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ea66f950e7
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Making M_s look better. Removed 2nd special building for S_s.
This was SVN commit r11437.
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2012-04-05 04:01:53 +00:00 |
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6670195fcf
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Some cool stuff.
This was SVN commit r11432.
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2012-04-04 22:32:43 +00:00 |
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1daee6bbc2
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Updating some campaign assets.
This was SVN commit r11420.
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2012-04-03 03:04:58 +00:00 |
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16a5d74b35
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Campaign map tree assets' poly count reduced between 75% and 90%.
This was SVN commit r11411.
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2012-03-30 22:04:22 +00:00 |
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e5c85bc540
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More campaign proof of concept stuff. A "Leonidas" army pawn.
This was SVN commit r11408.
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2012-03-28 06:09:38 +00:00 |
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6cb97e3e01
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This was SVN commit r11407.
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2012-03-27 21:38:12 +00:00 |
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82c8af3ad5
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More proof of concept stuff for campaigns.
This was SVN commit r11403.
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2012-03-27 02:20:21 +00:00 |
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99576ab44a
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More campaign conceptual stuff.
This was SVN commit r11401.
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2012-03-26 09:59:39 +00:00 |
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666936a5e3
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Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
This was SVN commit r11400.
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2012-03-26 08:35:59 +00:00 |
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a17eccae68
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House cleaning.
This was SVN commit r10971.
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2012-01-28 00:32:51 +00:00 |
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6480ea0c2d
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Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
This was SVN commit r10970.
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2012-01-27 23:49:37 +00:00 |
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ae6f144eda
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More house cleaning.
This was SVN commit r10950.
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2012-01-22 17:28:03 +00:00 |
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1b8d52dd6b
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Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
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2012-01-22 15:22:21 +00:00 |
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2ad69c8603
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This was SVN commit r10808.
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2011-12-24 04:37:52 +00:00 |
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8535f33f26
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Moving more stuff from Internal to Public.
This was SVN commit r10807.
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2011-12-24 04:25:02 +00:00 |
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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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4d2c87c5a0
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This was SVN commit r10805.
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2011-12-24 03:59:28 +00:00 |
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c12215d65d
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This was SVN commit r10745.
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2011-12-17 03:37:10 +00:00 |
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e60f39f955
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Rome civ centre
This was SVN commit r10638.
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2011-11-30 05:32:53 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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20047ffe76
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Remove old duplicate directory.
This was SVN commit r10406.
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2011-10-15 23:26:15 +00:00 |
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fce9b9a37e
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Fix to skeleton unit crash in Atlas
This was SVN commit r10360.
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2011-10-02 18:39:44 +00:00 |
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92ba917c5a
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#Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.
This was SVN commit r10294.
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2011-09-18 04:30:03 +00:00 |
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f7a7e9765a
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Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
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2011-09-10 19:38:29 +00:00 |
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5a2d7365f9
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This was SVN commit r10028.
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2011-08-17 21:58:50 +00:00 |
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939f056794
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Preliminary work on Roman units.
This was SVN commit r10023.
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2011-08-17 07:23:54 +00:00 |
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e4c6cd8b85
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This was SVN commit r9999.
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2011-08-11 17:58:08 +00:00 |
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13705a71e0
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cleanup
This was SVN commit r9998.
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2011-08-11 17:57:37 +00:00 |
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ca0f54f17a
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Moving textures.
This was SVN commit r9997.
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2011-08-11 17:51:45 +00:00 |
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dc909411a8
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This was SVN commit r9996.
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2011-08-11 17:46:01 +00:00 |
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51b99950c4
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Thespian Melanochitones.
This was SVN commit r9903.
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2011-07-24 08:52:06 +00:00 |
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4ca278c48f
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A new skybox.
Moved billboards from Internal to Public.
Gave the Persian trireme 3 banks of oars for testing.
This was SVN commit r9845.
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2011-07-16 08:49:49 +00:00 |
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799bc98d86
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Moving more Carthage stuff from Internal to Public.
This was SVN commit r9800.
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2011-07-11 02:27:06 +00:00 |
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704ce541ba
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Move Carthage from Internal to Public.
This was SVN commit r9799.
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2011-07-11 02:06:48 +00:00 |
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0fd79bf9cd
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Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
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2011-07-10 05:09:24 +00:00 |
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c964904e1b
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Carthaginian units actor fixes.
This was SVN commit r9789.
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2011-07-09 05:24:33 +00:00 |
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bc7991028b
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Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
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2011-07-07 06:58:26 +00:00 |
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f0c2c15d3f
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Champion fix for this unit.
This was SVN commit r9711.
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2011-06-28 04:42:02 +00:00 |
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d78d4f7169
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# Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
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2011-06-27 22:23:03 +00:00 |
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0ff7997d9f
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Moving the last of the terrains.
This was SVN commit r9688.
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2011-06-27 05:39:53 +00:00 |
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2c9835cbc4
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Moving and deleting terrains.
This was SVN commit r9687.
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2011-06-27 05:11:17 +00:00 |
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27b68a5a88
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Deleting from Internal
This was SVN commit r9686.
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2011-06-27 04:51:29 +00:00 |
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89d388669d
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This was SVN commit r9684.
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2011-06-27 04:28:30 +00:00 |
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2e1200fa8c
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This was SVN commit r9683.
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2011-06-27 04:27:08 +00:00 |
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9da83a992e
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Renaming and deleting some terrains, preparing to move to Public.
This was SVN commit r9680.
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2011-06-27 04:17:28 +00:00 |
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4e809a02e8
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Moving some prop actors over.
This was SVN commit r9656.
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2011-06-24 05:49:22 +00:00 |
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99f9d3f159
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Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
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2011-06-24 05:18:28 +00:00 |
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94460f6994
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Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
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2011-06-24 04:25:02 +00:00 |
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1ce1cfea45
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Hero Stars
This was SVN commit r9650.
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2011-06-24 02:45:49 +00:00 |
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578936d7d0
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Moved all the Skies to Public.
This was SVN commit r9628.
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2011-06-16 22:31:02 +00:00 |
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