1
0
forked from 0ad/0ad
Commit Graph

318 Commits

Author SHA1 Message Date
17ee62bc0b Iberian and Celt outpost garrison flags
This was SVN commit r9341.
2011-04-28 22:51:38 +00:00
f69c013d68 Beginnings of balancing Iberian units.
This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
587b41016f Fixed the scale of the decal.
This was SVN commit r9337.
2011-04-28 03:09:03 +00:00
fbfecbf802 fortress_briton garrison flag
This was SVN commit r9335.
2011-04-27 22:04:16 +00:00
24a1d91feb iber_fortress garrison flag added
This was SVN commit r9334.
2011-04-27 21:35:29 +00:00
6da0027b32 fortress_gallic garrison flag added
This was SVN commit r9332.
2011-04-27 21:02:01 +00:00
88f6633b22 Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
6e2bfa0f07 This was SVN commit r9328. 2011-04-27 12:12:01 +00:00
9759362b62 New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
baabff617d Iberian Spearman animation line fixed. It was calling an empty animation line in the actor.
This was SVN commit r9324.
2011-04-26 21:55:58 +00:00
3698b9acd4 This was SVN commit r9316. 2011-04-24 05:58:05 +00:00
4f3fe0f64c Updated some Iberian unit animations.
This was SVN commit r9315.
2011-04-24 05:55:29 +00:00
df847cd9c2 Attack animation speeds
This was SVN commit r9311.
2011-04-23 21:51:51 +00:00
9f7eef5a1c Lots of Neareastern Badlands stuff.
This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
5c768f803d This was SVN commit r9301. 2011-04-22 19:50:05 +00:00
d9cbf6c9a8 Attempting to implement Blood for killed units. It's not quite working as I hoped.
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.

The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.

This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
04dc0c2d3c Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
Lots of unit and map tweaks. Names, stats, civs, etc.

Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.

This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
13b62f6613 Iberian javelinist tweaks.
This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
dc98a4a06a This was SVN commit r9294. 2011-04-21 17:27:26 +00:00
bd67ad73e3 Iberian Javelinist named and shields added.
This was SVN commit r9293.
2011-04-21 17:07:34 +00:00
0bd1b7edbd Animation speeds.
This was SVN commit r9292.
2011-04-21 14:46:24 +00:00
38e4eda857 Adding building sounds to Celt, Hele, and Iberian units
This was SVN commit r9290.
2011-04-20 22:14:02 +00:00
ab32d3000f This was SVN commit r9280. 2011-04-17 17:45:56 +00:00
ecdffb6fbd fire arrow
This was SVN commit r9278.
2011-04-16 19:32:56 +00:00
82af989a6e Fire Arrows for a few structures.
This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
f2b432cbe5 Iberian ram animations
This was SVN commit r9275.
2011-04-16 11:56:52 +00:00
87d97000e3 Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
Updated the name for the Roman legions.

Fixed footprint for Iberian Fortress.

This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
de613274f0 Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
a52638873e Adjusting some iberian units.
This was SVN commit r9267.
2011-04-15 23:35:53 +00:00
098adf47f5 This was SVN commit r9263. 2011-04-15 06:18:37 +00:00
225346ffc9 #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
e604035c97 Iberian healer update
This was SVN commit r9257.
2011-04-15 00:07:49 +00:00
5e5e0354db This was SVN commit r9256. 2011-04-14 23:48:09 +00:00
cb2e1e8f21 Iberian corral fix
This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
76a22a6258 Sparkly metal mines. :)
This was SVN commit r9253.
2011-04-14 21:34:00 +00:00
d3c00a4c61 Added arrows to the Iberian Wall Tower.
This was SVN commit r9250.
2011-04-14 08:18:48 +00:00
bb81f679de New Iberian Fortress.
This was SVN commit r9249.
2011-04-14 06:24:08 +00:00
67b5bc2df3 Sling projectile colour and size updates
This was SVN commit r9244.
2011-04-13 22:24:37 +00:00
22374de942 This was SVN commit r9241. 2011-04-13 21:40:34 +00:00
17d67b87c3 Iberian sling projectiles
This was SVN commit r9240.
2011-04-13 20:42:41 +00:00
3f9d67889a Some fixes to the Iberian Corral.
This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
24042bec50 Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
This was SVN commit r9237.
2011-04-13 18:56:13 +00:00
a84f58ecb8 Added projectile to Iberian fortress. Fixed icons for Iberian ships.
This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
ef125b4d95 Animation speeds.
This was SVN commit r9234.
2011-04-12 20:20:02 +00:00
f09af634cb This was SVN commit r9231. 2011-04-12 18:50:03 +00:00
b330e8ce57 Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
This was SVN commit r9229.
2011-04-12 03:49:32 +00:00
7414764298 Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
567d3aafea Iberian resource gathering sounds and animation speed boost
This was SVN commit r9227.
2011-04-11 20:42:03 +00:00
64e72f464f This was SVN commit r9225. 2011-04-11 00:39:21 +00:00
815a6215e5 This was SVN commit r9208. 2011-04-08 23:45:45 +00:00