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Commit Graph

6297 Commits

Author SHA1 Message Date
e83bebe02e Remove entities from selection groups when they become hidden. Fixes #1373.
This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
d90e53d0a5 Show cost ranges in the wall construction tooltip, if possible.
This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
981db4c005 Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
This was SVN commit r12420.
2012-08-14 07:46:47 +00:00
gregory
6031b0785f Organized materials XML a bit.
This was SVN commit r12418.
2012-08-14 02:31:11 +00:00
danschub
2d505a5015 Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
5366dd8388 Added VHQ (very high-quality) parallax to materials that were missing it.
This was SVN commit r12416.
2012-08-14 02:04:59 +00:00
4138a78c7f Fixes infinite recursion error in UnitAI when hunting an animal with a unit that's standing ground
This was SVN commit r12415.
2012-08-14 00:44:36 +00:00
gregory
a71d77b03e Fixed material levels of quality more.
Added AO to dock prop.

This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
7d86fc4c31 Gate conversion now maintains wall HP percentage instead of magically restoring to full health
This was SVN commit r12413.
2012-08-13 21:37:40 +00:00
gregory
93a3f77aaa Fixed basic_trans levels of quality.
This was SVN commit r12412.
2012-08-13 20:17:29 +00:00
9cb5d48ccf Reverts mistaken default config changes. Please DO NOT use default.cfg for personal settings and check before committing modifications to that file.
This was SVN commit r12410.
2012-08-13 19:09:11 +00:00
gregory
02f2c082cb This was SVN commit r12409. 2012-08-13 18:00:15 +00:00
gregory
d6792c4e1b This was SVN commit r12408. 2012-08-13 17:54:39 +00:00
gregory
f000fc6bbd This was SVN commit r12407. 2012-08-13 17:50:54 +00:00
gregory
b42708a3f1 This was SVN commit r12406. 2012-08-13 17:45:48 +00:00
gregory
1129c2be0e This was SVN commit r12405. 2012-08-13 17:41:48 +00:00
902fc4a541 Show a red overlay over training/construction... icons that cannot be afforded.
This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
OmriLahav
9e35243976 This was SVN commit r12402. 2012-08-13 14:25:37 +00:00
9e9e1e3b78 Optimize enemy watchers usage. This should avoid massive lag later in the game.
This was SVN commit r12401.
2012-08-13 08:06:20 +00:00
gregory
1f17407161 This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
gregory
dac4ae2716 More AO! ...and an updating rome_struct_2_norm.png.
This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
8c97458de7 Prevent healers from healing themselves.
This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
gregory
61cf6a6040 This was SVN commit r12397. 2012-08-13 00:03:18 +00:00
cbddd53e47 Avoid an edge case when buildings are destroyed while researching, leaving techs stuck. Refs #1521.
This was SVN commit r12396.
2012-08-12 23:40:04 +00:00
b1090d1a12 Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
This was SVN commit r12394.
2012-08-12 14:50:56 +00:00
3b704b12a9 Summary screen: separate barter info for each resource
This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
3acc855a2d Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583.
This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
gregory
6f9a44d220 Removed shaders from Roman wall gate so it won't give errors.
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a Deleted unused material file.
This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16 Added AO to Roman market.
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24 This was SVN commit r12388. 2012-08-12 04:51:50 +00:00
gregory
d9531b78f9 This was SVN commit r12387. 2012-08-12 04:49:00 +00:00
gregory
740322c88d Renamed the Roman structure texture normal map.
This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1 More AO.
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b Resized decals for the new Stonemine
This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff Extended Rock_Scandiv.
This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
6f80824c48 This was SVN commit r12382. 2012-08-12 02:55:50 +00:00
ab19bc233a Height Map import demo.
This was SVN commit r12381.
2012-08-12 02:55:28 +00:00
danschub
b89d23d325 Added Smoothed stone mine :)
This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
2a7f037e69 Reverting some mistaken changes.
This was SVN commit r12379.
2012-08-12 02:24:20 +00:00
e735df4a7f New geo entity.
This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
danschub
e4eb394ca8 Fixed GreekFortress.
This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1 Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2 More cliff terrain spec and normal mapping.
More metal mine spec mapping.

This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578 Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
2eed26df09 Implemented two chat commands, /restrictteam and /me. Refs #1583.
This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
gregory
b1657b63b3 This was SVN commit r12370. 2012-08-11 21:10:36 +00:00
dedd0ca792 Some spec and normal tests for terrain.
This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
dde8f5f57b This was SVN commit r12368. 2012-08-11 17:10:27 +00:00
gregory
7adecfebb3 Updated AO again.
This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8 Darkened AO on three Roman buildings.
This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
7a7d7e5d0a Add trade/barter stats to the summary screen.
This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
9bbfc3f808 Spec map for Savanna metal mine.
Adjusted spec/ao/norm for Scandinavian rock.

This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
abca51c1ae Fixed typo in config file
This was SVN commit r12363.
2012-08-11 16:20:32 +00:00
06d22af3dc Making all cliffs triplanar.
Adding spec maps to helmets.

Adjusted the rome_struct_2 spec map a little.

This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
9c56092999 Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
4890789d58 Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583.
This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
96534fc5ed Fix a problem with civilizations who didn't have advanced building defined.
This was SVN commit r12359.
2012-08-11 12:41:29 +00:00
226738d447 Last batch of fix for qBot-xp for the day if all goes well.
This was SVN commit r12358.
2012-08-11 10:36:39 +00:00
508994e4c8 Fix a typo.
This was SVN commit r12357.
2012-08-11 07:59:05 +00:00
dc916e7295 Fix bugs related to garrisoning, should fix the pathfinder sometimes choosing a path over water when unneeded.
This was SVN commit r12356.
2012-08-11 07:41:23 +00:00
gregory
c5658edfca Improved AO on the Roman farmstead and fortress, and added it to the barracks.
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c Fixed warning on farmstead model.
This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401 Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.

This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54 Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
8cb340ade0 Make roof tile shadowing consistent by flipping UV's
This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
eee04db56b Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection
This was SVN commit r12350.
2012-08-10 21:40:50 +00:00
d45379cc62 Bugfix- changed GLSL particle shader to look the same as ARB
This was SVN commit r12349.
2012-08-10 21:02:22 +00:00
9dc838bed5 Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343.
This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
5d2c0b466f Resize all map previews to be 512x512 by adding a black area of padding.
This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
0f4acf7167 Bigger foundation for Brit fortress.
This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
eb422bc4b3 Bugfix- changed GLSL particle shader to look the same as ARB
This was SVN commit r12344.
2012-08-10 18:14:42 +00:00
07ea313ad6 Major update for qBot-xp, with slight changes to unitAI (that broke qBot, and fix for that).
This was SVN commit r12343.
2012-08-10 16:33:58 +00:00
2b503e68f7 Fixed broken chat; improved cheat message handling.
This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
OmriLahav
8009c88a81 This was SVN commit r12340. 2012-08-09 21:42:32 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
613f845095 Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551.
This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
a89d131f2d Added specular mapping for units
This was SVN commit r12336.
2012-08-09 18:49:35 +00:00
8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
ef55e60d9b Prevent chickens from spawning in the obstruction area of the civil centre.
This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
3ef639c4bc Adds new texture names to actor editor choices
This was SVN commit r12332.
2012-08-09 04:02:49 +00:00
c5ce1b23ae Remove a bit of indirection in UnitAI.
This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
danschub
388544abdb Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498 This was SVN commit r12329. 2012-08-09 00:14:58 +00:00
87b2346154 Condensed the sanity checks for the Gaia range query, per leper's suggestion.
This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
14df6cf1a2 Removed triple and trailing newlines from random map descriptions.
This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
f210008b07 Put a warning about the AI into the description of naval maps.
This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
e046fc0a01 Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1 This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
dcbe7d2e96 This was SVN commit r12323. 2012-08-08 18:30:20 +00:00
d5f93396b6 Deccan Plateau map.
This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
eadd24b64b Added a 'Stop' button to the GUI for immediately halting units.
This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
1120701351 Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
84305155de Seamlessly change a player's entities to be Gaia-owned when resigning.
This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
danschub
28333ba92e Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
OmriLahav
7666bfcbda This was SVN commit r12312. 2012-08-07 21:32:45 +00:00
OmriLahav
18930375e6 This was SVN commit r12310. 2012-08-07 21:16:25 +00:00
88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
780970d16a Avoid a rare error when a group has both renamed and deleted entities.
This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
648e68e49c smooth LOS
This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
danschub
4b119b9bd1 *Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)

This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
77346e6914 Adding some missing random map previews
This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
8fc1fd2478 Fixes default map names, closes #1578
This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
danschub
00aa354f8f Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
0f44c5b3fe Fix some mistakes with class definition for stone/palisade gates and wallsets.
This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
danschub
bfdd23997d Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.

This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
11eb862bdb Map preview for Acropolis 7.
Made the status bar for trees a little easier to see.

This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
78cc29b591 Added a resign option (deletes all of a player's entities).
This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
0037bb8230 Slightly ugly fix for 'You has been defeated.' message in singleplayer.
This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
0a2449bf5f Added small_scaffold actor
This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
8291019fa1 Added scaffold_small.dae prop
This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
88aff0c501 Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"

This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
959a897ec1 This was SVN commit r12288. 2012-08-05 15:24:26 +00:00
8f635b7e01 Fixing an issue.
This was SVN commit r12287.
2012-08-05 15:04:35 +00:00
6d633c9b18 Fixing a bug
This was SVN commit r12286.
2012-08-05 14:24:39 +00:00
7d62da8d2c This was SVN commit r12285. 2012-08-05 14:20:51 +00:00
202a02568b Cheats ... fixes #1555.
This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
36cc1766a4 General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11.
This was SVN commit r12283.
2012-08-05 11:19:31 +00:00
4a1b085df0 Send chat notifications upon player defeat.
This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
b86d39681f Reveal the map for defeated players.
This was SVN commit r12281.
2012-08-05 05:34:17 +00:00
86db7b8a59 Show multiplayer names in the summary screen, rather than the map's defaults.
This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
d04eb12b83 Made cart walls considerably longer to build time.
This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
347c7d45cc Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576
This was SVN commit r12278.
2012-08-04 19:29:45 +00:00
1b78b3cc20 Projectile actors for Mauryan defence structures
This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963 This was SVN commit r12272. 2012-08-04 00:02:11 +00:00
c5a0dabe8d Do a second check when trying to place wall pieces with two control groups. Fixes #1529.
This was SVN commit r12270.
2012-08-03 16:38:31 +00:00
2ee61750b4 Forgot to fix a few things before committing.
This was SVN commit r12268.
2012-08-03 16:12:45 +00:00
45ee419171 Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot.
This was SVN commit r12267.
2012-08-03 15:52:18 +00:00
OmriLahav
0d5366fd7b This was SVN commit r12264. 2012-08-03 11:30:28 +00:00
OmriLahav
09d0def213 This was SVN commit r12263. 2012-08-03 10:55:45 +00:00
ddcdd5d2e8 Updates logs readme with link to Trac, to replace confusing outdated info
This was SVN commit r12261.
2012-08-02 19:41:50 +00:00
4bb0ad46a5 Re-saved all maps with walls, sanitizing their obstruction groups.
This was SVN commit r12260.
2012-08-01 21:39:54 +00:00
4c8907e30c Added the new ControlPersist XML element to wall tower templates.
This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
c22476eee2 Check for builders that can't place foundations (e.g. Mauryan worker elephants)
This was SVN commit r12257.
2012-08-01 19:22:45 +00:00
d1d17b7222 Acropolis map updates.
This was SVN commit r12256.
2012-08-01 18:14:14 +00:00
1e38b39021 Remove deleted props.
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc Remove empty texture that was causing asserts.
This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
aa00a845d1 Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
8c5558895e Disable rally points for Celtic wall towers (which can't be garrisoned).
This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
0f7f73be2c Balanced some Dock costs.
This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
05d4b1eccf Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231 New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
a796800bb1 Add the
This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
8074f18d6d Slight updates to the Corsica map. Also trying my hands at this whole "commit" stuff.
This was SVN commit r12247.
2012-07-31 14:41:09 +00:00