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f80f1fb86b
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This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
This was SVN commit r10560.
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2011-11-19 13:44:56 +00:00 |
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20df816fbc
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Resource building class
This was SVN commit r10559.
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2011-11-19 13:42:43 +00:00 |
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8b6714a62d
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Some minor tweaks to camera defaults.
This was SVN commit r10557.
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2011-11-19 02:15:01 +00:00 |
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7772192a69
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Fixed smoke prop points on cart tophet
This was SVN commit r10556.
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2011-11-18 22:52:15 +00:00 |
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5fe97328a6
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Fixed run animation.
This was SVN commit r10555.
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2011-11-18 22:23:04 +00:00 |
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9dec98e5e0
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Actor updates trying to get Persian War elephant to use the running animation, with no success.
Entity template updates to tooltips.
This was SVN commit r10554.
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2011-11-18 21:27:18 +00:00 |
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fc325991a0
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Added visionRange function to read this value from the templates for the AI to use.
This was SVN commit r10553.
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2011-11-18 21:11:15 +00:00 |
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7a164c6a7b
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Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
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2011-11-18 07:51:12 +00:00 |
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06bd4352c2
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Persian unit updates!
This was SVN commit r10550.
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2011-11-18 01:54:03 +00:00 |
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39d100c732
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Moves camera projection settings to default.cfg.
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941.
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
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2011-11-17 23:34:01 +00:00 |
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432a48c849
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3rd advanced archer texture.
This was SVN commit r10546.
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2011-11-17 05:17:31 +00:00 |
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aae10116fe
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Persian kidaris hat models and textures
This was SVN commit r10545.
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2011-11-17 00:25:08 +00:00 |
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56776aa971
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Fixed Advanced Persian Archer's rank.
This was SVN commit r10543.
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2011-11-16 09:01:07 +00:00 |
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c21304900a
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Persian stuff.
This was SVN commit r10542.
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2011-11-16 08:35:52 +00:00 |
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d9339b4497
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Kidaris hats.
This was SVN commit r10541.
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2011-11-16 03:48:02 +00:00 |
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545ad5e8da
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#Persian Kardakes hoplite.
This was SVN commit r10540.
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2011-11-15 09:26:36 +00:00 |
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e21eb8eec4
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Prop and animation fixes.
This was SVN commit r10539.
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2011-11-15 03:38:10 +00:00 |
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afb77be687
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#Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
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2011-11-15 03:06:14 +00:00 |
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98b62d9733
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New fortresses for the Persians
This was SVN commit r10536.
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2011-11-14 22:04:27 +00:00 |
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b56692a2c7
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#Roman Temple by Enrique.
Some stuff.
This was SVN commit r10533.
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2011-11-14 04:19:32 +00:00 |
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27847fb078
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Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
This was SVN commit r10532.
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2011-11-14 00:02:54 +00:00 |
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5ae93ddae7
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Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
This was SVN commit r10531.
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2011-11-13 23:23:58 +00:00 |
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97d3f1cfc9
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Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
This was SVN commit r10528.
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2011-11-13 15:56:37 +00:00 |
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3a678a0c7c
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Fix time elapsed counter briefly showing old value when toggled on
This was SVN commit r10527.
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2011-11-13 13:23:54 +00:00 |
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c574a85dd3
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Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
This was SVN commit r10524.
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2011-11-13 12:16:46 +00:00 |
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f3c21d070e
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Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
This was SVN commit r10523.
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2011-11-13 12:12:33 +00:00 |
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7fcc76b621
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Fix XML formatting
This was SVN commit r10519.
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2011-11-12 22:26:01 +00:00 |
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ff064aca95
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Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872.
This was SVN commit r10518.
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2011-11-12 22:23:08 +00:00 |
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d267657ffe
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Added garrison flag to these two barracks.
This was SVN commit r10513.
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2011-11-11 02:49:18 +00:00 |
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7dbef7c62e
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Fixed some garrison flag prop points. Still a lot more to go.
This was SVN commit r10512.
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2011-11-11 02:38:00 +00:00 |
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3645620df6
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Fixed prop points on Celt tower.
Other things.
This was SVN commit r10511.
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2011-11-11 02:14:37 +00:00 |
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29d61601f9
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Persian cavalry actor work.
This was SVN commit r10510.
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2011-11-11 02:07:49 +00:00 |
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fdf9b6b802
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This was SVN commit r10509.
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2011-11-11 01:24:32 +00:00 |
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5a008c6787
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Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
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2011-11-11 01:04:35 +00:00 |
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6be23a5894
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Disable shaders on SiS Mirage 3 for compatibility. Fixes #964.
This was SVN commit r10507.
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2011-11-11 01:03:32 +00:00 |
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0cb7f6ce02
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Fixed Persian Stables prop points.
Added something extra to the actor. :)
This was SVN commit r10506.
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2011-11-11 00:14:39 +00:00 |
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91fd644982
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New "sunny" sky box.
This was SVN commit r10505.
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2011-11-10 23:59:46 +00:00 |
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d60c87cfa8
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Two new sky boxes and an updated Cumulus sky box.
This was SVN commit r10504.
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2011-11-10 22:45:31 +00:00 |
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56d634bf49
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Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.
This was SVN commit r10503.
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2011-11-10 19:31:35 +00:00 |
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77f8f95d20
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Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
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2011-11-10 00:49:54 +00:00 |
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f2bbc9d4b5
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Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
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2011-11-09 23:58:07 +00:00 |
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694c131a3a
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Fix to Persian scout tower mesh. prop points aligned.
This was SVN commit r10500.
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2011-11-09 23:28:51 +00:00 |
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9545f783a1
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Removing old cart props and actors
This was SVN commit r10498.
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2011-11-09 23:04:54 +00:00 |
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0514f97508
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Fixing projectile and garrison points. Adding foundations.
This was SVN commit r10497.
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2011-11-09 22:52:05 +00:00 |
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cfb79c3062
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# Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
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2011-11-09 13:09:01 +00:00 |
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8fba3f92b1
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Allow better hwdetect debugging
This was SVN commit r10491.
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2011-11-09 11:54:05 +00:00 |
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7b12132650
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New "sagaris" battle axe prop.
Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
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2011-11-09 07:58:40 +00:00 |
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f15360e673
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Fixed prop points on Persian chariots.
This was SVN commit r10489.
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2011-11-09 02:46:37 +00:00 |
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8616e89429
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Fixed a mistake.
This was SVN commit r10488.
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2011-11-09 02:25:35 +00:00 |
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7e0de56f1a
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More work on Persian units.
Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
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2011-11-09 02:23:19 +00:00 |
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