64b9824d5a
tweaks
...
This was SVN commit r8472.
2010-10-26 11:31:33 +00:00
f4b27e22b0
A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
...
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
02aa8499ed
Partial experimental version of circular maps
...
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
09b2a4ade8
#Starting some work on Carthage.
...
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
b053bc846b
Fixed a stat error.
...
This was SVN commit r8468.
2010-10-25 12:18:28 +00:00
cb859d15da
This was SVN commit r8467.
2010-10-25 12:10:11 +00:00
6a024a86b9
Rudimentary ship stats.
...
This was SVN commit r8466.
2010-10-25 11:07:29 +00:00
ecf1e0556e
This was SVN commit r8465.
2010-10-25 10:26:58 +00:00
4deaa14456
added descriptions to maps.
...
This was SVN commit r8464.
2010-10-25 10:25:55 +00:00
791c4f52fa
Continued unit balancing. Edited actor projectiles animation times, etc.
...
This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
504eb3b12b
This was SVN commit r8461.
2010-10-25 04:29:15 +00:00
7492f458e0
Allow garrisoning of siege weapons in the Fortress
...
Civil Center can now hold 20 units
Temple can now garrison units (15)
This was SVN commit r8460.
2010-10-25 04:21:18 +00:00
b680e95e25
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
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This was SVN commit r8459.
2010-10-25 04:10:25 +00:00
6373c2cfcb
Made GUI always visible
...
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers
This was SVN commit r8458.
2010-10-24 23:40:09 +00:00
b100ba5a08
Show a 1 when only a single unit remains garrisoned (re-fixes #610 )
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This was SVN commit r8457.
2010-10-24 18:01:11 +00:00
2b2cac2a8d
Fix tests
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This was SVN commit r8456.
2010-10-24 12:37:55 +00:00
dcd7211d34
Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
...
This was SVN commit r8455.
2010-10-24 10:05:28 +00:00
ec27e78e60
Clear out the displayed garrison quantity number if no units are garrisoned
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This was SVN commit r8454.
2010-10-24 01:32:35 +00:00
3521c8f51e
Made garrisoning based on the quantity of units, not the population cost of those units.
...
This was SVN commit r8453.
2010-10-24 01:14:34 +00:00
7f52ca875b
Made Celtic heroes inherit from a specific type of hero, instead of a generic hero
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This was SVN commit r8452.
2010-10-23 22:53:33 +00:00
0aaddf62aa
Garrisoning for buildings based on patch by Evans ( fixes #610 )
...
This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
6d0e59c0a3
Fixed ownership of some trees.
...
This was SVN commit r8447.
2010-10-23 08:31:00 +00:00
a6925ded91
Moar animal portraits. Stock or CC where possible.
...
This was SVN commit r8446.
2010-10-23 07:58:33 +00:00
eb2e2c4244
Some updated portraits.
...
This was SVN commit r8445.
2010-10-23 07:49:31 +00:00
f6154b0d89
Temp portraits for public Roman units.
...
This was SVN commit r8443.
2010-10-23 01:28:35 +00:00
cf2ce4870e
This was SVN commit r8442.
2010-10-23 01:13:56 +00:00
9de72d1d19
Fix internal icons too
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This was SVN commit r8441.
2010-10-22 23:28:57 +00:00
24fb9cd313
Split unit icon sheets into individual textures, for easier editing
...
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
e8000c7a90
This was SVN commit r8439.
2010-10-22 10:52:35 +00:00
9227eeb5ec
Block wall texture for giant Greek temple.
...
This was SVN commit r8438.
2010-10-22 10:10:43 +00:00
8ddb6f98a4
This was SVN commit r8437.
2010-10-22 10:06:10 +00:00
4a9292b2e3
This was SVN commit r8436.
2010-10-22 04:27:25 +00:00
c15d777762
#Editing stats for Super Cavalry and special Roman units.
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This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
eba84f32f6
Updating Super Infantry templates.
...
This was SVN commit r8434.
2010-10-22 02:32:03 +00:00
48121bcef6
Icon portraits at 128x128 please.
...
This was SVN commit r8432.
2010-10-21 23:09:44 +00:00
55741aed44
This was SVN commit r8427.
2010-10-21 15:11:26 +00:00
06b3457c5f
This was SVN commit r8426.
2010-10-21 10:24:25 +00:00
faacb80004
This was SVN commit r8425.
2010-10-21 10:20:56 +00:00
c78c16d607
two new portrait icons
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This was SVN commit r8424.
2010-10-21 10:12:17 +00:00
d6720e00a4
Tweaked animation speeds for new Roman units.
...
This was SVN commit r8423.
2010-10-21 09:15:40 +00:00
fdb002a334
This was SVN commit r8422.
2010-10-21 09:04:06 +00:00
aade0de3b4
This was SVN commit r8420.
2010-10-21 09:00:30 +00:00
5e84f57a04
Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
...
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
2cd62a04d2
This was SVN commit r8418.
2010-10-21 08:24:00 +00:00
c34aa82c5d
This was SVN commit r8417.
2010-10-21 08:23:31 +00:00
a99005976d
Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
...
This was SVN commit r8416.
2010-10-20 09:07:44 +00:00
ceb5dd1dfd
Wood texture looks less like chocolate cake.
...
This was SVN commit r8415.
2010-10-20 00:26:56 +00:00
4256055f58
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
...
This was SVN commit r8414.
2010-10-19 10:04:33 +00:00
c5045ecfa7
This was SVN commit r8413.
2010-10-17 21:27:24 +00:00
38e2ebfee7
Give female citizens enough attack to get a chicken in one hit
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This was SVN commit r8412.
2010-10-17 20:51:45 +00:00
0e09f952a0
chickens are now skittish. ;)
...
This was SVN commit r8411.
2010-10-17 20:36:24 +00:00
a0b1b5c4e1
chicken health reduced.
...
This was SVN commit r8410.
2010-10-17 20:33:15 +00:00
add040f7e1
Hide city phase indicator
...
This was SVN commit r8409.
2010-10-17 20:13:02 +00:00
2a9cbe9a19
1. Re-exported the Celt fishing ship (was missing mast).
...
2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.
3. Fixed wall Foundation Actors.
4. Enabled building of fishing boats from docks
(template_structure_military_dock).
5. Nerfed javelinist and archer attack.
This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
937769035a
Only show formation icons for units
...
This was SVN commit r8407.
2010-10-17 20:01:18 +00:00
43f2be44ba
label
...
This was SVN commit r8405.
2010-10-17 18:57:51 +00:00
eca237647e
Play victory/defeat music at appropriate times.
...
Stop ambient sounds when returning to main menu.
This was SVN commit r8404.
2010-10-17 18:30:36 +00:00
7b7e98ea7b
Delete obsolete version of GUI files
...
This was SVN commit r8403.
2010-10-17 18:28:53 +00:00
c486e5cde0
Add victory/defeat music files
...
This was SVN commit r8402.
2010-10-17 18:28:23 +00:00
7fbc3c42b3
This was SVN commit r8398.
2010-10-17 03:04:02 +00:00
fffece9128
map tweaks.
...
This was SVN commit r8397.
2010-10-17 02:40:51 +00:00
0a756380bf
This was SVN commit r8396.
2010-10-17 02:37:31 +00:00
c2918cdf32
Fixes health bar not showing when multiple units that have health are selected
...
This was SVN commit r8395.
2010-10-17 02:34:07 +00:00
b5313de1c7
Fixed infinitely tall health bar when selecting multiple trees, rocks, or other things without health
...
This was SVN commit r8394.
2010-10-17 02:26:20 +00:00
ecdb5740fe
Temporarily using the old Celt Market actor until a new market is made.
...
This was SVN commit r8393.
2010-10-17 02:02:16 +00:00
b22e72d1d8
This was SVN commit r8392.
2010-10-17 01:50:05 +00:00
5617480db2
Renamed some objects.
...
This was SVN commit r8391.
2010-10-17 01:47:09 +00:00
7839fe4c2b
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
...
This was SVN commit r8390.
2010-10-17 01:34:15 +00:00
9ccff5d5d6
Fishing boats fixed. Edited fishing demo map.
...
This was SVN commit r8389.
2010-10-17 00:29:52 +00:00
ae7af8ed4d
New Greek fishing boat. There seems to be a problem with the entity though.
...
This was SVN commit r8388.
2010-10-17 00:07:44 +00:00
46efdbbb45
Made roadway wider on Massacre map. Tweaked forces on Combat_Demo map.
...
This was SVN commit r8387.
2010-10-16 23:36:47 +00:00
76e96a83c5
A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
...
This was SVN commit r8386.
2010-10-16 23:13:51 +00:00
556a40ff08
Fix JSON parse error in maps
...
This was SVN commit r8385.
2010-10-16 23:07:40 +00:00
1e53fa2e27
deleted the Mountain pass map.
...
This was SVN commit r8383.
2010-10-16 22:31:22 +00:00
5ca46883e6
Limit training queue size
...
(Fixes #613 )
This was SVN commit r8382.
2010-10-16 21:53:50 +00:00
1f4eb955ee
Make fields and fences brown on the minimap
...
This was SVN commit r8381.
2010-10-16 21:03:58 +00:00
2188fd6507
Hunting added for females (they needed an attack value). Their hunting and unit behavior will need some work. Maybe for Alpha IV or something. Added treasure gathering to all units, specifically so that Heroes could gather treasures.
...
This was SVN commit r8380.
2010-10-16 20:59:37 +00:00
f3afa9c005
Improve obstruction shapes of some wall-related objects
...
This was SVN commit r8379.
2010-10-16 20:50:51 +00:00
f4df65d7f1
Change default maps to newer ones
...
This was SVN commit r8378.
2010-10-16 20:49:29 +00:00
468816aaea
Show chat message when the developer console is opened or closed. (For SHIFT-D hotkey)
...
This was SVN commit r8377.
2010-10-16 19:57:26 +00:00
86cb0db407
Fix chat input not getting cleared when ESC is pressed
...
Allow chat messages to be sent internally (bypass chat input box)
Show chat message when the developer console is opened or closed.
(moved dev console back to the right side)
This was SVN commit r8376.
2010-10-16 19:49:48 +00:00
db2b7ed62b
This was SVN commit r8374.
2010-10-16 03:08:27 +00:00
6ebd688589
Added descriptions to some maps.
...
This was SVN commit r8373.
2010-10-16 02:28:44 +00:00
ee8d49200a
Fix formation movement loop when switching from column
...
This was SVN commit r8369.
2010-10-15 19:25:17 +00:00
eec07b3f85
Fix missing main menu music when S3TC warning is displayed, by removing archive builder from GUI startup.
...
This was SVN commit r8368.
2010-10-15 14:10:36 +00:00
835609df20
Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
...
This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
fbe809287c
This was SVN commit r8366.
2010-10-15 08:53:00 +00:00
86f0e0ba32
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
...
This was SVN commit r8365.
2010-10-15 08:18:31 +00:00
5efa4ac15a
This was SVN commit r8364.
2010-10-15 06:20:26 +00:00
71108ff458
#New Camel fauna.
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This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
8191e8d1dc
This was SVN commit r8362.
2010-10-15 04:38:05 +00:00
c6f50be71b
This was SVN commit r8361.
2010-10-15 04:37:42 +00:00
7bbc19c791
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
...
This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242
This was SVN commit r8359.
2010-10-15 03:42:13 +00:00
659515f89d
Cleaning
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This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948
This was SVN commit r8357.
2010-10-15 01:35:30 +00:00
a1a7264aec
Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575 ).
...
This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
8edd28c43c
Decal for Celt CC. New Celt Temple.
...
This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
3cedddf60d
Disable rank icons
...
This was SVN commit r8354.
2010-10-14 16:25:00 +00:00
3fce7d86f3
Temporarily re-enable fake formations in GUI
...
This was SVN commit r8350.
2010-10-13 21:40:56 +00:00
fa9d51cbb1
This was SVN commit r8349.
2010-10-13 21:27:55 +00:00
0c61f34db1
Reference group count by name instead of templateName
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This was SVN commit r8347.
2010-10-13 20:16:03 +00:00
bd3ffd2c6a
Reworked EntityGroups
...
Moved selection size check into selection.js
This was SVN commit r8346.
2010-10-13 19:48:13 +00:00
888afbccb5
Made the war dog 1 pop. Fixed an attack range thing where the dog was unable to attack or hunt.
...
This was SVN commit r8345.
2010-10-13 19:28:52 +00:00
c1967848d2
# Fix units killing their own farms
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This was SVN commit r8343.
2010-10-13 15:14:15 +00:00
8abfa5ec89
slight color tweak
...
This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf
A new stoa for the Greeks.
...
This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
f41434e3f6
This was SVN commit r8340.
2010-10-13 00:39:04 +00:00
9e71973135
This was SVN commit r8339.
2010-10-12 06:11:19 +00:00
be6aab1f93
Added description to Macedonia map. Completely changed the Gold Rush map. It will be a lot cooler. Will complete it before the weekend.
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This was SVN commit r8338.
2010-10-12 05:23:10 +00:00
78c0312542
edited some Health for animals. (Elephants needed Health boost)
...
This was SVN commit r8337.
2010-10-12 04:46:48 +00:00
1013082de6
Footprint and Status bar height tweaks.
...
This was SVN commit r8336.
2010-10-12 04:41:34 +00:00
c99357c880
Tweaked cavalry footprints/obstruction to be consistent.
...
This was SVN commit r8335.
2010-10-12 04:11:12 +00:00
d08f6b7c46
This was SVN commit r8334.
2010-10-12 01:52:56 +00:00
e82ed0f7ae
Beginning to add new single icons to the game. :)
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This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
9909675b68
Made EntityGroups more efficient
...
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602 )
This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726
Warn about some obsolete documentation
...
This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
a37399b33b
Fixed a few stats.
...
This was SVN commit r8328.
2010-10-10 22:17:49 +00:00
0b51957faf
This was SVN commit r8327.
2010-10-10 21:27:43 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
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This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
2399c283ce
Removed unnecessary health component from fish which made fishing impossible
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This was SVN commit r8318.
2010-10-09 19:39:20 +00:00
184779e00e
# Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
...
Fixes #588 .
This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
db9a2eecee
Adjusted resource value of the Metal Mines.
...
This was SVN commit r8312.
2010-10-08 21:45:00 +00:00
b62b316c56
Delete obsolete scripts
...
This was SVN commit r8311.
2010-10-08 16:58:06 +00:00
43b110a43b
Final 3 waypoint flags.
...
This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
3f7941d5c2
Hide the health bar when a unit containing resources is killed
...
This was SVN commit r8307.
2010-10-07 22:41:48 +00:00
5eedb07297
Fix selection of loading screen textures with pre-converted texture cache
...
This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
ff983a7114
Remove obsolete file
...
This was SVN commit r8301.
2010-10-07 18:40:30 +00:00
0c170e2e01
Add test for NVTT bug
...
This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
7ebf258033
Fix tests
...
This was SVN commit r8299.
2010-10-07 10:35:45 +00:00
368b07b04e
# Add hunting (animals get killed before gathering meat from them)
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This was SVN commit r8296.
2010-10-06 21:37:55 +00:00
69b2581ff0
Preparation for garrison code
...
This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b
Changed background icon for total unit count
...
This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
ca223eeb5b
Made multiple unit selection health bar vertical again
...
Increased unit selection icons to 16
Added total unit count
This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339
Made unit selection icons the same size as the formation icons
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This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
f05e403ee5
This was SVN commit r8290.
2010-10-05 17:44:51 +00:00
22920d34d9
This was SVN commit r8289.
2010-10-05 17:44:14 +00:00
5e197be0b4
This was SVN commit r8287.
2010-10-05 10:09:16 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
...
This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
e9d3bf05a8
This was SVN commit r8284.
2010-10-05 09:08:40 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
...
This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
759da20346
Some new wood textures.
...
This was SVN commit r8282.
2010-10-05 06:12:13 +00:00
e2bbdd2448
This was SVN commit r8281.
2010-10-05 05:36:07 +00:00
a399c2af03
Round roof for a Celt building.
...
This was SVN commit r8280.
2010-10-05 03:13:47 +00:00