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Commit Graph

3507 Commits

Author SHA1 Message Date
10e8847b6f Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
9e59f496f3 Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.

This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
f9a8280b81 More map renaming.
This was SVN commit r12237.
2012-07-30 04:22:11 +00:00
a82e6ecdd9 Renamed a bunch of numbered maps for better sorting. :)
This was SVN commit r12236.
2012-07-30 04:17:24 +00:00
bb8783d6eb New Acropolis 1 map.
Edited Acropolis 2's description.

This was SVN commit r12235.
2012-07-30 04:09:02 +00:00
gregory
008d361a5e This was SVN commit r12234. 2012-07-30 02:29:20 +00:00
39784d47b5 Some updated textures.
This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
e17b9c84eb More map preview pics. All default maps complete.
This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
48d871d870 Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
0f5756f5fb Renamed the sandbox maps for better drop menu sorting.
Added map previews for the Oasis maps.

This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
b172a89965 Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
b1ccaa020f Preview image for fortress RMS
This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
01e7895521 Adding Northern Lights random map...
This was SVN commit r12225.
2012-07-29 17:59:46 +00:00
8946e2782f This was SVN commit r12224. 2012-07-29 17:58:53 +00:00
815178fa3d This was SVN commit r12223. 2012-07-29 17:54:49 +00:00
06f0212597 This was SVN commit r12222. 2012-07-29 17:53:06 +00:00
16ef74d9fe Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561.
This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
467195e712 Making the lake map circular
This was SVN commit r12220.
2012-07-29 03:00:33 +00:00
7eb751fa83 Moar scenario map previews. Still a work in progress.
This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
42b12f6567 Missing actors, textures, meshes fixes
This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
5fef0394cc Fixed music. :)
This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
d5936938d0 Celt slope wall prop actor references
This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
2c56ad61bd Cleanup of audio xml files
This was SVN commit r12214.
2012-07-28 17:36:59 +00:00
5383d7e40b A few fixes to the Hele scout tower model
This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
OmriLahav
f5d2924b66 This was SVN commit r12212. 2012-07-27 11:49:43 +00:00
OmriLahav
187d6fa12e This was SVN commit r12211. 2012-07-27 11:35:17 +00:00
OmriLahav
50711f7369 This was SVN commit r12210. 2012-07-27 11:32:51 +00:00
OmriLahav
5678c7f9cd This was SVN commit r12209. 2012-07-27 11:05:32 +00:00
OmriLahav
b564f57990 This was SVN commit r12208. 2012-07-27 10:17:12 +00:00
OmriLahav
abe1578d14 This was SVN commit r12207. 2012-07-27 07:15:51 +00:00
OmriLahav
afeda27de0 This was SVN commit r12206. 2012-07-27 07:11:55 +00:00
gregory
4a1483231f This was SVN commit r12204. 2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b This was SVN commit r12203. 2012-07-27 01:54:56 +00:00
OmriLahav
34f0cc2449 This was SVN commit r12202. 2012-07-26 22:50:54 +00:00
3f933e2944 Fix to Cart stone gate closing animation speed
This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
19bc3ea9ec Hele stone gate closing animation update
This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
40c1f32eef Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
3050cdc8c6 This was SVN commit r12197. 2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8 Added prop points to the elephant.
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17 Added elephant death animation.
This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d This was SVN commit r12194. 2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb This was SVN commit r12193. 2012-07-25 23:38:01 +00:00
bfcbcc7ba8 Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544.
e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.

This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e Make rally points work for trade. Patch from Deiz/F00. Fixes #1173.
This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
gregory
006aa8ee21 Added elephant animations except the death animation. Contains no prop points currently.
This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926 Fixed the grapes.
Gave Persian healer a run.

This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca Committing the left out grapes.
This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
3d973b3554 Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
068fe0cbbb Added Omnri's new tracks to Macedonian and Athenian civ jsons.
Added "breath" creation sound for female citizen.

This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
13759f3572 Helen of Troy, not Hellen of Troy. ;)
This was SVN commit r12181.
2012-07-23 16:34:34 +00:00
4cbbbe6b04 This was SVN commit r12180. 2012-07-23 16:33:53 +00:00
OmriLahav
8cf822c6c3 This was SVN commit r12177. 2012-07-23 10:44:03 +00:00
OmriLahav
e8fae14a3f This was SVN commit r12176. 2012-07-23 10:36:16 +00:00
OmriLahav
31f4b17d54 This was SVN commit r12174. 2012-07-22 21:44:15 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
d8b89936b3 New palisade gate animations
This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
666c12a309 Animations for Athenian wall gate
This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd Hele animated stone wall gates
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
bccafceb09 Some map updates and map previews.
This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
a5f737b441 Fixed map description.
This was SVN commit r12167.
2012-07-20 05:02:51 +00:00
b8ec515234 Construction cost should be checked after everything else to avoid messy refunds.
This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
a41432f73b Adds support for Cost/Resources and Cost/BuildTime tech modifications.
This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
1bf086fefb Animations for Carthaginian stone gate
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
574e079d64 Wall and gate selection usability improvements by Deiz/F00. Refs #619.
Fixes bug where selecting multiple wall types could convert to
mismatching gates.

This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
512e3a01b6 Celt gate resized to the size of long wall
This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
c1c0fcc67a This was SVN commit r12161. 2012-07-19 18:28:02 +00:00
4c1ddd33c5 This was SVN commit r12160. 2012-07-19 05:53:36 +00:00
718e1dfad4 Updating fortress random map to use the new autumn textures.
This was SVN commit r12159.
2012-07-19 05:41:08 +00:00
b6faac80ae Templates of the new trees.
This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
bdd04befd2 Actors of the new art assets.
This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
563197a409 Meshes for the new art assets.
This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
c4d248c53c This was SVN commit r12155. 2012-07-19 05:29:58 +00:00
08022d87ca This was SVN commit r12154. 2012-07-19 05:29:19 +00:00
c4a3c9045a This was SVN commit r12153. 2012-07-19 05:28:30 +00:00
47130edc74 This was SVN commit r12152. 2012-07-19 05:25:56 +00:00
940beaebfe Textures for new graphical assets.
This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
575f0371e6 Specific names for elephant stables and worker elephant.
This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
1c4302cf5d Autumn terrain textures
This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
89399e08e6 Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
380d15d6c0 Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
3a5b2159b7 Fixes broken test
This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
3c8c5757de Adding icons to wooden gates
This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
f0d9b496bf Wooden gate icon for palisades and siege walls
This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
0374570ac6 Fixed error.
This was SVN commit r12143.
2012-07-18 06:01:26 +00:00
5546fb4283 Fix dog errors.
This was SVN commit r12142.
2012-07-18 05:52:31 +00:00
9761ded603 Specific names for the Briton/Gaul gates based on Bruno's research.
This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b This was SVN commit r12140. 2012-07-18 03:57:45 +00:00
9b6839ace4 Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097 Gate-related template cleanup and tweaking
This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
b186fc4e7e A small tweak.
This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
65ac54c4dd This was SVN commit r12136. 2012-07-17 03:53:52 +00:00
a1cc4e623e New map previews by luziferius.
This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1 Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867 Roman siege wall gate animations
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3 Lock icons for gates
This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3 Some preview images for these scenarios.
This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca Made model able to be imported into Blender.
This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
b444e3c435 Cleanup...
This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
f3d0aaeeb4 Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
39e0878b6e This was SVN commit r12126. 2012-07-16 04:43:12 +00:00
6d93492e54 Added Mauryans to Punjab 1.
This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
3153829d45 Made the dust a little more transparent.
This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
9f5c7a5607 Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
3a85fb7c48 Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
743f60b920 Handles gate upgrade case left out of previous commit.
This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
b59c2d9e36 Adds lock/unlock gate icons, based on patch by F00.
This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
27a0bd6331 Gate lock and unlock icons
This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e Iberian gate animations
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
8d64c26db9 Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
900affb9bf This was SVN commit r12115. 2012-07-15 06:41:41 +00:00
694619a984 Adds gates to Fortress random map by FeXoR. Fixes #1533
This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
3eafdcf6db Roman gate animations
This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6 Persian gate animations again
This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e Mauryan basic spearman.
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1fd00b5e3f Added Lorraine Plain random map.
This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
62f7c6e27a Trying to fix gate animation locking animations
This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf Persian gate opening and closing animations
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
5e92aabe72 Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
8c9ef1139a This was SVN commit r12106. 2012-07-14 04:15:20 +00:00
1b7519be91 Fixing the random player selection
This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
1d677156fd Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138 Do not close a gate if some units are in the passRange.
This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
c908970c02 This was SVN commit r12101. 2012-07-13 04:37:04 +00:00
8cd2751131 This was SVN commit r12100. 2012-07-13 04:15:23 +00:00
1233323e79 A minor change.
This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
d0a1a3bd50 Fixed a bug.
This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
2717e6d34f Adding previews for some random maps.
This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
c63074cabb New GUI changes.
This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
6eb71380aa Get the gate template name from the wall name and fixes two templates which caused errors.
This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
953606cfcf Roman wall gate animations
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
51b9fa6186 Uses xml attributes instead of elements for obstructions shapes.
This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
3edbe6490e Palisade gate opening and closing animations
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63 Skeletal setup for animated opening and closing gates
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
c8b024ec5f Updates to a few sounds
This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
0ef77d550c Britons get the Kennl.
Gauls get the Rotary Mill.

This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
1926a18354 Britons emblem.
This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f Fixes waypoint flags for Britons and Gauls.
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
e416b38811 Fix phases.
This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
2c5933912c Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385, refs #619.
This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
9a3a6b9c2f Tweaked Mauryan sandbox.
This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
68f44a74bd - Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.

This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
4cd3a93ca4 Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
54e24d9a43 Fixed costs for Carthaginian embassies.
This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
80d6d8930e Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
463e62a514 Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
fba0730db9 Add a comment about maxDensity based on FeXoR's description. Refs #1522.
This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
585a30e1f3 Added FeXoR's changes for deep forest. Fixes #1522 .
This was SVN commit r12070.
2012-07-04 17:25:18 +00:00