5ab0be984b
CStr alterations
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This was SVN commit r1283.
2004-10-31 22:00:01 +00:00
5e42dad394
CStr alterations
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This was SVN commit r1282.
2004-10-31 20:29:09 +00:00
Calefaction
3c69a79f0f
Updated to output OpenGL version
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This was SVN commit r1281.
2004-10-31 07:37:32 +00:00
Calefaction
955ddcf9a1
More programmable pipeline updates
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This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
2cf79ca6cf
more dox :]
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This was SVN commit r1279.
2004-10-30 15:17:19 +00:00
4e7b6bd165
improved dox a bit; explicit deque_finished_bufs call, instead of changing update behavior via VS_ flags.
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This was SVN commit r1278.
2004-10-25 13:07:34 +00:00
728e6e1f10
Update to fix likely GCC compile problem
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This was SVN commit r1277.
2004-10-24 15:49:52 +00:00
Calefaction
09ce67303e
Updates to fix VC2K5 compile problem
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This was SVN commit r1276.
2004-10-24 00:48:54 +00:00
06051e3628
cleaned up and documented. ready for use.
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This was SVN commit r1275.
2004-10-23 19:55:41 +00:00
0c95417dec
Avoid type warnings
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This was SVN commit r1274.
2004-10-23 19:24:55 +00:00
96807dd6f3
remove resource.h include - not needed, was actually referring to sced resource.h
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This was SVN commit r1273.
2004-10-23 18:41:02 +00:00
Calefaction
7947293015
Initial programmable pipeline push
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This was SVN commit r1272.
2004-10-23 18:13:54 +00:00
Fire Giant
dc69bb3682
CVS commit test, just inserted some comments into the file :)
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This was SVN commit r1271.
2004-10-23 17:16:52 +00:00
MarkT
d33d2e4450
Added some support for user profiles
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This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
01456b797c
further cleanup + fixed another shutdown order bug via h_force_close
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This was SVN commit r1269.
2004-10-22 22:00:57 +00:00
6f114dcd5e
h_force_close support for sound shutdown issue
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This was SVN commit r1268.
2004-10-22 21:58:03 +00:00
a8fff67c91
remove "p-pressed" debug_out
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This was SVN commit r1267.
2004-10-22 21:54:31 +00:00
0f93e53e61
\n on debug_out
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This was SVN commit r1266.
2004-10-21 15:08:10 +00:00
0a4c838185
Exciting space->tab transformations
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This was SVN commit r1265.
2004-10-21 15:04:19 +00:00
27d52a8c45
WIP. have added some dox and armor-plated the lower-level components.
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fixed shutdown order issue mentioned in task report.
further refactoring expected for vsrc_update et al (messy) and list_*
This was SVN commit r1264.
2004-10-20 23:18:52 +00:00
20061f0e38
due to h_allow_free, no longer rely on h_mgr cleaning up buffers (that was a hack, and wouldn't work if OpenAL is reset at runtime)_
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now snd_cleanup before h_mgr_cleanup - makes sense anyway.
also added snd_update call that doesn't change OpenAL position - this is
so sound works in the main menu.
This was SVN commit r1263.
2004-10-20 23:16:38 +00:00
0540792825
add ERR_AGAIN error
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This was SVN commit r1262.
2004-10-20 13:36:49 +00:00
1ef7ce088c
add support for forcibly closing cached files (needed when closing all active sounds before resetting openal)
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This was SVN commit r1261.
2004-10-20 00:58:55 +00:00
0afc3c159d
trivialities: add extern, add assert to make sure oglInit called
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This was SVN commit r1260.
2004-10-19 17:49:12 +00:00
d30c7ef9aa
use correct path to sound assets
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This was SVN commit r1259.
2004-10-19 13:45:50 +00:00
8764693bd8
allow 0-length allocs without complaint (required when vfs_loading 0-length files, as happens with current art pack)
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This was SVN commit r1258.
2004-10-19 13:29:51 +00:00
3c9823fd31
Don't override the printscreen key when the user's looking at some other program
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This was SVN commit r1257.
2004-10-18 22:08:21 +00:00
34b553e2b2
remove ogg_display junk
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This was SVN commit r1256.
2004-10-18 14:25:13 +00:00
628e0e6843
Added and documented Matt's lodbias variable.
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This was SVN commit r1255.
2004-10-17 21:24:21 +00:00
Calefaction
50dee130ae
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
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This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
e31edf4fb4
Fixed mouse-wheel zooming
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This was SVN commit r1253.
2004-10-17 10:55:57 +00:00
b5d9f886a4
Don't complain when shutting down without having played a sound
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This was SVN commit r1252.
2004-10-17 10:21:06 +00:00
f0f7f236b7
sound test filename -> game data, since ogg playing works again.
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This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
f144aa0686
as per meeting today, disabled use of OpenAL ogg extension; wrote a quick, ugly, no-good hack to decode OGG files 'manually' (using vorbis)
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(it doesn't stream, it loads the whole thing into memory - baad)
but the steaming pile seems to work! all is good ;)
This was SVN commit r1250.
2004-10-16 20:54:24 +00:00
d272a7ebb4
remove ofs field for vfs_start_io - never used
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This was SVN commit r1249.
2004-10-16 20:52:18 +00:00
b0fcfb8a55
Updated GUI script to get ensure all objects have discrete widths and heights (no more control blocking).
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This was SVN commit r1248.
2004-10-16 12:49:03 +00:00
c8cb07fb59
Updated GUI.
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This was SVN commit r1247.
2004-10-15 22:15:31 +00:00
dfb126ca34
Icon fixes.
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This was SVN commit r1246.
2004-10-15 22:14:15 +00:00
901fa7e68a
Added GUI hotkeys for control toggling.
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This was SVN commit r1245.
2004-10-15 22:13:36 +00:00
168ab4b962
Added 4_manual.xml (okay, it's only a placeholder for now, but you have to start somewhere).
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This was SVN commit r1244.
2004-10-15 18:02:35 +00:00
90a0860081
Added load for 4_manual.xml.
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This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
1798a1ab1d
remove testing code that makes clicks do strange things ;)
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This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
45ffe69f90
fix sign conversion bug (int -> size_t)
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This was SVN commit r1241.
2004-10-15 13:42:13 +00:00
390fe343a0
gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
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note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672 #5
This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
cd24c9c6f7
fixes for RES_UNIQUE (used by sound instances) - no longer add such handles to the h_find lookup data struct, because it can't handle several instances backed by the same file
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This was SVN commit r1239.
2004-10-15 13:19:37 +00:00
6f2c1fbb8c
WIP; still tons of debug code
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now theoretically supports 3d positional sound; solidified snd data
provider -> VSource code
This was SVN commit r1238.
2004-10-15 13:18:34 +00:00
Gee
fd91563f42
Sorry! Totally forgot to add the CInput.cpp/h
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This was SVN commit r1237.
2004-10-14 21:01:13 +00:00
Gee
cdf7334d34
Added GetHeight()
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This was SVN commit r1236.
2004-10-14 10:10:43 +00:00
Gee
5b74afce82
Added unifont_height...
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This was SVN commit r1235.
2004-10-14 10:09:51 +00:00
Gee
f4b410ff82
A bunch of updates:
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- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.
This was SVN commit r1234.
2004-10-14 10:09:26 +00:00