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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates
Mythos_Ruler 0741d0ccd6 Fixed Celt slinger sound effects.
Tweaked cav spear tooltip.

This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
..
gaia Added the peacock. 2012-03-05 22:14:49 +00:00
other This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
special Some temp trader stuff until we can make them look prettier at a later date. 2012-03-08 21:31:59 +00:00
structures This was SVN commit r11313. 2012-03-11 00:23:26 +00:00
units This was SVN commit r11313. 2012-03-11 00:23:26 +00:00
template_entity_full.xml
template_entity_quasi.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush_berry.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush.xml
template_gaia_flora_tree.xml committed a couple minimap color changes 2012-02-28 19:51:23 +00:00
template_gaia_flora.xml
template_gaia_geo_mineral_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_mineral.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo_rock_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_rock.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo.xml
template_gaia_ruins.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_treasure.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia.xml
template_structure_civic_civil_centre.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure_civic_house.xml Some footprint resizing. 2012-02-19 06:19:28 +00:00
template_structure_civic_temple.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_civic.xml
template_structure_defense_defense_tower.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_defense_outpost.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_defense_wall_gate.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_defense_wall_tower.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_defense_wall.xml Fixed some rally point stuff. Made Roman army camp cost 800 Wood instead of 1000 Wood. 2012-02-16 18:30:33 +00:00
template_structure_economic_farmstead.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_economic_market.xml Updated Trade Demo map. 2012-03-09 02:12:50 +00:00
template_structure_economic_mill.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_economic.xml
template_structure_gaia_settlement.xml
template_structure_military_barracks.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_military_dock.xml Trade. Closes #30. 2012-03-08 20:42:28 +00:00
template_structure_military_embassy.xml
template_structure_military_fortress.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_military.xml
template_structure_resource_corral.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure_resource_field.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_resource.xml
template_structure_special.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure.xml Tweaking destruction smoke for Barracks test. 2012-02-18 01:51:42 +00:00
template_unit_cavalry_melee_spearman.xml Fixed Celt slinger sound effects. 2012-03-11 04:39:53 +00:00
template_unit_cavalry_melee_swordsman.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_cavalry_melee.xml
template_unit_cavalry_ranged_archer.xml
template_unit_cavalry_ranged_javelinist.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_cavalry_ranged.xml
template_unit_cavalry.xml
template_unit_champion_cavalry_javelinist.xml
template_unit_champion_cavalry_spearman.xml
template_unit_champion_cavalry_swordsman.xml
template_unit_champion_cavalry.xml
template_unit_champion_infantry_archer.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_javelinist.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_pikeman.xml
template_unit_champion_infantry_spearman.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_swordsman.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry.xml
template_unit_champion_ranged.xml
template_unit_champion_siege.xml
template_unit_champion.xml
template_unit_fauna_breed_passive.xml
template_unit_fauna_breed.xml
template_unit_fauna_fish.xml
template_unit_fauna_herd_domestic.xml
template_unit_fauna_herd.xml
template_unit_fauna_hunt_aggressive.xml
template_unit_fauna_hunt_defensive.xml
template_unit_fauna_hunt_passive.xml
template_unit_fauna_hunt_skittish.xml Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
template_unit_fauna_hunt_violent.xml
template_unit_fauna_hunt_whale.xml
template_unit_fauna_hunt.xml
template_unit_fauna_wild_aggressive.xml
template_unit_fauna_wild_defensive.xml
template_unit_fauna_wild_passive.xml
template_unit_fauna_wild_violent.xml
template_unit_fauna_wild.xml
template_unit_fauna.xml committed a couple minimap color changes 2012-02-28 19:51:23 +00:00
template_unit_hero_cavalry_archer.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_javelinist.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_spearman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_swordsman.xml
template_unit_hero_cavalry.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_archer.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_javelinist.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_pikeman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_spearman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_swordsman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_ranged.xml Beefed up Hero Health. 2012-01-05 10:32:40 +00:00
template_unit_hero.xml
template_unit_infantry_melee_spearman.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
template_unit_infantry_melee_swordsman.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_melee.xml
template_unit_infantry_ranged_archer.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_ranged_javelinist.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_ranged_slinger.xml
template_unit_infantry_ranged.xml
template_unit_infantry.xml This was SVN commit r11086. 2012-02-17 00:37:35 +00:00
template_unit_mechanical_ship_bireme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_fire.xml Fixes idle champion units not being found. Fixes #1188. 2012-03-01 05:41:18 +00:00
template_unit_mechanical_ship_fishing.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_merchant.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_quinquereme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_trireme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship.xml stat tweaks 2012-02-23 06:07:49 +00:00
template_unit_mechanical_siege_ballista.xml More pierce armour for siege engines. 2012-02-21 23:59:56 +00:00
template_unit_mechanical_siege_onager.xml Siege status bars tweaked. Tweaked hoplite portrait. 2012-03-01 00:12:51 +00:00
template_unit_mechanical_siege_ram.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_siege_tower.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_siege.xml More pierce armour for siege engines. 2012-02-21 23:59:56 +00:00
template_unit_mechanical.xml
template_unit_support_female_citizen.xml Made temples heal units 2x faster than other buildings. 2012-02-01 19:35:31 +00:00
template_unit_support_healer.xml
template_unit_support_slave.xml
template_unit_support_trader.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_unit_support.xml
template_unit.xml