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7e382fc26f
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CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
This was SVN commit r12511.
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2012-08-22 06:13:23 +00:00 |
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58b3a88daa
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Fixes more overloaded-virtual warnings in clang.
This was SVN commit r12510.
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2012-08-21 21:47:36 +00:00 |
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619dd95d5b
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Fixes an overloaded-virtual warning in clang.
This was SVN commit r12509.
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2012-08-21 20:13:42 +00:00 |
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d73c589a04
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Normal maps for decals.
This was SVN commit r12508.
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2012-08-21 18:13:37 +00:00 |
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7ba2b8947c
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Attempting to fix a graphical bug affecting ARB mode
This was SVN commit r12507.
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2012-08-21 18:04:05 +00:00 |
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43eac32795
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Fixes GCC warning about passing NULL to non-pointer argument
This was SVN commit r12506.
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2012-08-21 16:44:54 +00:00 |
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ddbc9e7d86
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Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
This was SVN commit r12505.
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2012-08-21 16:40:07 +00:00 |
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952385b21d
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Ticket 1612: Fixed overlay z-fighting in GLSL mode
This was SVN commit r12504.
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2012-08-21 16:28:06 +00:00 |
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6cf4efbd01
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Handle exit and return hotkeys in message boxes. Fixes #1319.
This was SVN commit r12503.
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2012-08-21 06:30:30 +00:00 |
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danschub
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19fd2f8b9f
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Fixed streched UV on Badland's rock.
This was SVN commit r12502.
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2012-08-21 01:03:41 +00:00 |
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0af34b1fcb
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Removes some unread variables reported by LLVM. Refs #1114
This was SVN commit r12501.
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2012-08-20 23:59:50 +00:00 |
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70c317b1b0
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Hunt all domestic animals, not just very weak animals (<= 10 health).
This was SVN commit r12500.
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2012-08-20 23:37:19 +00:00 |
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4a2ff9521f
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Added rounding to armour changes (thanks Deiz)
This was SVN commit r12498.
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2012-08-20 20:22:48 +00:00 |
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89eef72f20
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cmpFoundation won't exist when repairing finished buildings.
This was SVN commit r12497.
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2012-08-20 19:53:08 +00:00 |
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e5df8d17e1
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Weaken foundation armour to 1/5th of standard.
This was SVN commit r12496.
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2012-08-20 19:52:26 +00:00 |
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af005b00b2
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Added AI handling for 'resource|' pseudo-templates.
This was SVN commit r12495.
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2012-08-20 18:02:56 +00:00 |
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ad63a1e60e
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Don't sed templates at 5 AM without testing.
This was SVN commit r12494.
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2012-08-20 16:07:50 +00:00 |
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3cf726ffa8
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Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
This was SVN commit r12493.
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2012-08-20 08:48:03 +00:00 |
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b624328a89
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Reverted k776's not-suggestion from ca3886be20 , per k776's suggestion.
This was SVN commit r12492.
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2012-08-20 08:23:21 +00:00 |
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ca3886be20
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Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
This was SVN commit r12491.
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2012-08-20 07:48:48 +00:00 |
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4136512a90
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Scale the build rate as 'builders^0.7' rather than 'builders' (linear).
This was SVN commit r12490.
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2012-08-20 07:30:50 +00:00 |
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a1d16c2fbd
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Made ALL cliff terrains triplanar.
This was SVN commit r12489.
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2012-08-20 03:32:11 +00:00 |
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951e682f27
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normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
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2012-08-20 02:39:03 +00:00 |
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cebe8bed64
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Removed unused 'remain' corpse logic from UnitAI.
This was SVN commit r12487.
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2012-08-20 01:41:56 +00:00 |
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66012e2e2c
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Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600.
This was SVN commit r12486.
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2012-08-20 01:38:39 +00:00 |
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034212a554
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Made Mace fortress use the new actor and meshes.
This was SVN commit r12485.
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2012-08-20 01:30:09 +00:00 |
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36f2781a38
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A better Spartan hoplites tip pic.
This was SVN commit r12484.
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2012-08-20 00:51:54 +00:00 |
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141dfabf5b
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Removed stray cd from a template file.
This was SVN commit r12483.
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2012-08-19 22:05:28 +00:00 |
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d71f883d3e
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Adds warning when OS X users try to toggle fullscreen since it's disabled
This was SVN commit r12482.
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2012-08-19 20:45:43 +00:00 |
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875ea8f440
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Fixes some warnings in mikktspace and weldmesh
This was SVN commit r12481.
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2012-08-19 20:28:00 +00:00 |
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edd882492b
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Fixed syntax error in new technology.
This was SVN commit r12480.
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2012-08-19 20:20:37 +00:00 |
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1c1486d74a
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Don't allow people to train heroes because they are not balanced.
This was SVN commit r12479.
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2012-08-19 20:16:18 +00:00 |
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a17ffaa0f2
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Fixes weldmesh build on *BSD
This was SVN commit r12478.
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2012-08-19 19:57:23 +00:00 |
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a3f9da72a5
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Removes yucky sed commands from update-workspaces.sh to avoid modifying the Premake makefiles. Adds new BSD and OS X-specific Makefiles instead (can be autogenerated by Premake). Fixes a few bugs and omissions in the Premake4 build configuration script.
This was SVN commit r12477.
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2012-08-19 18:49:02 +00:00 |
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af59e1d9ca
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Fixed rotation of hele tower models
This was SVN commit r12476.
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2012-08-19 15:34:27 +00:00 |
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ca0b3efc3d
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Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
This was SVN commit r12475.
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2012-08-19 12:08:27 +00:00 |
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142d6619a8
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Fixed farmstead AO map and added specularity to the roof tiles.
This was SVN commit r12474.
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2012-08-19 09:49:10 +00:00 |
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gregory
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8300113a3a
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Fixed some artifacts on the Broch wall.
This was SVN commit r12473.
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2012-08-19 07:36:48 +00:00 |
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6e326e2d2e
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Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
This was SVN commit r12472.
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2012-08-19 07:05:11 +00:00 |
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gregory
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1b9b7dc390
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Added normal mapping to the Broch.
This was SVN commit r12471.
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2012-08-19 04:13:43 +00:00 |
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danschub
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7a32e9d868
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Small Badland rocks committed.
This was SVN commit r12470.
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2012-08-19 02:12:46 +00:00 |
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danschub
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689a15d784
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Committed Temperate_Small_stonemine.
This was SVN commit r12469.
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2012-08-19 01:47:57 +00:00 |
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9216dc3924
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Have toggleChat (enter by default) send a chat message if the input isn't empty.
This was SVN commit r12468.
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2012-08-19 00:28:46 +00:00 |
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c32d3ece44
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Remove focus when closing the chat window via the escape key.
This was SVN commit r12467.
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2012-08-18 21:35:52 +00:00 |
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0f94813aa9
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Export stop.png in GIMP to fix strange crash
This was SVN commit r12466.
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2012-08-18 21:07:21 +00:00 |
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0dfdf868b2
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Set ownership to Gaia when units that remain on death are killed. Refs #1600.
This was SVN commit r12465.
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2012-08-18 20:33:44 +00:00 |
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e485fb9e2c
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Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
This was SVN commit r12464.
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2012-08-18 19:47:55 +00:00 |
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9519635869
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0-population units (e.g. sheep) should never have production blocked.
This was SVN commit r12463.
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2012-08-18 18:44:20 +00:00 |
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77f26c454a
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Have UnitAI respect the LeaveFoundation order unless in combat. Fixes #1406.
This was SVN commit r12462.
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2012-08-18 08:13:47 +00:00 |
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a08d55e603
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Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
This was SVN commit r12461.
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2012-08-18 05:40:23 +00:00 |
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