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cddd4cab14
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# Orchards, Fields, Plots, Corrals
# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
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2006-07-21 06:36:39 +00:00 |
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e2c0302ddf
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# Roman Helmets
This was SVN commit r4092.
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2006-07-13 05:08:11 +00:00 |
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7582f8fbbc
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reversed spear
This was SVN commit r4033.
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2006-06-25 04:48:19 +00:00 |
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1036d9944d
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ships with props
This was SVN commit r3934.
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2006-06-02 07:41:12 +00:00 |
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90f5dbed15
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# Updated Spartan units
This was SVN commit r3855.
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2006-05-13 04:41:50 +00:00 |
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ca12496c2f
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# Updated the prop switching test unit
Fixed the missing props, fixed the animationless bones, fixed some bad
actors
This was SVN commit r3770.
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2006-04-14 09:55:50 +00:00 |
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47880f4213
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# New Pine Trees
This was SVN commit r3757.
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2006-04-13 09:29:40 +00:00 |
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4bab7c82df
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# New Roman Temple and Farmstead
Increased the movement rate of the units a bit as they seems to walk
quite slowly.
This was SVN commit r3750.
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2006-04-11 09:46:17 +00:00 |
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0eff1cac9f
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#Completed first draft of the roman mill and fortress.
This was SVN commit r3724.
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2006-04-03 10:25:34 +00:00 |
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Aeros
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d17c57657f
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April fools celtic genetic engineering lab added - actor is under /temp
This was SVN commit r3712.
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2006-04-01 19:37:21 +00:00 |
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a201382bad
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Fixing the greek trireme
This was SVN commit r3706.
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2006-03-30 07:03:14 +00:00 |
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083e495ecc
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#* Updated the forage and hoe animations for props
Moved some props around (moved out of temp, because they aren't temp)
This was SVN commit r3704.
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2006-03-29 10:47:44 +00:00 |
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43ee589760
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#* Updated the lumber and mining animations to work correctly with props
I can't see if they work though, because the prop switcher doesn't seem
to be working *looks at Philip*
This was SVN commit r3701.
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2006-03-28 11:35:32 +00:00 |
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acbed7a656
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Vercingetorix, our first Celtic hero (minus his horse)
This was SVN commit r3545.
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2006-02-21 10:56:02 +00:00 |
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22be4ee0d6
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temp ships with props
This was SVN commit r3455.
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2006-02-01 10:53:10 +00:00 |
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Aeros
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6699dc11c7
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This was SVN commit r3435.
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2006-01-29 03:59:32 +00:00 |
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6dfe5b082b
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tartan fixes
This was SVN commit r3322.
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2005-12-31 12:24:25 +00:00 |
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5487d069c4
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Female fixes - new head, new head texture, new dress mesh, new celtic texture
This was SVN commit r3321.
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2005-12-31 12:16:52 +00:00 |
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892ae838ef
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Fixing the phalanx stuff - new shields, and a walk animation
This was SVN commit r3317.
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2005-12-31 02:09:18 +00:00 |
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4f071bd979
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some animation fixes for the sarrissa - new shield - and new attack
This was SVN commit r3316.
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2005-12-30 23:42:49 +00:00 |
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e2d6417c2f
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New animations - phalanx, celt taunts, and also a new woman walk and idle
This was SVN commit r3315.
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2005-12-30 09:43:00 +00:00 |
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91d5d9da28
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Female updates
This was SVN commit r3285.
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2005-12-24 13:15:50 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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00a15f0ccb
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Here are the celt ships!
This was SVN commit r3244.
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2005-12-14 09:23:15 +00:00 |
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Aeros
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78cc73481c
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This was SVN commit r3228.
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2005-12-11 04:11:08 +00:00 |
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5e12267025
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Balrog for Philip (all in temporary/test folders to be removed prior to release)
This was SVN commit r3223.
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2005-12-11 00:08:30 +00:00 |
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Aeros
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ce3bd33d76
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grass clumps
This was SVN commit r3206.
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2005-12-07 07:51:19 +00:00 |
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Aeros
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15ce055695
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This was SVN commit r3191.
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2005-12-03 11:05:00 +00:00 |
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48ef5c0a32
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Greek Ships!
This was SVN commit r3189.
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2005-12-03 00:50:19 +00:00 |
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Aeros
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760b915d54
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bobby - added large oaks and tweaked scale on normal oaks
This was SVN commit r3169.
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2005-11-22 07:22:09 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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560e4d5077
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Greek Siege Weapons
This was SVN commit r3153.
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2005-11-19 11:22:57 +00:00 |
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c2b3157b8d
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test objects for the renderer
This was SVN commit r3147.
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2005-11-18 12:57:31 +00:00 |
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Aeros
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bd7078161c
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Bobby - Forest Oak trees added and fixed the messed up poplar prop point that was giving people telephone poles. Moved the old oaks (since we already had an oak.xml) to oak_old.xml
This was SVN commit r3139.
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2005-11-16 09:05:29 +00:00 |
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Aeros
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96aea16461
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This was SVN commit r3137.
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2005-11-14 00:54:41 +00:00 |
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Aeros
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7e16caf791
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This was SVN commit r3136.
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2005-11-14 00:52:14 +00:00 |
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Aeros
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a198cba9b7
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This was SVN commit r3135.
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2005-11-14 00:50:59 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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f27cab84f8
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Finishing of the last of the greek buildings for Milestone VII
This was SVN commit r3126.
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2005-11-09 09:53:50 +00:00 |
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Aeros
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9305db42a2
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Bobby - Lumbardy Poplar asset added to test new tree implimentation system ingame and to show to an impacient Michael ;)
This was SVN commit r3125.
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2005-11-09 09:18:05 +00:00 |
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32ee913936
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Gallic Fortress
This was SVN commit r3077.
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2005-11-02 02:04:10 +00:00 |
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ab0afbb299
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Celt special building
This was SVN commit r3076.
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2005-11-01 10:33:09 +00:00 |
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f1877c0493
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First draft of the celt turf wall - deletion of some old unused celt meshes.
This was SVN commit r3074.
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2005-11-01 04:41:50 +00:00 |
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abee717a26
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Few more updates for the celt buildings
This was SVN commit r3045.
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2005-10-29 09:26:17 +00:00 |
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e8540b29bd
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Celt Structure updates
This was SVN commit r3042.
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2005-10-29 00:27:34 +00:00 |
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ae87ca51aa
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Celtic Fortress, and scale fix for the Celtic tower (to match the other towers in height)
This was SVN commit r3031.
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2005-10-26 09:55:49 +00:00 |
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3ad3d32a82
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Fortress fix for odd prop problem
This was SVN commit r3027.
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2005-10-26 02:25:42 +00:00 |
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5bf15b107d
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Hero Thermistocles!
This was SVN commit r2989.
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2005-10-23 05:26:49 +00:00 |
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c10b413f65
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Hero Xenophon, Player colorized the Greek colored shields, Shield back for round greek shields.
This was SVN commit r2986.
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2005-10-22 10:02:26 +00:00 |
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8c0da64fe1
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This was SVN commit r2952.
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2005-10-16 21:33:01 +00:00 |
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