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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/template_unit_mechanical.xml
Ykkrosh 41ad5bd965 # Add corpse decay and building collapse.
Make 'delete' command kill the unit instead of destroying it.
Make projectiles vanish after a timeout.
Fix projectile landing positions with low framerates.

This was SVN commit r7837.
2010-08-01 17:38:01 +00:00

21 lines
457 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit">
<Identity>
<GenericName>Mechanical</GenericName>
<Classes datatype="tokens">Mechanical</Classes>
</Identity>
<Loot>
<wood>20</wood>
</Loot>
<Health>
<Healable>false</Healable>
<Repairable>true</Repairable>
</Health>
<Decay>
<Inactive/>
<DelayTime>0.0</DelayTime>
<SinkRate>0.0</SinkRate>
<SinkAccel>2.0</SinkAccel>
</Decay>
</Entity>