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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates
2012-04-20 04:02:03 +00:00
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campaigns Internal to Public. 2012-04-19 22:38:00 +00:00
gaia This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
other Some cool stuff. 2012-04-04 22:32:43 +00:00
special Some temp trader stuff until we can make them look prettier at a later date. 2012-03-08 21:31:59 +00:00
structures Updated Prytaneion template. 2012-04-20 03:09:25 +00:00
units Spartan Helot Skirmishers less reliable. Spartan female citizen stronger. 2012-04-20 04:02:03 +00:00
template_entity_full.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
template_entity_quasi.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush_berry.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush.xml Adds a new class, ForestPlant 2011-09-30 21:11:50 +00:00
template_gaia_flora_tree.xml committed a couple minimap color changes 2012-02-28 19:51:23 +00:00
template_gaia_flora.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_gaia_geo_mineral_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_mineral.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo_rock_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_rock.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_gaia_ruins.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_gaia_treasure.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_gaia.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_structure_civic_civil_centre.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_civic_house.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_civic_temple.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_civic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_defense_tower.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_defense_outpost.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_defense_wall_gate.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_defense_wall_tower.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_defense_wall.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_economic_farmstead.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_economic_market.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_economic_mill.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_economic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_gaia_settlement.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_structure_military_barracks.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_military_dock.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_military_embassy.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_military_fortress.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_military.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_structure_resource_corral.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_resource_field.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_structure_resource.xml Removes ConquestCritical class from certain non unit-producing structures. 2011-10-01 17:29:09 +00:00
template_structure_special.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure.xml Implement healing. Fixes #999. 2012-04-17 20:22:13 +00:00
template_unit_cavalry_melee_spearman.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_unit_cavalry_melee_swordsman.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_unit_cavalry_melee.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_cavalry_ranged_archer.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_unit_cavalry_ranged_javelinist.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_unit_cavalry_ranged.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_cavalry.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_champion_cavalry_javelinist.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_cavalry_spearman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_champion_cavalry_swordsman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_champion_cavalry.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_champion_infantry_archer.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_javelinist.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_pikeman.xml Template work. 2011-12-30 08:19:00 +00:00
template_unit_champion_infantry_spearman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_champion_infantry_swordsman.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_ranged.xml Champion FIXES commit. 2011-06-28 04:19:01 +00:00
template_unit_champion_siege.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_champion.xml Loot stuffs. :) 2012-04-16 00:17:41 +00:00
template_unit_fauna_breed_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_breed.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_fish.xml Some more fish animations 2011-12-17 23:40:47 +00:00
template_unit_fauna_herd_domestic.xml Make domestic herd animals controllable by the player 2012-04-10 16:37:34 +00:00
template_unit_fauna_herd.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_aggressive.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_defensive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_hunt_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_hunt_skittish.xml Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
template_unit_fauna_hunt_violent.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_whale.xml Implement healing. Fixes #999. 2012-04-17 20:22:13 +00:00
template_unit_fauna_hunt.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild_aggressive.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild_defensive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_wild_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_wild_violent.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_unit_fauna.xml Make domestic herd animals controllable by the player 2012-04-10 16:37:34 +00:00
template_unit_hero_cavalry_archer.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_javelinist.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_spearman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_hero_cavalry_swordsman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_hero_cavalry.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_hero_infantry_archer.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
template_unit_hero_infantry_javelinist.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
template_unit_hero_infantry_pikeman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_spearman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_hero_infantry_swordsman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_ranged.xml Beefed up Hero Health. 2012-01-05 10:32:40 +00:00
template_unit_hero.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_infantry_melee_spearman.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_infantry_melee_swordsman.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_melee.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_infantry_ranged_archer.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_ranged_javelinist.xml Shield tweaks. 2012-04-10 01:25:03 +00:00
template_unit_infantry_ranged_slinger.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_infantry_ranged.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_infantry.xml Units arent as efficient food gatherers anymore. 2012-04-19 07:56:25 +00:00
template_unit_mechanical_ship_bireme.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_mechanical_ship_fire.xml Fixes idle champion units not being found. Fixes #1188. 2012-03-01 05:41:18 +00:00
template_unit_mechanical_ship_fishing.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_merchant.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_quinquereme.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_mechanical_ship_trireme.xml Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
template_unit_mechanical_ship.xml stat tweaks 2012-02-23 06:07:49 +00:00
template_unit_mechanical_siege_ballista.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
template_unit_mechanical_siege_onager.xml Some Internal stuff. 2012-04-14 06:02:45 +00:00
template_unit_mechanical_siege_ram.xml This was SVN commit r11481. 2012-04-11 00:23:30 +00:00
template_unit_mechanical_siege_tower.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_siege.xml More pierce armour for siege engines. 2012-02-21 23:59:56 +00:00
template_unit_mechanical.xml Implement healing. Fixes #999. 2012-04-17 20:22:13 +00:00
template_unit_support_female_citizen.xml Units arent as efficient food gatherers anymore. 2012-04-19 07:56:25 +00:00
template_unit_support_healer.xml Healer range tweaks. 2012-04-18 19:57:49 +00:00
template_unit_support_slave.xml Implement healing. Fixes #999. 2012-04-17 20:22:13 +00:00
template_unit_support_trader.xml Template tweaks, namely attack bonuses. 2012-04-15 20:35:38 +00:00
template_unit_support.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit.xml Implement healing. Fixes #999. 2012-04-17 20:22:13 +00:00