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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml
WhiteTreePaladin ae823038bd Added <IconSheet></IconSheet> attribute to entities
Added icon_sheet attribute to GUI interface
Made session GUI reference template.icon_sheet

This was SVN commit r7761.
2010-07-16 02:45:22 +00:00

42 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Identity>
<Civ>hele</Civ>
<SpecificName>Gymnasion</SpecificName>
<IconSheet>snPortraitSheetHele</IconSheet>
<IconCell>63</IconCell>
<Tooltip>Train Super Units and research Osthimos technology.</Tooltip>
<History>The gymnasion was a vital place in Hellenistic polises, where physical exercises were performed and social contacts established.</History>
</Identity>
<Cost>
<BuildTime>44</BuildTime>
<Resources>
<wood>0</wood>
<stone>200</stone>
<metal>200</metal>
</Resources>
</Cost>
<Health>
<Max>2200</Max>
</Health>
<VisualActor>
<Actor>structures/hellenes/special_gym.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
<Footprint>
<Square width="22.0" depth="24.0"/>
<Height>8.0</Height>
</Footprint>
<Obstruction>
<Static width="22.0" depth="24.0"/>
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
units/hele_super_cavalry_mace
units/hele_super_infantry_mace
units/hele_super_infantry_polis
units/hele_super_ranged_polis
</Entities>
</TrainingQueue>
</Entity>