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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh 29dd635d3b Fix decals and LOS texture in Actor Viewer, by slightly reducing use of globals.
Fix particles in Actor Viewer.
Expand terrain in Actor Viewer.
Change background to black so it blends with the LOS texture more
nicely.

This was SVN commit r9172.
2011-04-05 20:32:03 +00:00
..
components Fix decals and LOS texture in Actor Viewer, by slightly reducing use of globals. 2011-04-05 20:32:03 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
scripting Changes default random map sizes. 2011-03-23 08:12:04 +00:00
serialization Fix #739 (test failures). 2011-02-24 00:32:38 +00:00
system refactor path interface: 2011-03-23 13:36:20 +00:00
tests refactor path interface: 2011-03-23 13:36:20 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp remove unnecessary utf8 includes 2011-03-23 16:32:44 +00:00
Simulation2.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
TypeList.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00