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forked from 0ad/0ad
0ad/binaries/data/mods/public/art
2012-09-03 01:51:02 +00:00
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actors Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants. 2012-09-03 01:51:02 +00:00
animation This was SVN commit r12272. 2012-08-04 00:02:11 +00:00
materials Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno. 2012-09-02 21:36:28 +00:00
meshes Fixing celt defence tower prop points and adding foundation 2012-09-02 18:06:49 +00:00
particles Shield tweaks. 2012-04-10 01:25:03 +00:00
skeletons This was SVN commit r12194. 2012-07-25 23:55:33 +00:00
terrains Changed a couple of misnamed materials, which were breaking some decals 2012-09-02 09:00:27 +00:00
textures Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains. 2012-09-02 03:30:14 +00:00
LICENSE.txt Updated license wording for CGTextures. 2011-06-27 05:47:25 +00:00