Gee
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6af0d7cfd3
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This was SVN commit r1903.
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2005-02-05 07:24:09 +00:00 |
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Fire Giant
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4ddc8b1c1d
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Changed the startGame() command on the server side and added some chatting stuff.
This was SVN commit r1898.
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2005-02-03 18:20:14 +00:00 |
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9695f7245b
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Quick change of Roman fortress name.
This was SVN commit r1887.
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2005-01-31 18:58:15 +00:00 |
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Fire Giant
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3760b15b51
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Updated the MP screen, connecting and chatting now work. Starting a game doesn't work, due to startGame() somehow being non-functional in MP mode.
This was SVN commit r1876.
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2005-01-30 14:40:25 +00:00 |
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d92996027a
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Fixed Atlas tooltips that weren't working before.
This was SVN commit r1871.
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2005-01-29 23:52:22 +00:00 |
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2722cc6640
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Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far.
This was SVN commit r1859.
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2005-01-29 16:11:55 +00:00 |
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Fire Giant
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bafdbe7f98
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Finally fixed the nasty misplaced main menu buttons.
This was SVN commit r1856.
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2005-01-28 23:01:25 +00:00 |
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c056d9a545
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This was SVN commit r1835.
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2005-01-27 11:41:05 +00:00 |
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59227899dc
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Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP.
This was SVN commit r1834.
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2005-01-27 11:33:27 +00:00 |
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NoMonkey
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d7b3d6b0c7
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Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
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2005-01-27 02:52:26 +00:00 |
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dd7f2c53cf
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Revised online manual. Added placeholder rollovers to all units. Improved coordinate system.
This was SVN commit r1819.
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2005-01-25 22:43:07 +00:00 |
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2c4b86e9ab
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Set default number of players for SP games to the max (9 including Gaia).
This was SVN commit r1764.
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2005-01-23 12:37:46 +00:00 |
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ebfa5f8d24
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Changed resources over to a player object and did some reorganisation of the session start/end code.
This was SVN commit r1763.
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2005-01-23 11:50:51 +00:00 |
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c1ff5de88b
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Updated with new network JS Interfaces
This was SVN commit r1747.
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2005-01-19 22:34:29 +00:00 |
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e62258e47e
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Reorganised GUI scripts a bit.
This was SVN commit r1743.
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2005-01-18 19:29:03 +00:00 |
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1eb9a7872b
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Integrated Player attributes with the status pane and manual, and created a really rough test map with different player civs.
This was SVN commit r1742.
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2005-01-18 18:09:37 +00:00 |
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986d62a2f5
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Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
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2005-01-16 13:12:28 +00:00 |
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c84ea97601
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Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
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2005-01-15 22:49:34 +00:00 |
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551bef482a
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Prevented crash when loading non-existent maps
This was SVN commit r1721.
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2005-01-15 17:20:51 +00:00 |
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4c3dea8a14
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Just to prove I'm not dead (yet), made a little more progress on the cliff and water controls.
This was SVN commit r1720.
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2005-01-14 23:24:36 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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963c56e796
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Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
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2005-01-10 22:39:53 +00:00 |
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fd80bc2864
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Made it so you could click the 0 A.D. logo in the corner in the Editor to return to the Main Menu, as requested by Jason.
This was SVN commit r1692.
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2005-01-09 21:53:01 +00:00 |
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949801ad85
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A little more Editor; stopping for lunch.
This was SVN commit r1691.
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2005-01-09 15:39:51 +00:00 |
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33051d0421
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A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
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2005-01-09 13:24:02 +00:00 |
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c7d2f13802
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Removed some files that weren't required.
This was SVN commit r1678.
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2005-01-09 00:46:53 +00:00 |
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Aeros
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a596d87dab
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This was SVN commit r1675.
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2005-01-09 00:04:14 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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eb94902fe5
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Achieved absolutely nothing 16:30-22:00 trying to fix GUI bugs. Committing nothing, just for the hell of it.
This was SVN commit r1638.
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2005-01-04 22:12:56 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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bb8022e8c7
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Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
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2005-01-03 13:11:53 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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1c2acfed8c
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CInput textcolor
This was SVN commit r1602.
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2004-12-31 12:20:22 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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6ed9263ee1
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Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
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2004-12-23 22:13:59 +00:00 |
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c21bfde045
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Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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47842863c4
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Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
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2004-12-23 17:22:22 +00:00 |
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0382cdd9b1
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
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2004-12-23 13:56:34 +00:00 |
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16e5b8f94b
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Quickly added an Editor button.
This was SVN commit r1541.
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2004-12-21 17:54:33 +00:00 |
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