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Commit Graph

15 Commits

Author SHA1 Message Date
70cfff0f05 started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
This was SVN commit r8488.
2010-10-29 16:55:14 +00:00
24fb9cd313 Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
1013082de6 Footprint and Status bar height tweaks.
This was SVN commit r8336.
2010-10-12 04:41:34 +00:00
8f979d3250 New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
This was SVN commit r8209.
2010-09-29 06:20:21 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
086d522050 Made structures reference new buildings icon sheet
This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
3f5661a90e Adjusted build times for buildings.
This was SVN commit r8034.
2010-08-26 02:51:02 +00:00
d9aa52af8e Edited tooltips.
This was SVN commit r7989.
2010-08-17 01:13:29 +00:00
ae823038bd Added <IconSheet></IconSheet> attribute to entities
Added icon_sheet attribute to GUI interface
Made session GUI reference template.icon_sheet

This was SVN commit r7761.
2010-07-16 02:45:22 +00:00
cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00
1b51cf7ad5 Fix obstruction shapes for some buildings
This was SVN commit r7487.
2010-05-01 09:44:28 +00:00
336817a849 Update entity template conversion to be more correct and consistent
This was SVN commit r7451.
2010-04-09 18:48:11 +00:00
a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00