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704ce541ba
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Move Carthage from Internal to Public.
This was SVN commit r9799.
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2011-07-11 02:06:48 +00:00 |
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0fd79bf9cd
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Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
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2011-07-10 05:09:24 +00:00 |
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bc7991028b
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Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
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2011-07-07 06:58:26 +00:00 |
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da79f8edbe
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Last Champion fix. Or is it? <_<
This was SVN commit r9712.
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2011-06-28 04:46:44 +00:00 |
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d78d4f7169
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# Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
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2011-06-27 22:23:03 +00:00 |
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94460f6994
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Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
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2011-06-24 04:25:02 +00:00 |
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18dd17ea4a
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fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
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2011-06-05 23:54:01 +00:00 |
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de613274f0
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Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
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2011-04-16 00:59:45 +00:00 |
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b6cc8e9cf6
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The Big Iberian Move™.
This was SVN commit r9071.
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2011-03-17 07:31:58 +00:00 |
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75136d84d2
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This was SVN commit r8853.
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2011-01-03 03:10:29 +00:00 |
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c627c4abff
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This was SVN commit r8849.
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2011-01-02 12:15:40 +00:00 |
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e21ca2f64d
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Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
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2011-01-02 12:14:59 +00:00 |
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8019ee8b5f
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This was SVN commit r8733.
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2010-11-28 16:08:58 +00:00 |
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216eeea5c9
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Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
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2010-11-28 14:10:32 +00:00 |
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90b4e85b51
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New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
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2010-11-27 04:56:20 +00:00 |
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93cd028616
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Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
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2010-10-27 08:16:26 +00:00 |
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7d7127a1bb
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Scaled down the Roman Quinquereme.
This was SVN commit r8474.
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2010-10-26 16:21:51 +00:00 |
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f4b27e22b0
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A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
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2010-10-26 09:46:05 +00:00 |
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09b2a4ade8
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#Starting some work on Carthage.
This was SVN commit r8469.
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2010-10-25 17:09:23 +00:00 |
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9de72d1d19
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Fix internal icons too
This was SVN commit r8441.
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2010-10-22 23:28:57 +00:00 |
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f625285386
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Multiply more vision ranges by 4
This was SVN commit r7820.
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2010-07-29 20:50:30 +00:00 |
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cdcee291cf
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Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
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2010-05-15 21:07:52 +00:00 |
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afe29fdadf
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Fix errors and inconsistencies in entity template XML files
This was SVN commit r7532.
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2010-05-09 21:46:41 +00:00 |
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1b51cf7ad5
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Fix obstruction shapes for some buildings
This was SVN commit r7487.
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2010-05-01 09:44:28 +00:00 |
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116645ff74
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Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
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2010-04-23 16:07:45 +00:00 |
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ef2b79280e
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Convert internal entity templates for the new simulation system
This was SVN commit r7471.
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2010-04-19 20:55:07 +00:00 |
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