phosit
f5b416c63b
Summary: Most of the times the callback stores a reference to a variable in scope where the `Future` is in. When the scope is left the reference get's dangling. `CancelOrWait` is called in multiple places (mostly destructors) to ensure the callback isn't executed anymore. This patch deduplicates thous calls to `CancelOrWait`. Refs: #5874 Comments by: @Stan, @vladislavbelov Differential Revision: https://code.wildfiregames.com/D5208 This was SVN commit r28128. |
||
---|---|---|
.. | ||
stub_impl_hack.h | ||
test_CLogger.h | ||
test_ConfigDB.h | ||
test_CStr.h | ||
test_fmt.h | ||
test_Future.h | ||
test_Hashing.h | ||
test_Hotkeys.h | ||
test_Mod.h | ||
test_ModIo.h | ||
test_TaskManager.h | ||
test_test.h |