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c4d6019599
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Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
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2012-05-20 15:44:57 +00:00 |
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4cf3467819
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New siege ram for the Spartans
This was SVN commit r11890.
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2012-05-20 11:32:35 +00:00 |
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d5e3e975c8
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This was SVN commit r11888.
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2012-05-20 00:26:18 +00:00 |
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f72d820cd4
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Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
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2012-05-19 23:07:41 +00:00 |
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6cc98a6763
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Add heal order sound.
This was SVN commit r11885.
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2012-05-19 18:27:00 +00:00 |
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7be67fe6b7
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Added new voice sounds to all female units. Recorded by khegarty
This was SVN commit r11884.
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2012-05-19 16:02:16 +00:00 |
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7ad6a6012f
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Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
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2012-05-19 06:24:12 +00:00 |
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7f3bd8fb48
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Shiny Bactrian lancers.
This was SVN commit r11882.
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2012-05-19 06:16:55 +00:00 |
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97bf4df2a6
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Some Athenian shields for their buildings.
This was SVN commit r11881.
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2012-05-19 04:46:50 +00:00 |
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5d59175953
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Footprint sizes for these things.
This was SVN commit r11880.
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2012-05-18 22:41:31 +00:00 |
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c2c0469472
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Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
Also added missing var's in for loops.
This was SVN commit r11879.
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2012-05-18 22:27:08 +00:00 |
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d7faa813f4
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Update territory bitmask and add a returnResource command for entities.
This was SVN commit r11878.
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2012-05-18 22:10:56 +00:00 |
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0d9dcac82a
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Changing the Greek civs on these maps.
This was SVN commit r11877.
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2012-05-18 21:42:55 +00:00 |
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68d1cf167e
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Add repair order queueing to formations. Refs #592.
This was SVN commit r11876.
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2012-05-18 21:31:57 +00:00 |
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e7689342f8
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Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
This was SVN commit r11875.
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2012-05-18 03:58:37 +00:00 |
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8fba8097ce
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Reverts bfb7526bcf .
This was SVN commit r11874.
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2012-05-17 23:24:12 +00:00 |
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786896bf8d
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Prevents fishing ship from attacking structures (docks).
This was SVN commit r11873.
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2012-05-17 22:33:46 +00:00 |
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862f6fb3e3
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Update to Necropolis.
This was SVN commit r11872.
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2012-05-17 13:43:15 +00:00 |
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fb44299104
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This was SVN commit r11871.
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2012-05-17 13:10:12 +00:00 |
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96b2c1e89b
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Makes territory_pull selectable in Atlas only.
This was SVN commit r11870.
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2012-05-17 02:32:16 +00:00 |
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5d72fa689e
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Updated spartan emblem.
This was SVN commit r11869.
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2012-05-17 01:53:41 +00:00 |
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a4e701fcf9
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Lightened up the shark textures.
This was SVN commit r11867.
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2012-05-16 20:56:08 +00:00 |
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a5a7bf3c5d
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Spartan females can make palisades.
This was SVN commit r11866.
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2012-05-16 17:57:56 +00:00 |
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cdafb50278
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Selection groups for wall lengths.
This was SVN commit r11865.
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2012-05-16 17:56:06 +00:00 |
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04fe6d2363
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Add reminders to keep alpha names in sync
This was SVN commit r11864.
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2012-05-15 21:34:28 +00:00 |
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f8c22634de
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oops
This was SVN commit r11863.
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2012-05-15 00:26:24 +00:00 |
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a317d20b39
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Romans Sandbox map.
This was SVN commit r11862.
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2012-05-14 04:19:22 +00:00 |
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f18365830b
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Fixed foundation size.
This was SVN commit r11861.
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2012-05-14 03:47:32 +00:00 |
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3bb1c01ccc
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Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
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2012-05-14 01:39:04 +00:00 |
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f14fc977e3
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Moved thebans civ json to Internal.
This was SVN commit r11858.
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2012-05-13 23:49:23 +00:00 |
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2ee9981d99
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Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
This was SVN commit r11857.
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2012-05-13 23:40:06 +00:00 |
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09414078fd
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Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
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2012-05-13 15:04:25 +00:00 |
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8bd73e774e
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Deleted Granicus River.
Fixed Isthmus description.
Renamed and tweaked Battle for Tiber.
This was SVN commit r11855.
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2012-05-12 22:05:05 +00:00 |
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26531bcdc7
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War dog footprint increased.
This was SVN commit r11854.
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2012-05-12 21:34:21 +00:00 |
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6f2b90ba70
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Default starting resources decreased.
This was SVN commit r11853.
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2012-05-12 21:31:00 +00:00 |
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3668f691ef
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Made the river traversable to help the AI.
This was SVN commit r11852.
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2012-05-12 20:53:25 +00:00 |
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d35ec1840e
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Tweaked these structures.
This was SVN commit r11851.
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2012-05-12 17:58:25 +00:00 |
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0b1d911675
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Added check for existance of ent.resourceSupplyType(). Fixes #1402
This was SVN commit r11850.
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2012-05-12 14:18:40 +00:00 |
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2ba6b90a1c
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Fixed starting camera.
This was SVN commit r11849.
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2012-05-12 06:12:38 +00:00 |
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0cef14be54
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Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
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2012-05-12 05:47:04 +00:00 |
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13d8caa0f2
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Spartan shield stuff.
This was SVN commit r11847.
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2012-05-12 05:28:46 +00:00 |
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3d685a2c91
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New shield prop textures for Macedonians.
This was SVN commit r11846.
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2012-05-12 05:20:18 +00:00 |
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2a719a44f4
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Removes unnecessary specular.
This was SVN commit r11845.
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2012-05-12 04:42:57 +00:00 |
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6fcf84250a
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Gallic Fields prettied up a bit.
This was SVN commit r11844.
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2012-05-12 03:49:59 +00:00 |
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cc2f3647a3
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Zagros Mountains 2: Macedonia vs. Persia.
This was SVN commit r11843.
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2012-05-12 01:15:55 +00:00 |
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3c747d21d4
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This was SVN commit r11842.
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2012-05-12 01:09:26 +00:00 |
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2b893117c9
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Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
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2012-05-11 23:25:04 +00:00 |
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4a73b85a4b
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Increase maximum treasure priority distance and check that a dropsite has nearby resources
This was SVN commit r11840.
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2012-05-11 22:44:37 +00:00 |
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fbc3cbad7c
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Fix handling of non-ASCII paths on Unix
This was SVN commit r11839.
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2012-05-11 14:30:15 +00:00 |
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8c6a1995e5
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teams
This was SVN commit r11837.
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2012-05-11 00:06:06 +00:00 |
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