e39fb7d0de
This was SVN commit r9106.
2011-03-23 09:04:59 +00:00
46c54ef62c
Fixes missing texture in Neareastern Badlands random map
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This was SVN commit r9097.
2011-03-22 02:04:58 +00:00
b6cc8e9cf6
The Big Iberian Move™.
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This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
e21ca2f64d
Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
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This was SVN commit r8848.
2011-01-02 12:14:59 +00:00
47f9768da8
# New Roman House
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This was SVN commit r8846.
2010-12-31 12:41:10 +00:00
01f699b62d
Too much stuff to itemize. I'm lazy.
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This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
4eb9c898ac
Tropic Terrains completely redone.
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This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
1ebcd2e7e3
This was SVN commit r8728.
2010-11-28 11:56:15 +00:00
98687bfbf6
Removing duplicate and unnecessary textures.
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This was SVN commit r8724.
2010-11-28 08:13:25 +00:00
94aee121fd
Removing duplicate or unnecessary textures
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This was SVN commit r8722.
2010-11-28 07:53:16 +00:00
90b4e85b51
New Chinese ships for a mod some of the guys are working on.
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This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
ee86e13be6
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
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This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
f3c5a2383b
#Some cool new treasure objects. Lots of map tweaks as well.
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Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.
This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
1a1f7caee1
Moved to Public.
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This was SVN commit r8569.
2010-11-12 01:08:17 +00:00
323cda17c3
cleaning
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This was SVN commit r8550.
2010-11-07 23:57:04 +00:00
93cd028616
Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
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This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
5e84f57a04
Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
c34aa82c5d
This was SVN commit r8417.
2010-10-21 08:23:31 +00:00
7fbc3c42b3
This was SVN commit r8398.
2010-10-17 03:04:02 +00:00
47c9f8144c
This was SVN commit r8260.
2010-10-04 00:11:07 +00:00
a4f7b7e530
Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
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This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
8886841860
This was SVN commit r8159.
2010-09-22 06:48:14 +00:00
127a0f3d7d
This was SVN commit r8142.
2010-09-20 02:48:29 +00:00
86b6ccd7e9
Moar savanna terrain stuff
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This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289
This was SVN commit r8140.
2010-09-20 02:22:23 +00:00
ae5baaadec
Updating the Savanna terrains.
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This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
ea80667dfc
#Organizing and revamping some terrain stuff for Alpha II. ;)
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This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
71ba55c3ba
This was SVN commit r8084.
2010-09-06 00:11:44 +00:00
f8765d741e
Import files used by Hellenised_Egypt
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This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
525e37c3f0
#New "wet season" Savanna terrains.
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This was SVN commit r7445.
2010-04-06 23:22:20 +00:00
4237a94973
#Tweaked Temperate forestfloor terrains.
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This was SVN commit r7444.
2010-04-06 23:21:35 +00:00
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
dvaldez9
2a06c721e4
This was SVN commit r7331.
2010-02-19 22:49:47 +00:00
dvaldez9
c6f59f1aa1
This was SVN commit r7329.
2010-02-18 08:39:39 +00:00
6cb4b61a39
This was SVN commit r7226.
2009-12-24 05:37:42 +00:00
1bba0fe8e3
This was SVN commit r7223.
2009-12-15 00:35:31 +00:00
7db690be96
This was SVN commit r7219.
2009-12-07 12:46:12 +00:00
f118acf979
#(Internal) New helmet for Indibil.
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This was SVN commit r7144.
2009-09-19 03:05:15 +00:00
51a0dfb0e3
This was SVN commit r7138.
2009-09-08 20:53:12 +00:00
531555f742
This was SVN commit r7137.
2009-09-08 20:42:51 +00:00
490d207074
Roman quinquireme finished
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This was SVN commit r7136.
2009-09-08 19:51:37 +00:00
888dfccd6a
#[Internal] New Savannah dirt texture.
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This was SVN commit r7135.
2009-09-07 22:24:00 +00:00
69dccd4e20
#Quinctus Fabius Maximus.
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This was SVN commit r7124.
2009-08-25 19:26:25 +00:00
d15de1c16b
This was SVN commit r7118.
2009-08-24 01:17:51 +00:00
7e0e56253e
#Savanna Biome stuff.
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This was SVN commit r7116.
2009-08-24 00:56:08 +00:00
4bac6c8dd3
#Got mad that Jan was taking up all of the Revision Log, so I decided to commit some stuff. ^ _ ^
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This was SVN commit r7076.
2009-08-06 02:38:36 +00:00
b42c59d561
This was SVN commit r7026.
2009-07-19 23:52:09 +00:00
d1794fef88
#Terrain texture tweaks.
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This was SVN commit r7012.
2009-07-18 00:29:22 +00:00
a52ef2a8c1
This was SVN commit r6978.
2009-07-13 22:30:41 +00:00
64e7656d1b
This was SVN commit r6975.
2009-07-13 21:48:39 +00:00