..
GameSetup
Allow setting texture quality in the config file. Fixes a todo.
2021-05-31 12:52:43 +00:00
scripting
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
tests
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
XMB
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
XML
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
ArchiveBuilder.cpp
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
ArchiveBuilder.h
Handle mods specified on the command line when using the archive builder.
2014-06-15 16:43:08 +00:00
CacheLoader.cpp
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
CacheLoader.h
Fix biome-specific mappreviews in 7f602037ba
for zipped mods, refs #4962 .
2018-08-05 21:50:00 +00:00
CConsole.cpp
Makes 2D text drawing via Canvas2D.
2021-05-30 19:10:10 +00:00
CConsole.h
Makes 2D text drawing via Canvas2D.
2021-05-30 19:10:10 +00:00
CLogger.cpp
Makes 2D text drawing via Canvas2D.
2021-05-30 19:10:10 +00:00
CLogger.h
Cleanups includes for cassert and streams.
2021-03-03 22:26:49 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
ConfigDB.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
ConfigDB.h
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
CStr.cpp
Fix segfault when sending a very large net chat message.
2020-08-01 15:25:13 +00:00
CStr.h
Add a hashing function for CStr8 & CStrW
2020-11-19 15:25:27 +00:00
CStrIntern.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
CStrIntern.h
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
CStrInternStatic.h
Removes low level GL code from GUI sprite rendering and switches to Canvas2D.
2021-05-30 13:48:58 +00:00
DllLoader.cpp
Fix and disable some pesky Windows warnings.
2021-02-05 12:20:06 +00:00
DllLoader.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Errors.cpp
Don't leak all GUI objects on name ambiguity following 5cc814759f
and remove ERROR_GROUP GUI.
2019-10-11 16:20:50 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Update (and debundle) fmt dependancy
2020-11-26 21:01:32 +00:00
FileIo.h
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Filesystem.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Filesystem.h
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Game.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Game.h
Removes unused and outdated includes, replaces some includes by forward declarations.
2021-05-15 17:27:01 +00:00
Globals.cpp
Fix hotkeys not releasing properly.
2021-01-16 15:24:58 +00:00
Globals.h
Fix hotkeys not releasing properly.
2021-01-16 15:24:58 +00:00
GUID.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
GUID.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Hashing.cpp
Additional entropy when hashing match passwords.
2021-05-18 14:47:36 +00:00
Hashing.h
Additional entropy when hashing match passwords.
2021-05-18 14:47:36 +00:00
Hotkey.cpp
Fix nopch / tiny hotkey optimisation
2021-04-06 12:26:34 +00:00
Hotkey.h
Further hotkey work: clear hotkeys when an input box/the console gets focus.
2021-04-03 20:12:40 +00:00
Joystick.cpp
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
KeyName.h
Fix no-PCH builds and checkrefs following a4852c4c01
2020-11-20 11:41:56 +00:00
Loader.cpp
Remove binary_function usage.
2020-11-30 15:45:05 +00:00
Loader.h
Resolve Loader memory leak from 1f1642bfe3
.
2019-09-30 08:49:00 +00:00
LoaderThunks.h
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Mod.cpp
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
Mod.h
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
ModInstaller.cpp
Speed up GetAvailableMods for archives.
2021-05-16 13:50:05 +00:00
ModInstaller.h
Speed up GetAvailableMods for archives.
2021-05-16 13:50:05 +00:00
ModIo.cpp
Mod and mod-mounting cleanup and improvements.
2021-05-20 14:36:42 +00:00
ModIo.h
Fixes broken PCH after wraitii commits ( 4f972bc623
, 0f60bf3a97
) and Itms ( 833c9f108c
).
2021-05-15 14:50:24 +00:00
Profile.cpp
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Profile.h
Fix Profiler1 "time per turn".
2021-05-06 16:49:34 +00:00
Profiler2.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Profiler2.h
Removes unused containers included in headers.
2021-03-03 23:01:08 +00:00
Profiler2GPU.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Profiler2GPU.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
ProfileViewer.cpp
Makes 2D text drawing via Canvas2D.
2021-05-30 19:10:10 +00:00
ProfileViewer.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Pyrogenesis.cpp
Bump version to alpha 25.
2021-02-27 08:48:30 +00:00
Pyrogenesis.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Replay.cpp
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
Replay.h
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
SavedGame.cpp
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
SavedGame.h
Fix no-pch build. Potentially fixes bb49fbe793
, 0198942a79
, 34b1920e7b
, 8b08f4ae7a
0dbf417171
, 3af1fc64d2
, 5fbdbaa3bc
, 6fbf036ae4
.
2021-05-12 13:48:55 +00:00
Singleton.h
Simple refactoring of Singleton. Make it non-copyable.
2019-01-13 15:11:40 +00:00
TemplateLoader.cpp
Fix d73a3f59ad
- wstring_view on a temporary & wrong utf16->8 conversion.
2021-04-09 18:08:37 +00:00
TemplateLoader.h
Allow arbitrary compositions in TemplateLoader template names.
2021-04-09 15:43:50 +00:00
Threading.cpp
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Threading.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
ThreadUtil.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
TouchInput.cpp
Cleanup Camera related code and uses constant references where possible.
2019-10-03 12:58:47 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
Use default Unicode encoding in source code on Windows.
2017-11-29 20:14:22 +00:00
UserReport.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
UserReport.h
Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257 , b3438cabd2
.
2018-08-22 22:17:42 +00:00
utf16string.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Util.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Util.h
Fixes big screenshots with water (reflection or refraction camera), adds big screenshot customization.
2021-02-12 21:20:07 +00:00
VideoMode.cpp
Removes macOS system version include added in 7e87211d91
and forgotten in 9a2d0f803e
.
2021-05-21 21:46:01 +00:00
VideoMode.h
Replaces global g_VSync state by VideoMode property.
2021-05-21 21:33:43 +00:00
VisualReplay.cpp
Mod and mod-mounting cleanup and improvements.
2021-05-20 14:36:42 +00:00
VisualReplay.h
Fix NoPCH following cb346e207b
2021-03-03 11:08:57 +00:00
World.cpp
[SM52 2/2] Update to Spidermonkey 52 APIs.
2020-11-18 14:39:04 +00:00
World.h
Split ScriptRequest in its own header.
2021-05-03 16:07:26 +00:00