1
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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/pregame/mainmenu.js

310 lines
8.1 KiB
JavaScript

var userReportEnabledText; // contains the original version with "$status" placeholder
var currentSubmenuType; // contains submenu type
const MARGIN = 4; // menu border size
const background = "hellenes1"; // Background type. Currently: 'hellenes1', 'persians1'.
function init()
{
initMusic();
// Play main menu music
global.music.setState(global.music.states.MENU);
userReportEnabledText = getGUIObjectByName("userReportEnabledText").caption;
// initialize currentSubmenuType with placeholder to avoid null when switching
currentSubmenuType = "submenuSinglePlayer";
}
var t0 = new Date;
function scrollBackgrounds(background)
{
if (background == "hellenes1")
{
var layer1 = getGUIObjectByName("backgroundHele1-1");
var layer2 = getGUIObjectByName("backgroundHele1-2");
var layer3 = getGUIObjectByName("backgroundHele1-3");
layer1.hidden = false;
layer2.hidden = false;
layer3.hidden = false;
var screen = layer1.parent.getComputedSize();
var h = screen.bottom - screen.top; // height of screen
var w = h*16/9; // width of background image
// Offset the layers by oscillating amounts
var t = (t0 - new Date) / 1000;
var speed = 1/20;
var off1 = 0.02 * w * (1+Math.cos(t*speed));
var off2 = 0.12 * w * (1+Math.cos(t*speed)) - h*6/9;
var off3 = 0.16 * w * (1+Math.cos(t*speed));
var left = screen.right - w * (1 + Math.ceil(screen.right / w));
layer1.size = new GUISize(left + off1, screen.top, screen.right + off1, screen.bottom);
layer2.size = new GUISize(screen.right/2 - h + off2, screen.top, screen.right/2 + h + off2, screen.bottom);
layer3.size = new GUISize(screen.right - h + off3, screen.top, screen.right + off3, screen.bottom);
}
if (background == "persians1")
{
var layer1 = getGUIObjectByName("backgroundPers1-1");
var layer2 = getGUIObjectByName("backgroundPers1-2");
var layer3 = getGUIObjectByName("backgroundPers1-3");
var layer4 = getGUIObjectByName("backgroundPers1-4");
layer1.hidden = false;
layer2.hidden = false;
layer3.hidden = false;
layer4.hidden = false;
var screen = layer1.parent.getComputedSize();
var h = screen.bottom - screen.top; // height of screen
var screenWidth = screen.right - screen.left;
var w = h*16/9;
var t = (t0 - new Date) / 1000;
var speed = 1/20;
var off1 = 0.01 * w * (Math.cos(t*speed));
var off2 = 0.03 * w * (Math.cos(t*speed));
var off3 = 0.07 * w * (1+Math.cos(t*speed)) + 0.5 * screenWidth - h*1.1;
var off4 = 0.16 * w * (1+Math.cos(t*speed)) - h*6/9;
var left = screen.right - w * (1 + Math.ceil(screen.right / w)) - 0.5 * screenWidth + h;
layer1.size = new GUISize(left + off1, screen.top, screen.right + off1 + h, screen.bottom);
layer2.size = new GUISize(left + off2, screen.top, screen.right + off2 + h, screen.bottom);
layer3.size = new GUISize(screen.left + off3, screen.top, screen.left + 2 * h + off3, screen.bottom);
layer4.size = new GUISize(screen.left + off4, screen.top, screen.left + 2 * h + off4, screen.bottom);
}
}
function submitUserReportMessage()
{
var input = getGUIObjectByName("userReportMessageInput");
var msg = input.caption;
if (msg.length)
Engine.SubmitUserReport("message", 1, msg);
input.caption = "";
}
function formatUserReportStatus(status)
{
var d = status.split(/:/, 3);
if (d[0] == "disabled")
return "disabled";
if (d[0] == "connecting")
return "connecting to server";
if (d[0] == "sending")
{
var done = d[1];
return "uploading (" + Math.floor(100*done) + "%)";
}
if (d[0] == "completed")
{
var httpCode = d[1];
if (httpCode == 200)
return "upload succeeded";
else
return "upload failed (" + httpCode + ")";
}
if (d[0] == "failed")
{
var errCode = d[1];
var errMessage = d[2];
return "upload failed (" + errMessage + ")";
}
return "unknown";
}
var lastTickTime = new Date;
function onTick()
{
var now = new Date;
var tickLength = new Date - lastTickTime;
lastTickTime = now;
// Animate backgrounds
scrollBackgrounds(background);
// Animate submenu
updateMenuPosition(tickLength);
// Update music state
global.music.updateTimer();
if (Engine.IsUserReportEnabled())
{
getGUIObjectByName("userReportDisabled").hidden = true;
getGUIObjectByName("userReportEnabled").hidden = false;
getGUIObjectByName("userReportEnabledText").caption =
userReportEnabledText.replace(/\$status/,
formatUserReportStatus(Engine.GetUserReportStatus()));
}
else
{
getGUIObjectByName("userReportDisabled").hidden = false;
getGUIObjectByName("userReportEnabled").hidden = true;
}
}
/*
* MENU FUNCTIONS
*/
// Temporarily adding this here
//const BUTTON_SOUND = "audio/interface/ui/ui_button_longclick.ogg";
//function playButtonSound()
//{
// var buttonSound = new Sound(BUTTON_SOUND);
// buttonSound.play();
//}
// Slide menu
function updateMenuPosition(dt)
{
var submenu = getGUIObjectByName("submenu");
if (submenu.hidden == false)
{
// Number of pixels per millisecond to move
const SPEED = 1.2;
var maxOffset = getGUIObjectByName("mainMenu").size.right - submenu.size.left;
if (maxOffset > 0)
{
var offset = Math.min(SPEED * dt, maxOffset);
var size = submenu.size;
size.left += offset;
size.right += offset;
submenu.size = size;
}
}
}
// Opens the menu by revealing the screen which contains the menu
function openMenu(newSubmenu, position, buttonHeight, numButtons)
{
// switch to new submenu type
currentSubmenuType = newSubmenu;
getGUIObjectByName(currentSubmenuType).hidden = false;
// set position of new submenu
var submenu = getGUIObjectByName("submenu");
var top = position - MARGIN;
var bottom = position + ((buttonHeight + MARGIN) * numButtons);
submenu.size = submenu.size.left + " " + top + " " + submenu.size.right + " " + bottom;
// Blend in right border of main menu into the left border of the submenu
blendSubmenuIntoMain(top, bottom);
// Reveal submenu
getGUIObjectByName("submenu").hidden = false;
}
// Closes the menu and resets position
function closeMenu()
{
// playButtonSound();
// remove old submenu type
getGUIObjectByName(currentSubmenuType).hidden = true;
// hide submenu and reset position
var submenu = getGUIObjectByName("submenu");
submenu.hidden = true;
submenu.size = getGUIObjectByName("mainMenu").size;
// reset main menu panel right border
getGUIObjectByName("MainMenuPanelRightBorderTop").size = "100%-2 0 100% 100%";
}
// Sizes right border on main menu panel to match the submenu
function blendSubmenuIntoMain(topPosition, bottomPosition)
{
var topSprite = getGUIObjectByName("MainMenuPanelRightBorderTop");
topSprite.size = "100%-2 0 100% " + (topPosition + MARGIN);
var bottomSprite = getGUIObjectByName("MainMenuPanelRightBorderBottom");
bottomSprite.size = "100%-2 " + (bottomPosition) + " 100% 100%";
}
// Reveals submenu
//function openMainMenuSubWindow (windowName)
//{
// guiUnHide("pgSubWindow");
// guiUnHide(windowName);
//}
// Hides submenu
//function closeMainMenuSubWindow (windowName)
//{
// guiHide("pgSubWindow");
// guiHide(windowName);
//}
/*
* FUNCTIONS BELOW DO NOT WORK YET
*/
//// Switch to a given options tab window.
//function openOptionsTab(tabName)
//{
// // Hide the other tabs.
// for (i = 1; i <= 3; i++)
// {
// switch (i)
// {
// case 1:
// var tmpName = "pgOptionsAudio";
// break;
// case 2:
// var tmpName = "pgOptionsVideo";
// break;
// case 3:
// var tmpName = "pgOptionsGame";
// break;
// default:
// break;
// }
//
// if (tmpName != tabName)
// {
// getGUIObjectByName (tmpName + "Window").hidden = true;
// getGUIObjectByName (tmpName + "Button").enabled = true;
// }
// }
//
// // Make given tab visible.
// getGUIObjectByName (tabName + "Window").hidden = false;
// getGUIObjectByName (tabName + "Button").enabled = false;
//}
//
//// Move the credits up the screen.
//function updateCredits()
//{
// // If there are still credit lines to remove, remove them.
// if (getNumItems("pgCredits") > 0)
// removeItem ("pgCredits", 0);
// else
// {
// // When we've run out of credit,
//
// // Stop the increment timer if it's still active.
// cancelInterval();
//
// // Close the credits screen and return.
// closeMainMenuSubWindow ("pgCredits");
// guiUnHide ("pg");
// }
//}