db9a2eecee
Adjusted resource value of the Metal Mines.
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This was SVN commit r8312.
2010-10-08 21:45:00 +00:00
b62b316c56
Delete obsolete scripts
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This was SVN commit r8311.
2010-10-08 16:58:06 +00:00
43b110a43b
Final 3 waypoint flags.
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This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
3f7941d5c2
Hide the health bar when a unit containing resources is killed
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This was SVN commit r8307.
2010-10-07 22:41:48 +00:00
5eedb07297
Fix selection of loading screen textures with pre-converted texture cache
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This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
7ebf258033
Fix tests
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This was SVN commit r8299.
2010-10-07 10:35:45 +00:00
368b07b04e
# Add hunting (animals get killed before gathering meat from them)
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This was SVN commit r8296.
2010-10-06 21:37:55 +00:00
69b2581ff0
Preparation for garrison code
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This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b
Changed background icon for total unit count
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This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
ca223eeb5b
Made multiple unit selection health bar vertical again
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Increased unit selection icons to 16
Added total unit count
This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339
Made unit selection icons the same size as the formation icons
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This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
f05e403ee5
This was SVN commit r8290.
2010-10-05 17:44:51 +00:00
5e197be0b4
This was SVN commit r8287.
2010-10-05 10:09:16 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
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This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
e9d3bf05a8
This was SVN commit r8284.
2010-10-05 09:08:40 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
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This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
759da20346
Some new wood textures.
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This was SVN commit r8282.
2010-10-05 06:12:13 +00:00
e2bbdd2448
This was SVN commit r8281.
2010-10-05 05:36:07 +00:00
a399c2af03
Round roof for a Celt building.
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This was SVN commit r8280.
2010-10-05 03:13:47 +00:00
adefbc7b23
This was SVN commit r8279.
2010-10-05 02:29:09 +00:00
9872cb17b8
Deselect units that disappear into fog-of-war.
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Fixes #596 .
This was SVN commit r8278.
2010-10-05 00:08:05 +00:00
f662e069b1
Tighten schema for ranks, to help detect errors
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This was SVN commit r8277.
2010-10-05 00:07:15 +00:00
19066998c1
Show rank icon on selected units
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This was SVN commit r8276.
2010-10-05 00:05:52 +00:00
bf77f61b0f
This was SVN commit r8274.
2010-10-04 17:58:02 +00:00
ab77ec40e4
Fix highlighting of obstructed building placement previews.
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Prevent building in non-visible areas.
Fixes #594 .
This was SVN commit r8272.
2010-10-04 17:34:33 +00:00
2959cce0e8
Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
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This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
ec681ce8a8
This was SVN commit r8266.
2010-10-04 07:00:44 +00:00
e8314783d9
New Celtic Dock. :) New Celtic waypoint banner.
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This was SVN commit r8265.
2010-10-04 06:43:20 +00:00
bd17bc349e
This was SVN commit r8264.
2010-10-04 06:36:00 +00:00
f8853fe7b2
Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
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This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
deadd4d31e
Footprints.
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This was SVN commit r8262.
2010-10-04 02:12:09 +00:00
50ed028dcb
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
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This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
c146fe24ba
sunset sky
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This was SVN commit r8259.
2010-10-04 00:10:24 +00:00
b8bd93d22b
Deleted the old 'temp' portrait sheets.
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This was SVN commit r8258.
2010-10-03 23:42:02 +00:00
cc0a680a21
Increase box/column formation switching distance
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This was SVN commit r8257.
2010-10-03 23:20:21 +00:00
eff766d6b9
Made ESC close out open dialogs rather than offer to close the game
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Fixed the multiple unit health bar failing to work correctly
Changed multiple selection area to fit layout better.
Organized code
This was SVN commit r8256.
2010-10-03 22:42:15 +00:00
2cc6280d70
Fix OOS
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This was SVN commit r8255.
2010-10-03 20:12:08 +00:00
59c8ecfa3d
Use voices for infantry/cavalry units.
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Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.
This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
aa32677784
Restore highlighting of units on hover.
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Optimise overlay code a bit.
This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
a47227daaa
#New Celt Market
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This was SVN commit r8252.
2010-10-03 09:24:26 +00:00
91a644df3c
This was SVN commit r8251.
2010-10-03 02:51:36 +00:00
bf177d6a7d
Messed with the sizes of the Health bars. See what everyone thinks.
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This was SVN commit r8250.
2010-10-03 01:28:38 +00:00
9a0db9713e
Add resource supply status bars.
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Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.
This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
1d32223e1a
Tweaked the names of these units.
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This was SVN commit r8248.
2010-10-02 23:54:31 +00:00
21a07af553
Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
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This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
f9b5bd37ca
Removed button background from command icons
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This was SVN commit r8246.
2010-10-02 23:24:13 +00:00
cd12571845
This was SVN commit r8245.
2010-10-02 22:32:39 +00:00
96f417ab3b
Control-group icons.
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This was SVN commit r8244.
2010-10-02 22:27:51 +00:00