bcca0722b4
New 3D meshes for large reeds and crops.
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This was SVN commit r2950.
2005-10-16 21:13:21 +00:00
906d0f31fa
update with Ken's map and fixes for some bad unit meshes
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This was SVN commit r2911.
2005-10-12 07:56:17 +00:00
b53e236a02
Greek Archers completed, Trader completed, Super Unit 2 is completed
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This was SVN commit r2908.
2005-10-12 04:33:02 +00:00
30b80c032d
Alexander Hero (hopefully I included everything)
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This was SVN commit r2900.
2005-10-11 11:59:26 +00:00
d4663954f2
Replaced the temporary ship with a new and improved bireme, stuck some units on the prop points for a sense of scale.
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This was SVN commit r2873.
2005-10-09 01:21:31 +00:00
Aeros
c15f69cb85
This was SVN commit r2870.
2005-10-08 07:58:04 +00:00
c4c28360eb
Roman CC, Barracks, Market - Thracian Peltasts
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Set ignore .xmb files on several actor folders
This was SVN commit r2825.
2005-10-01 09:47:06 +00:00
4863e84ee1
This was SVN commit r2804.
2005-09-29 08:09:56 +00:00
Aeros
73e2e8ce00
This was SVN commit r2794.
2005-09-28 06:52:54 +00:00
Aeros
a4cdf8ee46
This was SVN commit r2776.
2005-09-27 09:24:59 +00:00
a98ee94af9
A ship for testing purposes.
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This was SVN commit r2740.
2005-09-17 11:18:45 +00:00
93313f61bf
no more changes!
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This was SVN commit r2653.
2005-09-02 08:57:59 +00:00
113cf0b7e5
more houses
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This was SVN commit r2640.
2005-09-01 07:17:41 +00:00
486524b165
window change as requested by Michael
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This was SVN commit r2639.
2005-09-01 03:35:07 +00:00
f46853e009
fixed normal on the house
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This was SVN commit r2638.
2005-08-31 22:17:05 +00:00
80443f4030
preliminary roman stuff
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This was SVN commit r2637.
2005-08-31 21:39:31 +00:00
a2f4213641
small tweak
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This was SVN commit r2636.
2005-08-27 05:35:58 +00:00
49498c80d2
Texture update for player color, window, and door. Updated CC and Temple with recessed door, flipped the griffons, new fortress, fixed house C oddities
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This was SVN commit r2635.
2005-08-27 05:23:37 +00:00
a1f13c5976
Updated Greek buildings - and some tweaked maps
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This was SVN commit r2633.
2005-08-26 04:55:34 +00:00
4a3a3db0aa
Carthaginian building upgrade
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This was SVN commit r2450.
2005-06-28 10:05:20 +00:00
07d9a32e54
Greek Stuff
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This was SVN commit r2304.
2005-05-13 11:46:45 +00:00
Aeros
07835e70e5
complete bush set for the Temperate and Mediterreanean biomes.
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This was SVN commit r2294.
2005-05-12 09:10:53 +00:00
122b3aeb86
update of some art stuff for projectile testing
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This was SVN commit r2284.
2005-05-11 05:58:34 +00:00
d8c4e51ddb
Greek Helmets
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This was SVN commit r2248.
2005-05-06 12:55:06 +00:00
7b9ba0c16d
Stuff for milestone 7 on my todo list
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This was SVN commit r2194.
2005-04-29 12:47:10 +00:00
2022cf3cc3
The mastiff
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This was SVN commit r2187.
2005-04-28 09:18:41 +00:00
4be2ac7839
An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
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This was SVN commit r2162.
2005-04-23 12:12:46 +00:00
59d58c5e75
Helmmet goods
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This was SVN commit r2148.
2005-04-29 13:28:36 +00:00
f62b590487
remapped weapon textures and interal colors for the celt head.
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This was SVN commit r2130.
2005-04-29 13:26:06 +00:00
1bcb4f0b3b
oh... just some celtic stuff
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This was SVN commit r2118.
2005-04-08 11:10:03 +00:00
6049be83b1
First Official Unit - Celtic Infantry Elite Swordsman
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Includes files for Philip to test with for player and internal color
This was SVN commit r2110.
2005-04-05 11:54:13 +00:00
a948e4687b
This was SVN commit r2108.
2005-04-02 02:27:24 +00:00
Aeros
46124ab495
2 dead trees
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This was SVN commit r2105.
2005-04-01 05:43:55 +00:00
2b23bf1de9
Previously had impropper positions for the center origin of the house A and its prop, so fixing that...
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This was SVN commit r2063.
2005-03-27 07:09:58 +00:00
ae71a6ba16
Iberian Structures!
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This was SVN commit r2051.
2005-03-26 06:37:43 +00:00
Aeros
488232c0ea
This was SVN commit r2040.
2005-03-23 04:15:58 +00:00
cdecd9b242
Fixed floating prop on the persian CC and bad UV on the persian TC
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This was SVN commit r1980.
2005-03-10 00:41:42 +00:00
89d9248116
Persian CC and HC
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This was SVN commit r1970.
2005-03-08 16:30:04 +00:00
11d546d70a
persian fancy props
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This was SVN commit r1969.
2005-03-08 16:29:47 +00:00
4034a58437
*persian building fixes - posts, player color, bad actor file
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*'fixed' bobbo's prop errors for his roman buildings, eliminating all
the loading errors
This was SVN commit r1961.
2005-03-01 04:14:11 +00:00
f8f2245846
Persian building stuff, and a few temporary palm trees
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This was SVN commit r1952.
2005-02-28 04:50:17 +00:00
14c5dcb1f0
The global goods from my little demo!
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This was SVN commit r1924.
2005-02-18 06:33:40 +00:00
ebf76cf517
Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)
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This was SVN commit r1913.
2005-02-06 07:15:24 +00:00
462369a244
Sixty helmets
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This was SVN commit r1875.
2005-01-30 06:46:08 +00:00
fb69ed56b2
sheild stuff:
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* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors
This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
b391fb89ef
* Javlin, Slinger, Archer attack animations
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* Modified sling mesh
* Fixed Celt Infantry Javelinist actor
This was SVN commit r1745.
2005-01-19 08:31:37 +00:00
d202e580b2
Committed some updates for:
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* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot
This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
Aeros
35262fae0b
This was SVN commit r1706.
2005-01-11 01:28:00 +00:00
58a337e000
new horse mesh
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This was SVN commit r1681.
2005-01-09 06:06:05 +00:00
d4e56d3f79
Corrected file names for props
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This was SVN commit r1677.
2005-01-09 00:43:31 +00:00
00f83b5495
deleting improperly named prop files
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This was SVN commit r1676.
2005-01-09 00:40:20 +00:00
Aeros
a596d87dab
This was SVN commit r1675.
2005-01-09 00:04:14 +00:00
ebb50bfddb
Fix for the sign that is way off in the distance.
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This was SVN commit r1671.
2005-01-08 17:26:33 +00:00
547cd7cf74
A few alternate head meshes
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This was SVN commit r1631.
2005-01-04 08:05:18 +00:00
ddc7b6ceef
Meshes for the new units and some animal meshes
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This was SVN commit r1621.
2005-01-03 09:03:39 +00:00
8e0b0eda4c
Dude Head update UVW's
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This was SVN commit r1618.
2005-01-03 08:25:29 +00:00
2c892001d4
Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
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This was SVN commit r1615.
2005-01-03 08:14:40 +00:00
169154c043
mesh for philip's snowman
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This was SVN commit r1578.
2004-12-24 03:56:20 +00:00
6a6be33794
Santa needs a hat, so says Michael and Bobbo, so here is the mesh
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This was SVN commit r1574.
2004-12-24 00:42:59 +00:00
d2ff0b242d
Hmm, error, trying again
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This was SVN commit r1570.
2004-12-23 23:49:06 +00:00
c52d74afca
Male dress with puffy sleaves texture
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This was SVN commit r1569.
2004-12-23 23:47:21 +00:00
548a961e1e
Persian structure meshes
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This was SVN commit r1544.
2004-12-22 23:04:24 +00:00
a38edb3442
Placeholder and Carthaginian structure meshes
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This was SVN commit r1543.
2004-12-22 22:58:27 +00:00
8d087f55f6
Missing mesh files
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This was SVN commit r1442.
2004-12-02 10:16:30 +00:00
SVN
c9fa12e514
Placing contents of system and art packs in version control
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This was SVN commit r1400.
2004-11-25 20:00:26 +00:00
1f36ea92b2
Removing the art/ folder so that we can run this section from the art server (I've merged the CVS version into there).
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This was SVN commit r895.
2004-08-04 13:32:52 +00:00
notpete
83c96497ed
*** empty log message ***
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This was SVN commit r233.
2004-05-15 18:15:00 +00:00