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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation
2011-06-26 02:03:36 +00:00
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ai Small fix, it now shuffles troops round the CC every minute or so to avoid issues with gatherers not being able to get in. Crappy way of doing it, but should solve the problem 90+% of the time. 2011-05-14 20:31:33 +00:00
components stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units. 2011-06-26 02:03:36 +00:00
data This was SVN commit r9610. 2011-06-09 23:52:29 +00:00
helpers stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units. 2011-06-26 02:03:36 +00:00
templates New aeroplane stuff. 2011-06-25 20:57:06 +00:00