1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-08-05 11:19:31 +00:00
..
art Projectile actors for Mauryan defence structures 2012-08-04 08:41:02 +00:00
audio This was SVN commit r12264. 2012-08-03 11:30:28 +00:00
civs Fixed music. :) 2012-07-28 17:44:39 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Implements global tech modification function. Fixes #1358, refs #1520. 2012-07-03 02:16:45 +00:00
gui Send chat notifications upon player defeat. 2012-08-05 05:41:19 +00:00
hwdetect Fixes typo from [11660] 2012-04-24 21:59:46 +00:00
maps Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576 2012-08-04 19:29:45 +00:00
shaders Improved shadow filtering, from eihrul. 2012-05-21 19:23:14 +00:00
simulation General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11. 2012-08-05 11:19:31 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00