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ea66f950e7
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Making M_s look better. Removed 2nd special building for S_s.
This was SVN commit r11437.
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2012-04-05 04:01:53 +00:00 |
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6efbf65a90
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Demo map for S_ and M_
This was SVN commit r11433.
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2012-04-04 22:33:33 +00:00 |
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6670195fcf
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Some cool stuff.
This was SVN commit r11432.
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2012-04-04 22:32:43 +00:00 |
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16a5d74b35
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Campaign map tree assets' poly count reduced between 75% and 90%.
This was SVN commit r11411.
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2012-03-30 22:04:22 +00:00 |
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e5c85bc540
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More campaign proof of concept stuff. A "Leonidas" army pawn.
This was SVN commit r11408.
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2012-03-28 06:09:38 +00:00 |
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6cb97e3e01
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This was SVN commit r11407.
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2012-03-27 21:38:12 +00:00 |
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44a3af8d29
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This was SVN commit r11404.
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2012-03-27 04:07:04 +00:00 |
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82c8af3ad5
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More proof of concept stuff for campaigns.
This was SVN commit r11403.
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2012-03-27 02:20:21 +00:00 |
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99576ab44a
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More campaign conceptual stuff.
This was SVN commit r11401.
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2012-03-26 09:59:39 +00:00 |
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666936a5e3
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Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK*
This was SVN commit r11400.
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2012-03-26 08:35:59 +00:00 |
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ee0c4db2ac
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Cleaning house.
This was SVN commit r10949.
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2012-01-22 16:03:53 +00:00 |
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3e23e2b621
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This was SVN commit r10580.
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2011-11-23 12:49:59 +00:00 |
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bb6d8b6094
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This was SVN commit r10291.
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2011-09-17 04:57:37 +00:00 |
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3ce370aadb
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Walls demo
This was SVN commit r10283.
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2011-09-15 03:39:29 +00:00 |
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706153f8ee
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This was SVN commit r10167.
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2011-09-02 00:40:00 +00:00 |
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704ce541ba
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Move Carthage from Internal to Public.
This was SVN commit r9799.
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2011-07-11 02:06:48 +00:00 |
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0fd79bf9cd
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Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.
This was SVN commit r9792.
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2011-07-10 05:09:24 +00:00 |
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24b0e1cafb
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This was SVN commit r9597.
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2011-06-08 21:12:57 +00:00 |
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bb5a66ac35
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Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
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2011-05-28 03:16:26 +00:00 |
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9b70228997
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Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
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2011-05-28 02:47:17 +00:00 |
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171917d0c6
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Terrain updates
This was SVN commit r9540.
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2011-05-21 02:21:38 +00:00 |
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b96a3f74c2
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This was SVN commit r9500.
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2011-05-11 17:05:21 +00:00 |
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14ecca8052
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Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
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2011-05-09 06:37:17 +00:00 |
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002c40ede4
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Some miscellaneous stuff. Also Fixes #828
This was SVN commit r9436.
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2011-05-04 21:51:29 +00:00 |
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f69c013d68
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Beginnings of balancing Iberian units.
This was SVN commit r9338.
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2011-04-28 05:35:52 +00:00 |
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de613274f0
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Added a (not so) super secret unit for Alpha V. Other stuff.
This was SVN commit r9269.
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2011-04-16 00:59:45 +00:00 |
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eac7d55675
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Moved Cloudless skybox to Public.
This was SVN commit r9133.
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2011-03-30 21:50:12 +00:00 |
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e39fb7d0de
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This was SVN commit r9106.
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2011-03-23 09:04:59 +00:00 |
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4ae8cfe858
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Converted remaining old scenarios to the latest format (version 5). Support will soon be dropped from MapReader.
This was SVN commit r9082.
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2011-03-19 00:04:55 +00:00 |
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b6cc8e9cf6
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The Big Iberian Moveâ„¢.
This was SVN commit r9071.
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2011-03-17 07:31:58 +00:00 |
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a9e920a467
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Iberian corral (still needs new footprint)
This was SVN commit r8930.
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2011-02-17 23:09:04 +00:00 |
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e21ca2f64d
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Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
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2011-01-02 12:14:59 +00:00 |
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c2f4f56ad6
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Add the Demo keyword to one last map
This was SVN commit r8802.
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2010-12-06 04:59:44 +00:00 |
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9714b5dd53
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Keyword clean-ups
This was SVN commit r8801.
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2010-12-06 04:34:26 +00:00 |
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85d093eae1
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
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2010-12-01 10:40:25 +00:00 |
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6d51c3a751
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For Kimball, forever may he reign.
This was SVN commit r8698.
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2010-11-26 14:13:08 +00:00 |
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5f6dce1b6e
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Testing stuff for Bob.
This was SVN commit r8694.
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2010-11-26 05:52:51 +00:00 |
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2186ac8e76
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Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
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2010-11-02 16:26:06 +00:00 |
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6576b64ce0
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Cleaning up the field entities.
This was SVN commit r8480.
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2010-10-27 11:10:34 +00:00 |
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5e84f57a04
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
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2010-10-21 08:56:42 +00:00 |
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e84c79c066
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
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2010-09-28 08:02:06 +00:00 |
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9faaeeebd4
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The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
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2010-09-17 06:39:56 +00:00 |
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be6fe81ad1
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This was SVN commit r7998.
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2010-08-18 02:19:26 +00:00 |
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6117fbeff7
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This was SVN commit r7959.
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2010-08-15 04:13:30 +00:00 |
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6dfde9daa5
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Remove techdemo1 since it's rubbish
This was SVN commit r7877.
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2010-08-08 16:17:01 +00:00 |
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e77ae6216f
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Remove Latium dupe
This was SVN commit r7876.
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2010-08-08 16:16:12 +00:00 |
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9765202d16
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Move 512x512_desert to non-public, since it has broken textures and isn't useful
This was SVN commit r7867.
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2010-08-08 14:00:15 +00:00 |
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965b661e81
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This was SVN commit r7615.
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2010-06-06 23:42:55 +00:00 |
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7af705435f
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Some custom maps
This was SVN commit r7598.
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2010-05-30 21:16:32 +00:00 |
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15639ee44b
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This was SVN commit r7106.
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2009-08-11 18:46:30 +00:00 |
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