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d78afc9628
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Update to create pine tree and rock entities to match Jason's revised actors.
This was SVN commit r2139.
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2005-04-29 13:27:16 +00:00 |
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a91f2d2079
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Fixed command button alignment (functionality still pending). Minor improvement to tip text in loading screen.
This was SVN commit r2120.
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2005-04-09 16:07:46 +00:00 |
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Fire Giant
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5a32947586
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Added code for testing concept images on the loading screen.
This was SVN commit r1998.
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2005-03-16 14:55:16 +00:00 |
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Gee
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c710b84b88
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Alright, I've taken all the input controls in the atlas, and removed their sprite parameter and their hidden parameter, and changed their style to "atlas_input". This is the beauty of styles and it should be utilized. A standard control should only need size/name/style (let's call it, Gee's trinity :P). Anyway, I've also adjusted the size of the input control's sprite, I have explained why in the file. Finally, hidden="false" was removed (on all input controls, but it can be removed for the others too) because it's implicit, it'll always be the standard value, so it can be omitted whenever not 'true', trust me, it'll be much neater code.
This was SVN commit r1910.
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2005-02-05 18:38:54 +00:00 |
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Gee
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6af0d7cfd3
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This was SVN commit r1903.
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2005-02-05 07:24:09 +00:00 |
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Fire Giant
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3760b15b51
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Updated the MP screen, connecting and chatting now work. Starting a game doesn't work, due to startGame() somehow being non-functional in MP mode.
This was SVN commit r1876.
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2005-01-30 14:40:25 +00:00 |
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Fire Giant
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bafdbe7f98
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Finally fixed the nasty misplaced main menu buttons.
This was SVN commit r1856.
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2005-01-28 23:01:25 +00:00 |
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dd7f2c53cf
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Revised online manual. Added placeholder rollovers to all units. Improved coordinate system.
This was SVN commit r1819.
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2005-01-25 22:43:07 +00:00 |
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986d62a2f5
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Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
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2005-01-16 13:12:28 +00:00 |
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c84ea97601
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Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
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2005-01-15 22:49:34 +00:00 |
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cb63a8c901
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A little of water and cliff painting controls.
This was SVN commit r1713.
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2005-01-11 23:18:15 +00:00 |
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963c56e796
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Finished first draft of Edit Elevation controls.
This was SVN commit r1703.
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2005-01-10 22:39:53 +00:00 |
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fc4a8c3206
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A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
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2005-01-08 18:25:09 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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c21bfde045
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Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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47842863c4
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Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
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2004-12-23 17:22:22 +00:00 |
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0382cdd9b1
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
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2004-12-23 13:56:34 +00:00 |
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16e5b8f94b
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Quickly added an Editor button.
This was SVN commit r1541.
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2004-12-21 17:54:33 +00:00 |
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6486de894d
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Eliminated grayscale images.
This was SVN commit r1539.
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2004-12-20 19:33:09 +00:00 |
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92e7394c7b
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Eradicated lit sprites thanks to sprite effects from Philip. :D
This was SVN commit r1530.
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2004-12-18 18:48:37 +00:00 |
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99a022f847
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Even more GUI cleanup.
This was SVN commit r1529.
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2004-12-18 17:05:22 +00:00 |
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7cfa5f6e4d
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More GUI texture cleanup. :)
This was SVN commit r1528.
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2004-12-18 16:27:32 +00:00 |
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ba0ebd6644
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Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
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2004-12-18 13:32:00 +00:00 |
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323ca1746f
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Big GUI update to kinda-sorta-maybe put lots of previously individual GUI art into cellular sheets. Still needs some work.
This was SVN commit r1523.
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2004-12-18 02:42:22 +00:00 |
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cd35701f70
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Updated GUI/entities to use Philip's spiffy new icon sheets. :)
This was SVN commit r1520.
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2004-12-17 17:22:27 +00:00 |
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cb5759c737
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Fixed minor icon glitch. Recompiled. (Quick commit before I try something more drastic.)
This was SVN commit r1506.
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2004-12-15 19:20:29 +00:00 |
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01443e4785
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Fixed 0 A.D.-style windows from yesterday to use sprite collages. Made another one as background to future hosting screen.
This was SVN commit r1496.
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2004-12-13 21:37:30 +00:00 |
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6194fdb400
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Added MP button (though it needs artistic intervention (ie Malte) to do the white highlights and get it positioned just right).
This was SVN commit r1495.
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2004-12-13 19:14:37 +00:00 |
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24abb51b59
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First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows.
This was SVN commit r1489.
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2004-12-12 19:34:38 +00:00 |
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7e7743a90d
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Implemented population of command buttons.
This was SVN commit r1461.
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2004-12-06 00:54:06 +00:00 |
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0d270c968c
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More GUI stuff, primarily to start implementing entity lists.
This was SVN commit r1451.
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2004-12-05 03:37:01 +00:00 |
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944397c4cf
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(Trying again, as it timed out last time I tried this.) Added various entity attributes, and struggled to get them to appear in GUI (seem to be issues with numeric interpretation and icons sometimes don't appear), but it's a start. Also made start on training
This was SVN commit r1450.
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2004-12-04 21:38:52 +00:00 |
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ee669ca572
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More of the same.
This was SVN commit r1420.
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2004-11-28 19:10:26 +00:00 |
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068f6e8d47
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Revised GUI scripts to turn Status Orb into lengthened pane, populated it with stats, retabulated Group Pane and gave it an opaque background (as requested by Malte).
This was SVN commit r1411.
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2004-11-27 22:17:35 +00:00 |
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Fire Giant
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88af47ce03
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Changed the 0ad icon code.
This was SVN commit r1355.
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2004-11-18 21:50:17 +00:00 |
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839c2033ec
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But wait, more GUI.
This was SVN commit r1354.
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2004-11-18 21:27:23 +00:00 |
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59629dfe9d
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More GUI.
This was SVN commit r1349.
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2004-11-18 15:43:34 +00:00 |
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1448568308
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More GUI updates.
This was SVN commit r1348.
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2004-11-18 05:27:12 +00:00 |
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ee6ae42c5f
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Commit to remove duplicate 0ad icon.
This was SVN commit r1347.
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2004-11-18 02:36:20 +00:00 |
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Fire Giant
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2d1079daa8
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New fonts for message box (larger/better readability) plus icon implementation.
This was SVN commit r1345.
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2004-11-17 23:46:29 +00:00 |
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