1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/textures/skins/props/head
2011-03-23 08:59:23 +00:00
..
african_01.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
alexander.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_brennus.dds #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00
celt_c.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_caratacos.dds #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00
celt_caratacos.png This was SVN commit r6625. 2009-01-22 17:54:39 +00:00
celt_cynvelin.dds #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00
celt_d.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_e.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_f.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_face_su3.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fanatic.dds This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
celt_fem_a_2.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fem_a_3.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fem_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fem_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fem_boudicca_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_fem_c.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_g.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_h.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_i.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_j.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_verc.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
generic_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
generic_fem_cine_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_c.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_d.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_e.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_f.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_fem_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_fem_b_cin.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_g.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_h.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_healer_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_healer_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
hele_i.dds A bunch of stuff. 2010-11-04 23:51:42 +00:00
iber_adv_a_hood.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_adv_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_adv_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_basic_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_basic_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
iber_hero_1.dds The Big Iberian Moveā„¢. 2011-03-17 07:31:58 +00:00
iber_isp_b_1.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
indian_face_a.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
indian_face_b.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
kart_fem_a_cin.dds #New Iberian and Roman building exports and updates. Also a little bit of housecleaning. 2009-01-15 21:01:44 +00:00
kart_hannibal.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
lime.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
numid_face_a.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
numid_face_b.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
numid_face_c.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_a.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_b.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_c.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_d.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_e.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_f_y.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_g_y.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_h_mouth.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_i.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_face_j.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_fem_a.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_fem_b_cin.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
pers_fem_b.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
philip.dds Splitting Internal with Public 2008-09-18 04:38:42 +00:00
rome_a.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
rome_fem_a.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
rome_hero_scipio.dds Moved face textures from Internal to Public. 2011-03-23 08:59:23 +00:00
rome_veteran_bloodied.dds Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00
rome_veteran.dds This was SVN commit r8418. 2010-10-21 08:24:00 +00:00
skull.png Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up. 2010-11-24 03:09:16 +00:00