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c12d2ac0be
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This was SVN commit r10215.
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2011-09-08 03:03:08 +00:00 |
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9e2d97a9c0
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Fixes actor viewer button (label didn't update after switching tools).
This was SVN commit r10214.
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2011-09-08 03:00:56 +00:00 |
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06d95fb861
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This was SVN commit r10213.
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2011-09-08 00:39:57 +00:00 |
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8fa5e80043
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Carthage building names.
This was SVN commit r10212.
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2011-09-08 00:20:00 +00:00 |
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bc59102801
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Make menu start out higher so that it is not visible when it is not opened (it appeared as a gold band around menu button)
This was SVN commit r10211.
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2011-09-08 00:19:38 +00:00 |
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b6f1251089
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cart mechanical siege ballista xml
This was SVN commit r10210.
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2011-09-07 23:43:24 +00:00 |
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4332f37462
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Siege ballista entity setup
This was SVN commit r10209.
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2011-09-07 23:38:44 +00:00 |
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2a0c04c930
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Fix prop error on cart wall towers
This was SVN commit r10208.
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2011-09-07 23:26:18 +00:00 |
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cd3277d101
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Maps fix #950.
#New units for Carthage.
This was SVN commit r10206.
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2011-09-07 23:01:54 +00:00 |
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e3c3dd1026
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Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
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2011-09-07 22:04:15 +00:00 |
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f6120eb8e6
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Carthaginian ballista unit
This was SVN commit r10204.
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2011-09-07 21:37:14 +00:00 |
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a088a9e3aa
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This was SVN commit r10203.
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2011-09-07 21:26:17 +00:00 |
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63c7d3d52f
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fix warning about missing registry key (happens on one system for unknown reasons)
see
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=225336&st=50&#entry225336
This was SVN commit r10202.
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2011-09-07 19:15:20 +00:00 |
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185571845f
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Renaming cancel button to main menu which makes more sense when returning from a match.
This was SVN commit r10201.
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2011-09-07 02:07:38 +00:00 |
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b65f8ae23a
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Return to game setup directly from the summary screen. (BFME2 does this; will see if it's any good.)
This was SVN commit r10200.
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2011-09-07 02:03:11 +00:00 |
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550cac253d
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Resize stances panel to fit better and move delete command to end of list.
This was SVN commit r10199.
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2011-09-07 01:54:08 +00:00 |
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3f0f1f78fb
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Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
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2011-09-07 01:51:09 +00:00 |
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85f60c4d28
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New session tooltip colors and some code cleanup.
This was SVN commit r10197.
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2011-09-07 01:43:56 +00:00 |
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ryan827
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56ce7f7809
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Added new sounds for mining and lumbering
- Ryan
This was SVN commit r10196.
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2011-09-06 21:43:19 +00:00 |
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ryan827
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21c52b5dcd
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Added new sounds for mining and lumbering
- Ryan
This was SVN commit r10195.
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2011-09-06 21:37:49 +00:00 |
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7a7ebaa983
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Allow ingame menu to reverse, add sounds to all menu buttons, and some organizing and cleanup
This was SVN commit r10194.
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2011-09-06 18:15:27 +00:00 |
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1a76c3b848
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Tweaked Sicilia map.
This was SVN commit r10193.
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2011-09-06 05:16:44 +00:00 |
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81191a6ea7
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Fixes garrisoned units disappearing when eject occurs too frequently. See #910.
This was SVN commit r10192.
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2011-09-06 03:11:16 +00:00 |
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0210288ef1
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Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
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2011-09-06 02:15:35 +00:00 |
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8b33f5cfd2
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Fixes UI becoming unresponsive when ordering units to garrison.
This was SVN commit r10190.
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2011-09-06 02:06:24 +00:00 |
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e100f7264b
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This was SVN commit r10189.
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2011-09-05 19:10:27 +00:00 |
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db3deba8dd
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This was SVN commit r10187.
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2011-09-05 10:32:37 +00:00 |
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d9a56d2765
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This was SVN commit r10185.
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2011-09-05 04:24:26 +00:00 |
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c4eb410d0d
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Fixed devotio calling missing texture.
This was SVN commit r10184.
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2011-09-04 22:31:13 +00:00 |
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5b120012df
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cart long wall gate upgrade mesh and actor
This was SVN commit r10183.
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2011-09-04 12:35:47 +00:00 |
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cf667d335a
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Reorganize sound functions, play new defeat music, clean up some tab versus space issues.
This was SVN commit r10182.
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2011-09-04 01:54:54 +00:00 |
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d578f53ee2
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This was SVN commit r10181.
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2011-09-03 16:30:29 +00:00 |
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ac76bd6fef
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Carth Bireme Update
This was SVN commit r10180.
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2011-09-03 05:06:36 +00:00 |
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dfcabe4db3
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Adjust main menu background scrolling speed and make submenu use random sounds when opening.
This was SVN commit r10179.
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2011-09-03 03:18:40 +00:00 |
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8f26bff788
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Fix menu and dev commands overlay issue. Add music to Carthage civ file.
This was SVN commit r10177.
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2011-09-03 02:12:14 +00:00 |
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cb7a4f8b1a
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Hopefully fix replay mode
This was SVN commit r10175.
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2011-09-02 23:47:26 +00:00 |
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33fef3a6fb
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This was SVN commit r10174.
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2011-09-02 22:51:42 +00:00 |
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832c4d3a57
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Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
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2011-09-02 22:10:47 +00:00 |
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cef1c1b69a
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Some updated portraits.
This was SVN commit r10172.
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2011-09-02 21:46:32 +00:00 |
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OmriLahav
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e0ed496458
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This was SVN commit r10170.
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2011-09-02 14:45:58 +00:00 |
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89532feab6
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Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9).
This was SVN commit r10168.
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2011-09-02 02:27:55 +00:00 |
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706153f8ee
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This was SVN commit r10167.
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2011-09-02 00:40:00 +00:00 |
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e847f5f69e
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Removes old mapgen scripts.
This was SVN commit r10166.
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2011-09-02 00:37:23 +00:00 |
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05c5596827
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Fix squished menu background and make clicking on background hide the submenu
This was SVN commit r10165.
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2011-09-02 00:33:19 +00:00 |
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ec6b9dfc28
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Fixes broken color to string conversion in UI. Fixes #939.
This was SVN commit r10164.
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2011-09-02 00:24:30 +00:00 |
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65f3126f04
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Fixed the rocks on the left edge of this menu background piece. Just need someone to tweak up the code so it isn't crunched. :)
This was SVN commit r10163.
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2011-09-01 21:56:45 +00:00 |
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a28a5ef934
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This was SVN commit r10162.
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2011-09-01 19:59:07 +00:00 |
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e2ad017092
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Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
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2011-09-01 19:30:56 +00:00 |
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48aabdf177
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This was SVN commit r10160.
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2011-09-01 11:08:46 +00:00 |
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90fdd26cf1
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Sets default wxFileDialog filters in Atlas.
This was SVN commit r10159.
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2011-09-01 04:47:45 +00:00 |
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