Fixes #1714. Also updates the Mediterranean Cove map water settings.
This was SVN commit r12831.
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2012-11-07 15:40:34 +00:00 |
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c722fbd93f
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Change hwdetect to handle slightly more cases with the water detection.
Updates a few more maps with new settings.
This was SVN commit r12830.
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2012-11-07 10:53:37 +00:00 |
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10752c798d
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Prevent attacking yourself (caused by splash damage).
This was SVN commit r12829.
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2012-11-06 14:58:34 +00:00 |
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d57926fa5b
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Adjust diplomacy according to irc discussion. Refs #7.
This was SVN commit r12828.
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2012-11-05 20:16:35 +00:00 |
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e969340b6c
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Fix diplomacy for atlas.
This was SVN commit r12827.
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2012-11-05 19:34:21 +00:00 |
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c1da925786
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Change some scenario water settings. Refs #1711.
This was SVN commit r12825.
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2012-11-05 17:31:28 +00:00 |
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9ebdeff90e
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mauryan fortress small fix
This was SVN commit r12824.
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2012-11-05 16:30:57 +00:00 |
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d52cac9c1a
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Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
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2012-11-05 16:15:15 +00:00 |
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76676b1e38
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Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
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2012-11-05 12:14:04 +00:00 |
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1e3c885f45
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Allow trading with neutral players.
This was SVN commit r12821.
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2012-11-04 23:01:12 +00:00 |
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d8f22c860d
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Fix when not using shadows.
This was SVN commit r12820.
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2012-11-04 20:39:01 +00:00 |
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e633196698
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Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
This was SVN commit r12818.
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2012-11-04 18:07:41 +00:00 |
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ed7c66eb82
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Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
This was SVN commit r12817.
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2012-11-04 15:54:36 +00:00 |
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7848f4edef
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Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
This was SVN commit r12816.
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2012-11-03 21:08:17 +00:00 |
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1048ab4a1d
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Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
This was SVN commit r12815.
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2012-11-03 14:00:06 +00:00 |
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b90a4ef776
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Fixes some typos in civ json files, patch by grillaz. Fixes #1168
This was SVN commit r12814.
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2012-11-02 23:07:42 +00:00 |
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21e284f8eb
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Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
This was SVN commit r12813.
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2012-11-02 21:18:46 +00:00 |
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a0e13d9625
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Fix tests. BuildingAI now handles DiplomacyChanged messages.
This was SVN commit r12812.
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2012-11-02 17:20:32 +00:00 |
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d75ae52f56
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Particles now correctly update with the fog. Refs #276 .
This was SVN commit r12811.
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2012-11-02 16:31:27 +00:00 |
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9930500661
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Diplomacy is now mutual. Refs #7.
This was SVN commit r12810.
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2012-11-02 13:44:35 +00:00 |
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a3ddd7b1b3
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Fix for some problems when using shadows with the superfancywater.
This was SVN commit r12809.
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2012-11-02 13:08:58 +00:00 |
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114593b9ad
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Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
This was SVN commit r12808.
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2012-11-02 09:59:15 +00:00 |
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f63b795906
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Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
This was SVN commit r12807.
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2012-11-01 15:31:01 +00:00 |
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cf23990192
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Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
This was SVN commit r12806.
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2012-11-01 10:17:54 +00:00 |
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79f2fc1ac1
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Fixes build error on MSVC, use of sqrt was ambiguous. Refs #1572
This was SVN commit r12804.
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2012-10-31 20:59:43 +00:00 |
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f3984a6c0e
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Forgot the waves shader.
This was SVN commit r12803.
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2012-10-31 18:54:10 +00:00 |
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fb035d08e3
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fixes #1572 and fixes #932
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
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2012-10-31 18:42:17 +00:00 |
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97b46d402c
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Removing GL3 dependency from GPU skinning code.
This was SVN commit r12801.
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2012-10-30 21:57:00 +00:00 |
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608e01a5b2
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Iberian walls and Roman gate use normal/parallax mapping now.
This was SVN commit r12800.
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2012-10-30 18:31:05 +00:00 |
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c5fae74ac7
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Normal mapping for Craterus.
This was SVN commit r12799.
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2012-10-30 17:34:40 +00:00 |
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7c1b03d031
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Fixes MSVC warnings of truncation from double to float
This was SVN commit r12797.
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2012-10-30 02:03:40 +00:00 |
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5b7564da37
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Adds moved mikktspace source files to premake4.lua.
Mentions mikktspace licensing in LICENSE.txt
This was SVN commit r12796.
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2012-10-30 00:56:24 +00:00 |
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367c67d6ad
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GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
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2012-10-29 13:20:21 +00:00 |
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ae4b3cc9b6
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Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
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2012-10-29 00:46:33 +00:00 |
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0353177a94
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This was SVN commit r12793.
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2012-10-28 23:19:19 +00:00 |
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37d3adcf23
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Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
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2012-10-28 22:08:45 +00:00 |
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8f573c9aae
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New Mauryan shields.
New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
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2012-10-28 00:34:03 +00:00 |
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22b2343192
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Fix name/color in diplomacy messages.
This was SVN commit r12790.
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2012-10-27 23:31:16 +00:00 |
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cb8123ffc9
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Maiden Guard Archer, until we can combine them into one unit.
This was SVN commit r12789.
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2012-10-27 22:52:08 +00:00 |
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5d960a136a
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Bactrian archer cav.
Tweaked HQDOF settings.
This was SVN commit r12788.
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2012-10-27 22:18:29 +00:00 |
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gregory
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cd79b8e57b
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Changed DOF size and position.
This was SVN commit r12787.
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2012-10-27 21:26:33 +00:00 |
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